Call of Duty update 1.76 is available to download on PS4, PC, and Xbox One. According to the official COD update 1.76 patch notes, the latest Season 04 Reloaded introduces two new multiplayer maps, fresh cel-shaded variants, and innovative party and zombie modes. Unlock event weapons and test your skills in high-stakes challenges for exclusive rewards. In addition, COD Warzone update 1.76 introduces the Beavis & Butt-Head event with new weapons, reworks Verdansk’s Train, and launches Havoc Royale—a chaotic, modifier-packed LTM. A bot-friendly Resurgence Casual mode debuts alongside the return of Ranked Resurgence.
COD Version 1.76 Patch Notes – June 2, 2025
Black Ops 6 1.76 Patch Notes (Season 04 Reloaded)
What’s New in Update 1.076
- New Multiplayer Maps: Fringe and Eclipse added
- Cel-Shaded Map Variants: Available in CODtoons Moshpit and Party Ops
- New Limited-Time Modes: Party Ops in MP, Abomination Challenge and Starting Room in Zombies
- New Weapons & Attachments: Olympia, Pickaxe, SVD & TR2 conversions
- Zombie Map Updates: Five maps with Starting Room challenge details
Multiplayer Updates
New Core Maps
Fringe (6v6)
- Classic Black Ops 3 map reimagined
- Set in Rolling Hills distillery during a grand opening
Eclipse (6v6, 2v2)
- Close-quarters combat in a neon-lit underground nightclub in Avalon
Cel-Shaded Map Variants
- Available in CODtoons Moshpit: Nuketown, Babylon, Skyline, Stakeout, Grind
- Available in Party Ops: Nuketown, Babylon, Skyline, Grind
New Limited-Time Mode: Party Ops (Launch Window)
- Free-for-All party mode with randomized minigames
- No score limit, Scorestreaks disabled
- Top 3 Operators win based on total points
- Maps: Babylon, Grind, Nuketown, Skyline
- Includes Dance Off and Musical Zones (later in season)
Weapons & Attachments
New Weapons (MP & Zombies)
Olympia (Special, Event Reward)
- Double-barrel shotgun with high damage and range
Pickaxe (Melee, Event Reward)
- One-hit kill, medium speed, short range
New Attachments (MP & Zombies)
SVD Full Auto Mod (Event Reward)
- Converts SVD to full-auto, improves fire rate and spread
- Blocks: Stock, Underbarrel, Barrel, Magazine
TR2 CQB Auto Conversion (Event Reward)
- Converts TR2 to full-auto with slowing fire rate
- Blocks: Barrel. Includes new default barrel & exclusive extended mag
Zombies Updates
Abomination Challenge (Launch Window)
- Boss fight against “Mo” with evolving resistances
- Features fast-paced rounds, new zombie types:
- Amalgams
- Doppelghasts
- Elder Disciples
- Shock Mimics
- Toxic Zombies
- Health tied to Snacks loot; Flow State available
- Restricted: Main Quests, Exit Strategy, Easter Eggs
- Map: Liberty Falls
- Rewards: 15,000 XP, Hidden Power GobbleGum, unique Calling Card
Starting Room (In-Season)
- Survive in the starting area with no door access
- Restricted: Door Buys, Exfil, Exit Strategy
- Inspired by Moon’s starting chamber
Map Details:
- Liberty Falls: Ammo Cache, Mystery Box, GobbleGum Machine
- Terminus: Wall Buys, Tentacle Trap, GobbleGum Machine
- Citadelle des Morts: Mystery Box, Arsenal, Der Wunderfizz (from Round 25)
- The Tomb: Pack-A-Punch, Level II Armor, PHD Flopper
- Shattered Veil: Mystery Box, Dark Aether Generator, Ammo Cache
Rewards: 5 GobbleGums, 1 high-value GobbleGum, 15,000 XP upon hitting map-specific Round Milestone
Multiplayer Bug Fixes
Modes
Demolition
- Fixed an exploit allowing bomb defuse from unintended distances when sliding
Gunsmith
- Fixed Optics attachment issue on Essex Model 07
- Resolved compatibility issue with G-Grip Underbarrel and certain attachments
Equipment
- Fixed looping audio issue from Underbarrel Drill Charge launcher projectiles
Scorestreaks
- Death Machine bullet damage increased from 20 ➜ 30
UI
- Fixed duplicate mode listings in Private Match menu
- Fixed issue preventing selection of Safe Area in Interface settings
Ranked Play Updates
Competitive Map Pool Updates
- CDL Hardpoint: Added Fringe
- CDL Search & Destroy: Added Fringe, Vault, Skyline
- CDL Control: Added Rewind
Gunsmith Firing Range
- Fixed Ladra SMG target dummy position issue
Zombies Bug Fixes
Maps
- Fixed geo issue near Deadshot Daiquiri in The Tomb
- Reduced Exfil interaction time
- Fixed movement block after using ascender in Terminus
- Addressed bright light display issue on control panel in Terminus
Grief Mode Updates
Core Updates
- Health regeneration no longer interrupted by player-to-player interactions
- GobbleGums Near Death Experience, Phoenix Up, and Nowhere But There restricted
- End-of-match rewards: 2 Whimsical GobbleGums for winners, 1 for losers
- Zombies spawn faster after Capture Zone completion
Grief Mechanic Adjustments
- Ammo Drain: Now drains Field Upgrade charge post ammo depletion; duration ➜ 60s
- Frozen: Player freezes initially, then moves at 50% speed; duration ➜ 60s
- Damage Nerf: Duration extended to 60s
- Weapon Carousel: Manual weapon pickup disabled during Grief. Auto-loot unaffected
Weapons
- Fixed issue with Mecha Drake Akimbo stock reverting to single weapon after Pack-a-Punch
- Resolved looping audio from launcher projectiles
Perks
- Fixed third-person SFX bug with PHD Slider and Tribologist augments
- Corrected Quick Revive bar placement
Equipment
- Tactical Slot icon now appears correctly when Incantation is empty
- Fixed Shock Charges exploit
Field Upgrades
- Frost Blast unlock condition info corrected
- Fixed shooting issue while trapped in Tentacle Trap during Dark Flare
Power-Ups
- Improved GobbleGum Power-Up spawn behavior based on activation time
- Fixed Power-Ups icon overlap when grabbing multiples quickly
Loot
- Fixed Intel Splash for Aetherella Statue not unlocking in menu
Enemies
- Doppelghast no longer clips and dies beneath the map
- Fixed missing zombie eye glows in Citadelle des Morts
UI
- Fixed missing Mystery Box weapon icon
- Corrected Void Cannon name in match notifications
Graphics
- Low health warning no longer triggers early
- Fixed distance graphical corruption in Shattered Veil
Stability
- Addressed various crash and stability issues
Global Bug Fixes
Gunsmith
- Fixed error with Permanent Unlock Token usage
Graphics
- Resolved persistent VFX from “Storm Rage” Blueprint in ground loot
Additional Multiplayer Fixes
Weapons
- Fixed error when switching loadouts
Warzone 1.076 Patch Notes

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Beavis & Butt-Head Event now live, offering free themed rewards through XP progression.
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Verdansk Map Update: Train now includes a Buy Station and UAV Tower (disabled in Ranked).
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New LTM: Havoc Royale brings chaos with random gameplay modifiers and 44-player Quads action.
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New Casual Mode for Resurgence includes 12 players and 32 bots for relaxed matches.
EVENTS
Beavis & Butt-Head Event
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XP earned in Multiplayer, Zombies, or Warzone unlocks free rewards.
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Notable unlocks: Olympia Special and Pickaxe Melee Weapon.
MAP CHANGES
Verdansk Adjustments
Train
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Buy Station added onboard.
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UAV Tower installed (disabled in Ranked Battle Royale).
GAME MODES
New: Havoc Royale (Limited-Time Mode)
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Player Count: 44 Players (Quads)
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Match Duration: 15 minutes
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Loadouts: Players start equipped
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Drop Zones: Downtown, Airport, Train Station
Buy Station Inventory
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Squad Buyback
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Armor Plate
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Gas Mask
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Door Barricade
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Munitions Box
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Redeploy Drone
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Hand Cannon
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UAV
Random Match Modifiers
Each collapse features a single random modifier:
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Charge Jump: Superhuman leaping
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Cranked: Countdown-based explosive combat with enhanced visibility and speed
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Crouch Potato: Health regen while crouched (as a potato)
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Eye See You: Advanced UAV always active + googly eyes
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Melon Heads: Explosive headshots with oversized heads
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Make It Rain: Infinite ammo effect + Fire Sale
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Unregulated Airspace: Increased Killstreak use and availability
Finale Modifiers
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Showdown: Everyone gets identical Loadouts; map weapons removed.
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Rising Gas: Gas rises vertically; frequent Gas Mask and Redeploy Drone spawns.
New: Resurgence Casual
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Players: 12 humans vs. 32 bots
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Relaxed ruleset based on core Resurgence gameplay
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Ideal for new players or practice sessions
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No progression or stat tracking
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Not eligible for Ranked Play
Returning Mode: Ranked Play – Resurgence
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Competitive Resurgence mode re-enabled
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Full Ranked Play details listed under Ranked Play section
Bug Fixes
- Fixed an issue where MW2 and MW3 weapon attachments were missing pros and cons in their descriptions.
- Fixed an issue where the Stryer Burst Mod attachment did not update the weapon HUD text to reflect the attachment name.
- Fixed an issue where the Backcell daily challenge for 5 “ADS Kills” was incorrectly tracking hipfire kills.
- Fixed an issue where the Gun Slinger Calling Card challenge was awarding progress for shotgun kills.
- Fixed an issue where XM4 Military Camo rewards were not granting XP consistent with other weapon camos.
- Fixed an issue that caused certain Underbarrel Attachments to show as incompatible when equipping the G-Grip Underbarrel.
- Fixed an issue where the Olympia’s Gold Tiger camo would not unlock or appear selectable after meeting the required conditions.
- Fixed an issue where loadout weapons could spawn after a player was bought back.
- Fixed an issue where the Basic Training challenge could progress multiple times in a single match; it now only progresses once as intended.
- Fixed an issue resulting in the HUD not displaying after a player rejoined..
- Fixed an issue causing slug rounds to use an incorrect ammunition type.
- Fixed an issue causing misalignment while in ADS with the Essex Model 07.
- Fixed an issue that resulted in players missing their weapon upon redeploy after a Jailbreak.
Previously, a major Black Ops 6 patch 1.72 added new maps, rewards, modes, and a fresh Zombies experience. Key weapon balance changes target SMGs, LMGs, and ARs to fine-tune performance across all ranges. Unfortunately, players are still experiencing several issues. Today’s Call of Duty version 1.76 will address a few of these issues.
Download free COD patch 1.76 on PS4, PC, and Xbox One.