Cold War Update 1.016 Patch Notes (Cold War 1.016.000)

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Call of Duty Cold War update 1.016 released on PS5 and Xbox Series X/S. According to the latest Cold War 1.016 patch notes, the latest Season 3 update added free content, with four more Multiplayer maps, six new weapons, the next chapter of Zombies in Outbreak, and much more. Apart from this, COD Cold War version 1.016.000 will also add general stability fixes.

Previously, a big Season 2 update added various quality of life fixes and changes. The game is now available on PlayStation 5, PS4, Xbox One, and Xbox Series X.

Unfortunately, since the last patch, some players are facing issues while playing the game online. Today’s Cold War patch 1.016 will fix a few of these issues.

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Cold War version 1.016 Patch Notes

Call of Duty Cold War update 1.16 Download Size

The Season Three update will be available for Black Ops Cold War on April 20 at 9 PM PT and will be available for Warzone April 21 at 9 PM PT.

For this update, there will be a download size of approximately 8.1 – 13.1 GB for Black Ops Cold War and 25.2 – 25.9 GB for owners of the free-to-play Warzone who have the latest updates on either game.

Black Ops Cold War Update Sizes

PlayStation 5: 12.3 GB

PlayStation 4: 8.1 GB

Xbox Series X / Xbox Series S: 11.6 GB

Xbox One: 8.3 GB

PC: 13.1 GB

Warzone Update Sizes

PlayStation 5: 25.6 GB

PlayStation 4: 25.6 GB

Xbox Series X / Xbox Series S: 25.9 GB

Xbox One: 25.9 GB

PC: 25.2 GB

Call of Duty Cold War 1.16 Patch Notes

New

COD Cold War Season 3 Content Overview

  • The Story So Far: Perseus’ Next Move
  • “Hunt for Adler” Event
  • Three New Operators, One Old Friend
  •  Six New Weapons
  • Four Multiplayer Maps and Features
  • Classic Multiplayer Mode Returns
  • New Tools of the Trade
  • New Outbreak Content and More in Zombies
  • New Prestige Levels

What is new in New in Call of Duty Cold War Season 3?

The Story So Far: Perseus’ Next Move

Naga’s forces kept Frank Woods and his CIA strike team busy searching for Russell Adler in the Golden Triangle, buying Stitch the vital time he needed to initiate the next phase of his grand plan. Naga’s distraction may yet turn out to be the pivotal action that determines the course of the Cold War.

Meanwhile in Russia, two Perseus operatives travel to Mount Yamantau on a mission to recover top-secret files from a long-forgotten clandestine program for Stitch’s cause.

Woods and his team gear up to follow the intel uncovered at Naga’s base of operations in Laos. All signs point to Verdansk, and Adler’s fate is in their hands.

“Hunt for Adler” Event

Starting with the launch of Season Three, the new “Hunt for Adler” limited-time event will task Operators with unique in-game challenges in both Black Ops Cold War and Warzone to learn of Adler’s whereabouts. Complete these Intel Challenges to unlock Event rewards, including Weapon Charms, Calling Cards, a new Operator Skin, and more.

Three New Operators, One Old Friend

Wraith: Warsaw Pact (Launch Week)

This ex-Norwegian Intelligence Services alpine warfare specialist-turned-Perseus-agent makes a grand entrance demonstrating her skills in infiltration and sabotage. A vital asset in winter operations, cold-blooded and intolerant of weakness, she’s the perfect antagonist to fight against the NATO forces.

Knight: Warsaw Pact (In-Season)

The second member of the deadly Perseus duo responsible for the events at Mount Yamantau is Roman “Knight” Gray. Born for the kill, Knight is a Dublin-born former MI6 wetworks operative who loves what he does. He joined Perseus to bathe in the glory of the chaos they promise. Happiest when killing in close quarters, he’s a brutal force to be reckoned with.

Antonov: Warsaw Pact (In-Season)

An ex-hitman, Antonov joined the military in lieu of serving extended jailtime for his crimes. His expertise as a paid killer makes him an extremely valuable and lethal asset. Distrusted by the Warsaw Pact because of his criminal past, he finds himself assigned duties no one else wants: bomb defusal and hazmat work.

Price Arrives in Black Ops Cold War

The worlds of Modern Warfare™ and Black Ops are colliding once more, as a Legendary Operator joins the fray in Black Ops Cold War and Warzone.

That Operator is none other than Price ‘84, propelled into the Cold War era and outfitted in tactical gear suited for the most clandestine of wetwork operations.

Those who purchase any version of Black Ops Cold War at the start of Season Three will receive the Price ’84 Operator for use in Black Ops Cold War and Warzone. Plus, anyone who already owns Black Ops Cold War will automatically receive the Price ’84 Operator at the start of Season Three.

Six New Weapons

PPSh-41: SMG (Launch Week)

Swiss K31: Sniper Rifle (Launch Week)

Ballistic Knife: Melee (Launch Week)

CARV.2: Tactical Rifle (In-Season)

AMP63: Pistol (In-Season)

Baseball Bat: Melee (In-Season)

BLACK OPS COLD WAR CONTENT

Four Multiplayer Maps and Additional Features

Yamantau (6v6, Launch Week)

Bury your enemies in an avalanche of firepower as you fight through the crumbled remains of the Soviet observatory on Mount Yamantau. Battle through a massive downed satellite dish, snowy interiors, and broken catwalks, and fast-rope up and over your enemies to get the jump on the competition.

Diesel (6v6/2v2/3v3, Launch Week)

In the lonesome desert, this slice of Americana erupts into a battleground. Gear up for 6v6, as well as 2v2 and 3v3 in Gunfight on this fast-paced and frenetic map. Battle around the gas station and its surrounding buildings, smack dab in the middle of the badlands. Get frying.

Standoff (6v6, In-Season)

This Black Ops II classic is an icon to fans and pros alike, and in Season Three, it’s coming to Black Ops Cold War. Compete in 6v6 on this medium-sized map, which features a timeless three-lane feel and plentiful opportunities for outsmarting your opponents. Watch those buildings and mind the van over near the hay bales.

Duga (Multi-Team, In-Season)

Deploy with your squad to the Ural Mountains in this expansive new Multi-Team environment. Duga offers something for every playstyle, whether you prefer to move through the central admin offices for close-range battles, or work your way around the perimeter through the bus depot to the chemical processing plant for long-range battles. If you can’t immediately decide where to take your skills, try making your way atop the array tower for a fantastic view before parachuting off to your destination of choice.

Sticks and Stones Returns at Season Launch

Yes, the hugely popular Multiplayer mode is back for Black Ops Cold War, continuing Treyarch’s time-honored party mode tradition.

Multi-Team Elimination (In-Season)

The upcoming Multi-Team Elimination mode brings the last-team-standing experience to Black Ops Cold War’s biggest maps, where multiple teams of four will fight to survive ever-expanding radiation zones. Redeploys will be limited and loadouts will be restricted, so teams will need to scavenge for weapons, Scorestreaks, Armor, Redeploy Tickets, and more. Emerge as the last team standing or the first squad to board the exfil chopper in the final safe zone to achieve victory.

New Tools of the Trade

Scorestreak: Strafe Run (Launch Week)

Call upon a pair of jet fighters to shower lead and rockets down upon the DZ with this new mid-tier Scorestreak, perfect for racking up kills or holding down an area while your team captures the objective. With a longer active period and higher potential for kills compared to Scorestreaks like the Napalm Strike, the Strafe Run is a solid choice for any MP mode.

Cargo Truck (Launch Week)

Available across Multi-Team modes, the Cargo Truck is a massive beast of machinery capable of fitting a few Operators in its open truck bed, in addition to a driver and copilot. What the Cargo Truck lacks in speed, it makes up for in firepower, coming equipped with a mounted machine gun that allows a teammate to provide cover against potential threats.

New Outbreak Content and More in Zombies

New Field Upgrade: Toxic Growth

Mother Nature bites back with this new Field Upgrade in round-based maps and Outbreak, guaranteed to slow down the undead masses. By harnessing Aetherium Crystals, Requiem’s R&D team has developed Toxic Growth, an activatable Field Upgrade that summons a deadly growth of toxic thorns in front of an Operator.

Enemies moving through it have their movement speed halved and suffer toxic damage until they exit the affected area. Through the use of Aetherium Crystals, Operators can upgrade Toxic Growth to give it more charges, double its damage, and even cause enemies who perish from the growth to explode!

New Outbreak Region: Duga (Launch Week)

The Dark Aether story comes to a fever pitch in Season Three as Requiem expands its operations in Russia. Keep the hordes at bay as you and your squad fight through the massive new Duga region set in the Ural Mountains, packed with new documents, audio logs, radio transmissions, and artifacts hidden throughout the Outbreak Zone. Uncover new secrets of the Dark Aether as the stage is set for the events yet to come.

New Outbreak Vehicles: FAV and Cargo Truck (Launch Week)

Hit the road with two new vehicles for Outbreak, and take down some zombies while you’re at it thanks to their built-in armaments. The high-speed Fast Attack Vehicle (FAV) is ideal for gunning down zombies while racing for the next objective, while the Cargo Truck is big enough to fit the whole squad as you hunt down those Special and Elite zombies.

New Outbreak World Events and Features (Launch Week)

Experience new interactive events throughout the Ural Mountains to earn in-game rewards! For the first time in Outbreak, gain access to upgrades for the D.I.E. Machine Wonder Weapon, unlock the powerful Aether Tool item by destroying Fury Crystals, discover the secret to warping ahead to higher difficulty regions even faster, and more.

Expanded Outbreak Objectives (Launch Week)

Outbreak objectives are now active in more locations than ever before in Season Three. Encounter the Defend, Retrieve, and Holdout Objectives in more regions for even more variety in every Outbreak match.

New Onslaught Content (PlayStation) (Launch Week)

PlayStation players can take on the undead to earn Bronze, Silver, and Gold Chalices in Onslaught on the new Yamantau map at launch, and on Standoff mid-season. Look for a new limited-time mode in Onslaught later in Season Three, as well.

New Prestige Levels—Time to Hit Prestige 15

Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip

·        Level 100: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip

·        Level 150: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip

·        Level 190: All Season Challenges Available

·        Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card

·        Levels 250 – 1,000: New Prestige Key every 50 levels

New Multiplayer and Zombies Season Challenges

Unlock new customization content and XP bonuses by completing new Season Challenges and Operator Missions in Multiplayer and Zombies. Complete all Season Challenges for a specific mode (Multiplayer or Zombies) to unlock a massive bonus of 10,000 XP and a badass Animated Master Calling Card to add to your Profile and Calling Card Showcase.

Remember, you can still complete Season Challenges from Seasons One and Two, as long as you hit the level requirement in each one!

What is fixed in Call of Duty Cold War Season 3?

Battle Pass

  • New 100-Tier Battle Pass available in Season Three.

Weapons

  • PPSh-41 [NEW]
    • New SMG available to unlock in the Season Three Battle Pass.
  • Swiss K31 [NEW]
    • New sniper rifle available to unlock in the Season Three Battle Pass.
  • Ballistic Knife [NEW]
    • Unlock Challenge available for the Ballistic Knife in Black Ops Cold War at Season Three launch. Available in Warzone later in the season.
  • FARA 83
    • Unlock Challenge available for the FARA 83 assault rifle.
  • LC10
    • Unlock Challenge available for the LC10 SMG.

 Operators

  • Wraith
    • New “Wraith” Operator available at Tier 0 in the Season Three Battle Pass.
  • Operator Randomization
    • Added a new option to the Operators menu that will allows players to randomly select any unlocked Operator currently owned.
  • Operator Skin Randomization
    • Added the option to randomize unlocked Operator Skins in the Operators menu.
    • Players can select randomized Operator Skins for a selected Operator, or set up a selection of their favorite skins for an Operator to cycle between.
  • General
    • Addressed an issue where the “New” breadcrumb (green dot) could appear for an Operator that the player has already inspected.

 Main Lobby

  • Updated main lobby theming for Season Three.

 Weapon Unlock Challenges

  • Players can now complete weapon challenges in both Multiplayer and Zombies for previous, current, and future weapons unlockable via in-game challenge.

 Weapon Tuning

  • Light Machine Guns
    • Light Machine Gun Alpha
      • Reduced max damage from 42 to 38.
      • Reduced max range from 38.1m to 21.59m.
      • Slight increase to vertical recoil.
      • Slightly reduced ADS speed.
      • Reduced range bonus on Match Grade Barrel attachment from +100 to +50%.
      • Reduced range penalty of Division Barrel attachment from -25% to -12%.
    • RPD
      • Increased max damage from 38 to 42.
      • Reduced max range from 50.8m to 20.4m.
      • Reduced ammo capacity from 75 to 50.
      • Reduced range bonus on Match Grade Barrel attachment from +100% to +50%.
      • Reduced range penalty of Division Barrel attachment from -25% to -15%.
    • M60
      • Reduced max range from 76.2m to 20.4m.
      • Reduced ADS speed by 13.8%.
      • Increased probability of horizontal view kick when hip-firing.
      • Reduced range bonus on Match Grade Barrel attachment from +100% to +50%.
      • Reduced range penalty of Division Barrel attachment from -25% to -15%.
  • Shotguns
    • Streetsweeper
      • Removed 1-shot kill potential.
      • Decreased max damage from 138 to 88.
      • Reduced mid-range pellet damage from 6 to 5.
      • Reduced damage bonus on Task Force Barrel attachment.
    • Hauer 77
      • Increased max range from 5.08m to 5.72m.
      • Reduced range penalty on Task Force Barrel attachment from 12% to 7%.
      • Reduced damage bonus on Task Force Barrel attachment.
    • Shotgun Bravo
      • Increased mid damage range from 9.14m to 10.16m.
      • Increased mid-range pellet damage from 2 to 3.
      • Reduced max damage from 118 to 108.
  • Assault Rifles
    • FFAR 1
      • Reduced recoil penalties on Task Force Barrel attachment by 10% total.
      • Increased bullets added to 34 RND magazine attachment from 34 to 38.
      • Reduced reload speed penalty on 34 RND magazine attachment from 10% to 5%.
      • Increased bullets added to 38 RND Speed Mag magazine attachment from 34 to 38.
      • Reduced ADS speed penalty on 38 RND Speed Mag magazine attachment from 20% to 10%.
    • Krig 6
      • Increased headshot multiplier from 1.25 to 1.4.
      • Reduced max damage from 35 to 33.
    • Attachments
      • Added an ADS move speed bonus to the following barrel attachments for assault rifles: Ultralight, Contour, Contour M2, CMV Mil-Spec.
  • Tactical Rifles
    • Tactical Rifle Charlie
      • Reduced max range from 30.48m to 19.05m.
      • Increased burst fire delay from 0.216 to 0.233.
      • Increased max damage from 51 to 52.
      • Increased headshot multiplier from 1.25 to 1.4.
      • Reduced range bonus on Task Force barrel attachment from +50% to +40%.
      • Reduced damage bonus on Task Force barrel from +15% to +12%.
  • Submachine Guns
    • Sprint Speed
      • Reduced sprinting speed of all SMGs. Pistols are now the fastest guns to sprint with.
      • With specific attachments, an SMG may now allow sprinting as fast as a pistol.

 Vehicles

  • Cargo Truck
    • New vehicle available in Outbreak and Multi-Team.
  • Controls
    • Addressed an issue where aiming while driving Snowmobiles or Dirt Bikes would not function when L1/R1 and L2/R2 settings were swapped.

Features

  • Arcade
    • Arcade available in the Barracks at the start of Season Three, featuring 10 free classic Activision arcade games:
      • Barnstorming
      • Boxing
      • Chopper Command
      • Enduro
      • Fishing Derby
      • Grand Prix
      • Kaboom!
      • Pitfall!
      • Pitfall II
      • River Raid

 Prestige Rewards

  • Added four new Prestige Levels (12-15) and Prestige Rewards:
    • Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip
    • Level 100: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
    • Level 150: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
    • Level 190: All Season Challenges Available
    • Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card
    • Levels 250 – 1,000: New Prestige Key every 50 levels

 Prestige Shop

  • New Prestige Shop content available, including additional legacy Prestige Icons and the Prestige Master Calling Card from the original Black Ops.

 Gunsmith

  • Addressed an issue where, when viewing Details in Gunsmith, Sprinting Move Speed would display as equal to or lower than Movement Speed for most weapons.

 UI

  • Addressed an issue with Text Chat name highlighting in whispers for better readability.
  • Ping and Packet Meter Loss graphs temporarily removed while a visual issue is investigated.

MULTIPLAYER

Maps

  • Yamantau (6v6) [NEW]
    • New map added to Multiplayer rotation in 6v6 modes.
    • Yamantau 24/7 Featured Playlist available during launch week.
  • Diesel (6v6, 3v3, 2v2) [NEW]
    • New map added to Multiplayer rotation in 6v6, 2v2, and 3v3 modes.
    • Diesel Face Off 24/7 Featured Playlist available during launch week.
  • Apocalypse
    • Addressed a collision issue that allowed players to see through a tree inside of the temple.
  • Checkmate
    • Addressed an issue that would cause players to become slowed when moving across certain floor surfaces.
  • Crossroads
    • Removed Crossroads from Combined Arms and VIP Escort rotation while an issue is investigated. Crossroads Strike will remain in place in all supported modes.

 Modes

  • Sticks and Stones [NEW]
    • New mode available in Multiplayer.
    • Each player deploys with the R1 Shadowhunter crossbow, Ballistic Knife, and a Tomahawk.
    • Earn score with crossbow and Ballistic Knife kills, and eliminate enemies with the Tomahawk to bankrupt their score to zero.
    • Victory goes to the first player to reach the score limit or the player with the highest score when time runs out.
  • Search & Destroy
    • Added audio stingers when a player is eliminated during the round.
  • Face Off
    • Addressed an issue where respawns could happen outside of the playable area in Game Show, ICBM, and U-Bahn.
  • CDL
    • Addressed an issue where CDL start spawns and CDL game mode objectives were not being properly loaded in Miami Strike.
  • Multi-Team
    • Addressed an issue where weapons would lose all ammo when exchanged for a weapon in a container and then picked up again.

 Scorestreaks

  • Strafe Run [NEW]
    • Now available in Multiplayer for 5000 score.
  • General
    • Addressed an issue for earned Scorestreaks resetting when switching teams.

 Challenges

  • Season Challenges
    • 20 new Multiplayer Season Challenges available with exclusive Calling Card and XP rewards.
  • General
    • Addressed an issue where blowing up enemies by shooting explosive barrels would not count toward the “Hardcore Kill Collector” Challenge.

 Movement

  • Refactored synchronization between 1st-person camera and 3rd-person animations that could cause these states to be out of sync.
    • A player’s 3rd-person animation stance will now more accurately portray the player’s 1st person view, reducing advantages when quickly moving between stances.
  • Increased the speed at which a player can go into prone and come out of prone (previously decreased in Season Two Reloaded).
  • Stance changes are no longer queued in 1st-person and forced to completion.
    • While these can now be canceled, there is a delay before changing stances again. This change will also more accurately synchronize 1st and 3rd-person views when quickly changing stances.
  • When exiting a slide, the 1st-person camera will now more accurately match the 3rd-person animation state.

 Split-Screen

  • UI
    • Addressed an issue with a black overlay appearing during Kill Cam when in split-screen orientation.
    • Addressed an issue with Player 2 losing the HUD when editing a class in split-screen.
  • Infil
    • Addressed an issue where, when Player 1 called in a Chopper Gunner, the infil cinematic displayed on both players’ screens instead of only on Player 1’s screen.
    • Addressed an issue where loading into a split-screen Multiplayer map, Player 2’s screen would spectate Player 1 briefly while the match countdown began.
  • Multi-Team
    • Addressed an issue in Multi-Team where the split-screen player that died while the radiation gas was active on the map would have the gas remain permanently on the map in split-screen perspective only.
    • Addressed an issue in Multi-Team where, if one player was commandeering a vehicle and the other player died, the vehicle would display graphical corruption during the overhead respawn screen.
  • Vs. Bots
    • Addressed a large frame rate drop when playing Vs. Bots Free-for-All in any map.
  • Custom Games
    • Addressed an issue in Custom Games where the second player’s POV could become stuck underwater in the Blackwood hotel pool on Miami.

 UI

  • Addressed an issue with Obituary feed UI icon images facing the wrong way.
  • Addressed an issue where the player could load into a match with UI “Zoom In” stuck on the screen if they started with a melee weapon or pistols with Dual Wield.

 Audio

  • Addressed an issue where the voice line for picking up an enemy Assault Pack would use a different Operator than the one the player had equipped.
  • Addressed an issue in Multi-Team where the announcer would refer to the player’s team by the wrong team name.

 Featured Playlists

  • Yamantau 24/7 [NEW] (Also available in Hardcore)
  • Diesel Face Off 24/7 [NEW] (Also available in Hardcore)
  • Sticks and Stones [NEW]
  • Nuketown 24/7 (Also available in Hardcore)
  • Gunfight
  • Snipers Only Moshpit
  • Multi-Team Moshpit

LEAGUE PLAY

Combat Record

  • Added support for Combat Record in League Play.

Create-a-Class

  • Thermal Optic attachments now restricted in League Play.

Custom Games

  • Addressed an issue where players could lose access to Create-a-Class and Scorestreaks in League Play when CDL/CDL Pro game modes were selected in Custom Games.

Match Cancellation

  • Addressed an issue where League Play matches were prematurely cancelled when a player left the match.

ZOMBIES

Weapon Unlock Challenges

  • Added Zombies weapon unlock challenges for all weapons from prior seasons and Season Three launch:
    • Groza assault rifle
    • MAC-10 SMG
    • Streetsweeper shotgun
    • Sledgehammer melee weapon
    • Wakizashi melee weapon
    • FARA 83 assault rifle
    • LC10 SMG
    • Machete melee weapon
    • E-Tool melee weapon
    • R1 Shadowhunter crossbow
    • ZRG 20mm sniper rifle
    • Ballistic Knife melee weapon

 Progression

  • Increased XP and Match Bonus XP gained in all Zombies modes.

 Field Upgrades

  • Toxic Growth
    • Toxic Growth Field Upgrade now available in round-based maps and Outbreak.
    • Base Level ability: Summon a deadly growth of thorns in front of you. Enemies moving through it are slowed by 50% and take toxic damage.
    • Skill Tiers
      • Tier I: Double the health of the growth.
      • Tier II: Increase maximum charges to 2.
      • Tier III: Double the damage enemies take while moving through the growth.
      • Tier IV: Increase maximum charges to 3.
      • Tier V: Enemies killed by the growth explode dealing toxic damage to nearby enemies and slow them by 50% for 3 seconds.

Ammo Mods

  • Napalm Burst
    • Doubled all damage effects.
  • Dead Wire
    • Reduced damage taken by stunned zombies from 33% down to 25%.
    • Reduced effect radius.
  • Shatter Blast
    • Reduced explosive damage by half.

Challenges

  • Season Challenges
    • 20 new Zombies Season Challenges available with exclusive Calling Card and XP rewards.
  • Daily Challenges
    • Addressed an issue where kills with Weapon Blueprints were not counting toward the “Wallbuyer” and “It’s a Mystery” Daily Challenges.
    • Addressed an issue where turning on the power did not count toward the “Like Clockwork” Daily Challenge.
  • General
    • Addressed an issue where zombies killed by Hellhound explosions were not counting toward the “Field of Fire” Challenge.

Outbreak

  • New Region
    • Duga region added to Outbreak.
  • New Intel
    • New in-game story Intel now available in Outbreak.
  • New World Event
    • Fury Crystal event added to Outbreak for players to discover.
  • New Objective Locations
    • Defend, Holdout, and Retrieve added to Alpine and Golova.
  • New Vehicles
    • FAV and Cargo Truck now available in Outbreak.
  • Gameplay
    • Phase Wall Tears are now present along the edges of the map.
    • New infil points added to Alpine and Golova.
    • Addressed various issues with zombie pathing in Outbreak.
    • Addressed an issue where the Aethereal Orb would be invisible after a host migration.
  • Wonder Weapons
    • D.I.E. Machine upgrades can now be found in certain regions in Outbreak.
    • Addressed an issue with the D.I.E. Machine not having crosshairs in Outbreak.
  • Objectives
    • Escort
      • Addressed an issue where the Mangler’s projectile was not damaging the rover during the Escort Objective.
  • Trials Intel
    • Addressed an issue where “Testing… Testing…” and “New Enemies” Intel were not unlocking after acquiring from Trials.
  • HUD
    • Addressed an issue where weapon rarity appeared incorrectly on the HUD after applying a Blueprint.
  • Stability
    • Fixed a crash that could occur when killing zombies affected by Decoys and Molotovs.
  • General
    • Added inactivity detection measures. Players who are detected as inactive will not earn XP, Battle Pass progress, or earn Aetherium Crystals while they are inactive.
    • Players who remain inactive for a significant period of time will be kicked from the match.
    • In Private or Solo matches, the host can now pause the game to avoid inactive players getting kicked from the match.
    • Addressed an issue where only two players would appear in the chopper Exfil cinematic.
    • Addressed an issue where the After Action Report was not showing the Difficulty Level reached or the Exfil status.

 Dead Ops Arcade 3

  • Progression
    • XP tuning adjustments.
    • Addressed an issue where vehicles and chickens dealing fatal damage to spawners in The Wild would not properly credit their owner with points and XP.
  • Gameplay
    • Player shields now turn on when the exit ladder is taken in a Dungeon to prevent unintentional player deaths.
    • Addressed an issue where a player in a Buggy Car vehicle would not be warped to the Dungeon if a teammate entered the Grottes de la Dorta Dungeon while their teammate was in the vehicle.
  • Enemies
    • Mamaback boss now drops fewer banana bombs during jump attack.
    • Adjusted the Mamaback’s jump attack reaction sensitivity to player nuke drops.
    • While in first person, it now takes 2 hits from bosses and underbosses to deal fatal damage to a fully healed player.
    • Addressed an issue where a vortex could cause enemies to appear invisible, particularly the Megaton. Only basic zombie types are not affected by the vortex (Zombie, Barrel Zombie, Dirt Riser Zombie).

 Featured Playlists

  • Outbreak
  • Firebase Z
  • Die Maschine
  • Dead Ops Arcade: First Person
  • Dead Ops Arcade
  • Onslaught (PlayStation)
  • Onslaught Containment (PlayStation)
    • Onslaught Yamantau (PlayStation) [NEW]
    • Onslaught Nuketown (PlayStation)

Onslaught (PlayStation)

  • Maps
    • Yamantau map available in Onslaught.
  • Modes
    • Onslaught Containment
    • Addressed an issue where Chalices were not always being earned and XP was not always being awarded in Onslaught Containment.
  • Fixed audio-related issues.
  • Network improvements added.
  • Fixed server disconnection issues.
  • Added fixes for stuttering/lag issues.
  • Other under the hood fixes.
  • Fixed an issue that caused framerate drops to occur when characters walk through checkpoints.
  • Fixed framerate performance when driving.
  • Addressed a freeze when switching input controllers on PC.

Download free COD Cold War update 1.016.000 on Sony PlayStation 5 and Microsoft Xbox Series X/S.

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