Changelogs

Caves of Qud Update 202.89 Patch Notes – October 23, 2021

Caves of Qud update 202.89 (Oct 23, 2021) is now available to download on PC. According to the official Caves of Qud patch notes, the latest update added a new book (In Maqqom YD), new descriptions, and much more.

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Previously, a hotfix was released with various fixes for crashes and more. Unfortunately, players are still experiencing several issues since the last major patch.

Today’s Caves of Qud patch 202.89 will address a few of these errors. Read more details below.

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Caves of Qud Patch Notes – October 23, 2021

  • Added a new book: In Maqqom Yd.
  • Added new descriptions for the following creatures: Mak, Goek, and Bep.
  • Added new descriptions for the following objects: display breadboard, sewming machine, kiln, rock tumbler, lathe, glass printer, glass furnace, mannequin, light sculpture, brain sculpture, unfinished sculpture, painted column, painting, mushroom case, harp, rectangular bells, and hammered dulcimer.
  • Added a new sound effect for the start of a svardym eggsac storm.
  • Added a new sound effect and visual effect for someone nearby plucks a coral polyp.
  • Refined most of the new content’s ASCII.
  • Made some changes to the ASCII worldmap.
  • Added authentic stats for all the new furniture.
  • New furniture now appears in dynamic villages.
  • Made tier 6 bits a little more common.
  • The prerelease input manager now lets you rebind the cancel action.
  • Additional jumps triggered via cooking effects are now messaged better.
  • Pathfinding now avoids hostile junk dollars.
  • Goek now teaches Tongue and Cheek via the water ritual.
  • Bep now identifies artifacts.
  • Rummaging creatures, such as arconouts and svardym scrounges, no longer rummage as villagers.
  • Slynth wanderers are now a bit more common.
  • Slynth settling in the mopango hideout now cluster in a safer location.
  • Slynth settlers are now docile, like other villagers.
  • Legendary soup sludges are now be more easily distinguishable from normal ones.
  • Removed some extraneous and fragile piping infrastructure from the Yd Freehold.
  • Getting from the current cell now prioritizes takeable items over liquids.
  • Missle weapon targeting now has a bindable context menu.
  • Addressed an issue that caused a checkpoint to be created after the game had stopped and then overwrite your primary save.
  • Addressed an issue that caused Mental Mirror to be very unlikely to reflect mental attacks.
  • Addressed an issue that caused bonded companion cherubim and soup sludges to spawn without their party leaders or factions set.
  • Addressed an issue that caused soup sludges to only render their first four liquid colors.
  • Addressed an issue that caused errors when soup sludges spit algae or sunslag.
  • Addressed an issue that caused Thah to choose a faction that no longer loved you when resolving the Landing Pads quest.
  • Addressed an issue that caused Joppa’s opening story popup to give incorrect info.
  • Addressed an issue that confused Joppa and the ruins of Joppa in certain contexts.
  • Fixed a tile color bug with semi-automatic pistol.
  • [modding] AllowedMutationCategories defined in Genotypes.xml now supports a comma separated list of included/excluded categories. E.g., “Physical,Morphotypes” = only physical and morphotypes; “*,-Mental” = everything but mental.
  • [modding] Added a context menu to objects in the map editor for adding a part without the need of a new blueprint.
  • [modding] Fixed a boot crash when defining duplicate conversation nodes.

Download free Caves of Qud update for PC.

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