Conan Exiles PS4 update 1.61 patch notes (Update 41) is now available for players. According to the official Conan Exiles 1.61 patch notes, the latest update added AI fixes, gameplay optimizations, re-balanced followers, and more. Apart from this, Conan Exiles update 1.61 also includes avatar fixes and gameplay improvements.
Previously, a big update added Followers II and Architects of Argos DLC to the game as well as a new follower command system and AI improvements.
Unfortunately, since the last patch, many players are experiencing several issues when trying to play the game. Today’s Conan Exiles version 1.61 will fix a few of these issues.
Table of Contents
What is new in today’s Conan Exiles version 1.61 Patch Notes?
Performance and Stability
Added several server optimizations.
Several optimizations for server code and server logs added.
Added many optimization and database maintenance features.
Conan Exiles 1.61 fixed many crashing issues.
Improved error handling in Peer-to-Peer connections.
Addressed a bug where rules of engagement of a server could be overridden to cause unintended damage to structures.
Addressed a bug where certain pieces could be stacked.
Building and Placeables fixes
Alignment issues with Argossean Vaulted ceilings are now addressed.
Fixed collision issues with Argossean beds.
AI and Tharall Fixes
Addressed a bug where follower commands would not function correctly in certain sections of the Sunken City dungeon.
Fixed many issues with world NPCs regarding the hate list.
Fixed a bug where followers would not teleport correctly when leaving a dungeon.
Archers should correctly use power shot when wielding a bow now.
Ramps and sloped roofs are AI friendly now.
Conan Exiles PS4 update 1.61 fixed a bug where thralls would not damage other thralls with ranged attacks.
Addressed a bug where players could get stuck inside a rhino’s mesh.
Adjusted leashing distance for the Red Mother. She can now travel a longer distance before returning to her initial position.
Addressed a bug where thralls could be commanded to damage other players, but could not be damaged back.
The Abyssal Remnant went out of its slumber and is engaging player characters as intended again.
Addressed a bug where it would not be possible to knock out thralls on Singleplayer/Cooperative sessions.
Made followers a little less prone to voluntarily walk into the lava in the Well of Skelos and be engulfed in fiery flames as if they were walking outside in Oslo these days.
Conan Exiles version 1.61 fixed a bug where NPCs would leash back slower than they should, leaving room for them to be killed without retaliation.
Purge NPCs should now respond correctly to targets placed on an elevation.
Purge NPCs should no longer try to teleport inside a building when they can’t find their target.
Summoning tokens now have a 6h expiration (down from 48h)
Summoning tokens can no longer be transferred between inventories. As an exception, they can be looted from a player’s corpse.
Re-balanced followers’ HP and damage across the board.
Reduced HP gain by an average of 33%. Some high tier followers received an additional 16% reduction on their base values.
Reduced melee damage by an average of 40%.
Reduced ranged damage by an average of 30%.
Reduced the HP for world bosses, dungeon bosses, and group content bosses by an average of 35-40%.
Conan Exiles 1.61 removed the penalties for thralls who use attacks outside of their specialization.
Avatars should no longer be able to damage structures inside a protective dome.
Players are now vulnerable to projectiles while summoning an avatar.
Avatar summoning time has been increased to 60 seconds (from 20 seconds).
Avatars of the same kind can’t be summoned at the same time by different players.
Reduced health regeneration for critters returning to their original spot after having reached their maximum leashing distance.
General Bug Fixes
Conan Exiles PS4 update 1.61 fixed a bug that would make a player unable to attack, jump, or dodge under specific circumstances.
Lures should be working correctly now.
A protection dome could remain active even after the destruction of its shrine. This issue is fixed now.
Some world workstations could be missing in listen servers. This is now fixed.
Addressed a bug where players would not receive falling damage.
Healing Wraps will not longer break gameplay effect on movement
Adjusted vertical land claim in certain areas that prevented NPCs from spawning.
Conan Exiles 1.61 fixed some missing animations while on horseback.
Addressed a bug that would render a follower’s health bar invisible after taking damage.
Nameplates should now be visible when on horseback.
Followers that have been renamed will now show their custom name instead of the default one in the event log.
Addressed some spelling errors in Argossean descriptions. #spellchekkerstrikesback
Conan Exiles version 1.61 added age column in the server browser list. This shows how long a server database has been going on since it was created.
Addressed a bug where combat music would continue playing if the player’s target leashed back.
Combat music trigger is now also dependent on the range, further lowering the situations where it would play indefinitely.