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    Modern Warfare Update 1.45 Patch Notes – November 3, 2021

    Call of Duty Modern Warfare update 1.45 patch notes details are now available for PS4, PC, and Xbox One players. According to the latest COD Modern Warfare update 1.45 patch notes, the latest brings adjustments to UI and gameplay optimizations. Apart from this, Call of Duty Modern Warfare version 1.45 also includes performance improvements.

    Previously, a big Season update added new operators, new weaponry, and much more.

    Unfortunately, some players are still facing issues while playing the game online. Today’s COD Modern Warfare patch 1.45 will fix a few of these issues.

    Modern Warfare 1.45 Patch Notes – November 3, 2021

    • Addressed networking connection issues.
    • Addressed game crashing issues.
    • Added various network improvements.
    • Fixed stuttering and lag issues.
    • Added performance improvements.
    • Added stability fixes.
    • Other under the hood fixes.

    The following changes were added recently.

    New Points of Interest — Fissures crack open the Stadium and Downtown, strange and previously unknown WWII-era bunkers are revealed.

    New Gulag — A return to a familiar 1v1 combat arena.

    Time to clean up the opposition once more after becoming a Prisoner of Warzone.

    Ready to relive your first Gulag duels? Season Six’s Gulag is inspired by the original trio of 1v1 maps within the Verdansk of 2019, and based on the Modern Warfare® Gunfight map variant. This takes place in an undisclosed and sectioned-off level of the deep Zordaya Prison Complex.

    The arena may not be just as you remember it, but the rules haven’t changed: win this 1v1 to get back into the fray and continue to throw those rocks with reckless abandon.

    Regiment Transition Begins – Update your active Regiment by October 5 prior to a freeze to prepare for shift to the new Clan system.

    As part of the Season Six update for Warzone on October 6, Regiments will be frozen, in preparation to transition it towards a new and more rewarding Clan system based around playing with your friends and fellow community members.

    After October 6, you will only be able to view your Regiment Roster and inspect players. You will not be able to create, manage, switch, or invite people to your Regiment, use Regiment Tags, or receive Happy Hour rewards after this date. And if you are in multiple Regiments, you have until October 5 to ensure that you are “Active” in the one you wish to stay in through Vanguard’s launch on November 5.

    More to Come

    We’re only scratching the surface regarding the Season Six update for Warzone; in addition to content available in both Black Ops Cold War and Warzone, look for a Raven Software patch notes blog next week for details on new modes to come, an item pool update, and balance changes that will arrive with Season Six.

    New Operators — Alex Mason and Fuze Join the Fight

    NATO and Perseus have saved their strongest reinforcements for the final showdown ahead.

    Alex Mason: NATO (Launch) 

     The original Black Ops protagonist arrives just in time for what could be Adler and Stitch’s ultimate duel.

    Hailing from the harsh wilderness within the Golden Heart of Alaska known as Fairbanks, Mason is a former Marine whose service record and reputation are mired in controversy. Despite his impulsive and reckless behavior, his effectiveness in the field is indisputable.

    Mason is responsible for single-handedly neutralizing Doctor Friedrich Steiner, assisting the CIA in preventing a Nova 6 attack, eliminating Nikita Dragovich, and helping Adler and his team in stopping Operation Greenlight from destabilizing the world during the Cold War.

    Mason is available with the Season Six Battle Pass at Tier 0. What does that number mean? Purchase the Battle Pass, and you’ll unlock him for use across Black Ops Cold War and Warzone.

    Fuze: Warsaw Pact (In-Season)

    Benito “Fuze” Ortega is a soldier of fortune hired by Perseus for his bomb-disposal expertise. His mission, as seen during Season Six’s Intro Cinematic: Disrupt the seismic devices found under Verdansk.

    Fuze is a thrill-seeker from Madrid who never turned down a high-stakes job, no matter the risk.  Despite the loss of his legs, he’s persevered, becoming the elite Operator he is today, keeping his eclectic sense of humor and allegiance to the almighty dollar in the process.

    Obtain this mercenary working for Perseus in a Store Bundle available later in the season.

    Call of Duty: Vanguard Pre-Order Reward: Arthur Kingsley Operator*

    Prior to Season Six’s launch, you can get access to one more Operator for Black Ops Cold War and Warzone: Sgt. Arthur Kingsley, one of the main heroes of Call of Duty: Vanguard.

    Free New Weapons — Five New Armaments, Three Available at Launch

    .410 Ironhide: Shotgun (Launch) 

    Lever-action shotgun. High damage at close range with an improved fire rate. Reliable 2-shot kill with a short 1-shot range.

    Obtain the .410 Ironhide for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Six Battle Pass.

    Grav: Assault Rifle (Launch) 

    Full-auto assault rifle. Fast firing rifle with improved range. Fastest bullet velocity in class with modest damage and moderate recoil.

    Obtain the Grav for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Six Battle Pass.

    Two-handed melee weapon. Double bit axe with a straight wooden handle for powerful swings. Fell your foes and use them as kindling.

    LAPA: SMG (In-Season) 

    Full-auto submachine gun. Lightweight prototype with reliable damage and good firing control. Improved handling and range with a slower fire rate.

    Hammer and Sickle: Melee (In-Season) 

    Dual wield melee. A powerful union between industrial and agricultural tools. Demonstrate the strength of labor with deadly melee attacks at close-range.

    Following The Haunting, prepare to crush your enemies with the might of a Hammer and Sickle.

    Earn this dual-wield weapon in Black Ops Cold War or Warzone either through a melee-based challenge or within a new Store Bundle, both to arrive later in Season Six.

    New Prestige Levels — Become the True Prestige Master

    At the start of Season Six, your Season Level will refresh to Level 1 and your progress will resume from the highest Prestige Level you achieved previously. This season offers four additional Prestiges to achieve across the first 200 levels, as well as a new Weapon Blueprint:

    Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip

    Level 100: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip

    Level 150: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip

    Level 190: All Season Challenges Available

    Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card

    Levels 250–1,000: New Prestige Key every 50 levels

    This means you can earn four new Prestige Levels during Season Six, and you can always catch up to the latest available Prestige if you didn’t reach it during the previous season.

    Bug Fixes

    • Fixed a UI issue causing the Tempered Perk to display incorrectly during Plunder matches.
    • Fixed a visual issue causing the C58 (BOCW) ejection port to not open during the firing animation.
    • Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them.
    • Fixed an issue causing a conflict between the audio of Red Doors and Supply Boxes.
    • Fixed an issue causing Operator Bios and the “Set as Favorite” UI option to not appear when using a gamepad.
    • Fixed an issue causing Seasonal Challenges to remain grayed-out while scrolling through the menu.
    • Fixed an issue with the Krig 6 (BOCW) that would cause noticeable camera tilt while firing.
    • Fixed an issue causing the Pelington 703 (BOCW) default reticle to appear misaligned.
    • Fixed an issue causing the QBZ-83 (BOCW) to hitch when firing.
    • Fixed an issue causing the Sniper Rifle Charlie (BOCW) default reticle to appear misaligned.
    • Fixed an issue causing the TEC-9 (BOCW) hipfire reticle to not match the appropriate firing mode.
    • Fixed an issue causing unintended bullet collision on the rear end of Payload Cargo Trucks.
    • Fixed an issue with the firing audio on the “Turbo Powered” Bullfrog (BOCW) Blueprint.
    • Fixed several issues related to the reload animations for both the Sniper Rifle Charlie (BOCW) and OTs 9 (BOCW).
    • Fixed various issues that would result in Players experiencing either Dev Error 5476 or Dev Error 5573.
    • Fixed various issues with Stitch’s subtitles while near Red Doors.

    UI, UX, & More

    • Regiments
      • Regiments are now frozen to ensure a smooth transition over to the new Clan-based system, coming later this year.
        • Players will now only be able to view their Regiment Roster and inspect other Players.
        • Players will no longer be able to create, manage, switch or invite others, use Regiment Tags, or receive Happy Hour rewards.
    • Loot Cards
      • The visual style of all loot cards has been updated!
      • In addition to this change, we’ve added information about the fire type of a Weapon to each loot card.
        • This will allow Players to observe if a Weapon is automatic, semi-automatic, or burst before committing to it, without having to fire test shots or lose their next engagement.

    Accessibility

    • Killfeed (Time On Screen)
      • Added an option under the Accessibility menu to customize the amount of time that messages in the Killfeed stay on screen. This option is intended to support Hard of Vision, Hard of Hearing, and Cognitive Overload accessibility.
      • The setting has 5 options:
        • Off: Never show updates
        • Default: Updates show for 10 seconds
        • Medium: Updates show for 20 seconds
        • Long: Updates show for 30 seconds
        • Extended: Updates show for 60 seconds
        • Note: This will not affect the duration of disconnect notifications.
    • Mono Audio
      • Added an option under the Audio menu to adjust the degree to which the Mono Audio is applied when enabled.
      • The setting is adjusted via a slider:
        • A higher value merges sounds and sends them through left and right speakers in similar proportions.
        • A lower value reduces the applied effect and preserves directional sound.

    Weapons

    New Weapons (BOCW)

    • .410 Ironhide: Shotgun (Launch)
      • Lever-action shotgun. High damage at close range with an improved fire rate. Reliable 2-shot kill with a short 1-shot kill range.
      • Obtain the Rattler Shotgun for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Six Battle Pass.
    • Grav: Assault Rifle (Launch)
      • Full-auto assault rifle. Fast firing rifle with improved range. Fastest bullet velocity in class with modest damage and moderate recoil.
      • Obtain the Grav Assault Rifle for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Six Battle Pass.
    • Battle Axe: Melee (Launch)
      • Two-handed melee Weapon. Double bit axe with a straight wooden handle for powerful swings. Fell your foes and use them as kindling.
      • Obtain the Battle Axe for free and ready to use in Black Ops Cold War and Warzone via in-game challenge or Store Bundle.
    • LAPA: Submachine Gun (In-Season)
      • Full-auto submachine gun. Lightweight prototype with reliable damage and good firing control. Improved handling and range with a slower fire rate..
      • Obtain via reward during The Haunting Event or via Blueprint in the Store.
    • Hammer & Sickle (In-Season)
      • Dual wield melee. A powerful union between industrial and agricultural tools. Demonstrate the strength of labor with deadly melee attacks at close-range.
      • Obtain via unlock Challenge or via Blueprint in the Store.

    New Unlock Challenge Missions (BOCW)

    • EM2: Assault Rifle
      • Using Assault Rifles, rapidly kill 2 or more players in 15 different completed matches.
    • TEC-9: Submachine Gun
      • Using SMGs, get 2 Headshot kills in 15 different completed matches.

    Weapon Changes

    We are pleased with the level of Weapon variety we are seeing across Verdansk. However, we still feel there are some persistent outliers that could stand to be addressed. Outlined below are a few deceptively impactful changes to assist in further widening the pool of viable Weapons.

    » Assault Rifles «

    • C58 (BOCW)
      • Recoil increased
    • EM2 (BOCW)
      • Recoil increased

    » Light Machine Guns «

    • MG 82 (BOCW)
      • Gun Kick increased
      • Recoil increased
      • Reload interrupt time increased
      • Raise interrupt time increased
    • Light Machine Gun Alpha (BOCW)
      • Gun Kick increased
      • Recoil increased

    Attachments

    Attachment Changes

    » Lasers «

    • Tiger Team Spotlight
      • Movement Speed multiplier decreased from 3.2% to 3%
      • ADS Movement Speed multiplier decreased from 3.2% to 3%

    » Magazines «

    • OTs 9 (BOCW)
      • Spetsnaz 40 Rnd
        • ADS Speed multiplier decreased from .85 to .835
        • Reload Time decreased from 2.6 to 2.7 seconds
        • Reload Empty Time decreased from 3 to 3.1 seconds
      • VDV 40 Rnd Fast Mag
        • ADS Speed multiplier decreased from .8 to .78
        • Reload Time decreased from 1.93 to 2.11 seconds
        • Reload Empty Time decreased from 2.23 to 2.32 seconds

    Download free Call of Duty Modern Warfare update 1.45 on PlayStation 4, PC, and Xbox One.

    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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