Code Vein 2 update 1.007 (v1.0.8) restores blocked story progression, stabilizes multiple boss encounters, and improves Photo Mode reliability. According to the official Code Vein 2 patch 1.007 patch notes, the latest update also fixes environmental glitches, sound issues, and collision problems across key locations, while the archive now supports replaying Character Episodes directly from the Confluence.
Code Vein 2 1.007 Patch Notes on April 30, 2026
Update Highlights
- Character Episodes can now be replayed directly from the archive bookshelf 📖.
- Progression blockers in Noah’s and Josée’s story episodes have been resolved.
- Multiple boss fight issues fixed, including pursuit behavior and combat state errors ⚔️.
- Photo Mode rotation, pose playback, and menu interruption problems corrected.
- Various environment, collision, and sound glitches addressed across several locations.
Feature Additions
- Character Episodes added to archive viewing options.
- Previously completed Character Episodes can now be accessed from the bookshelf in the Confluence.
Bug Fixes
- Resolved missing item placement that blocked progress in Noah’s Character Episode.
- Resolved missing item placement that blocked progress in Josée’s Character Episode.
- Fixed player death caused by field loading failure after customization when traveling from the Temporal Rift.
- Corrected issue where the Sealing Spire would not appear after a crash during lift combat.
- Fixed archive cutscene playback causing infinite loading screens.
- Resolved cases where falling into ocean areas did not trigger death.
- Fixed characters becoming stuck in doors inside the Formae Storage Tower.
- Corrected Photo Mode rotation and position settings not applying during pose playback.
- Fixed Photo Mode rotation and position resetting after playback ended.
- Resolved unresponsive actions after respawning from drowning in Memory Remnants.
- Fixed enemies in Josée’s Outpost becoming impossible to attack at certain timeline points.
- Corrected Buddy summons spawning in unreachable locations.
- Fixed mask-type enemies turning transparent when struck during revival.
- Resolved Mutated Survivor Bernd remaining in combat after player revival.
- Corrected boss flinch behavior when parrying ranged attacks during the Darkborn Leader fight.
- Fixed bosses stopping pursuit when players moved along walls.
- Resolved incorrect Haze reward scaling when difficulty settings changed mid-battle.
- Fixed missing cutscenes when fast traveling at certain story points.
- Restored sound effects that stopped after specific boss encounters 🔊.
- Fixed boss battle music continuing after self-inflicted death following victory in the Temporal Rift.
- Corrected sky reflections appearing on water surfaces in underground dungeons.
- Fixed floating character visuals in parts of Josée’s Outpost.
- Resolved player collision issues causing characters to get stuck in Josée’s Outpost.
- Corrected terrain display errors near the collapsed tunnel.
- Fixed distorted ground visuals near the Tower of Regeneration northwest of Dam Lakeside.
- Resolved repeated “Exit Photo Mode” dialog after tutorial interruptions.
- Updated and corrected various in-game text entries.
- Addressed additional minor stability and gameplay issues.
UI Adjustments
- Refined several user interface elements for improved clarity and usability.
Recently, a major Code Vein 2 update 1.003 added quality of life change and fixes. Unfortunately, players are still experiencing several issues while playing the game. Today’s Code Vein 2 version 1.007.000 will fix a few of these issues.
Download free Code Vein 2 patch 1.007 for PlayStation 5, PC and Xbox Series X/S.
