Bus Simulator 21 Update 2.07 Patch Notes (Official) – Oct 5, 2021

A new Bus Simulator 21 update 2.07 released on PS4, PC, and Xbox One. According to the official Bus Simulator 21 patch notes, the latest update added some critical fixes, gameplay fixes, and performance improvements. Bus Simulator 21 version 2.07 also includes stability fixes.

Previously, a minor hotfix added various quality of life changes to the game. Unfortunately, since this update, many players are experiencing a number of issues when trying to play the game.

Today’s Bus Simulator 21 patch 2.07 will address these issues. Read more details below.

Bus Simulator 21 2.07 patch notes – October 5, 2021

Critical Fixes
  • Restoring access to save games you’ve been locked out of (missing permission issue) – you should now have the permission to use these save games again
  • Fixed a potential crash during the tutorial, mostly reported on PS4
  • PS4 only: Prevent writing empty save game files – this fixes the future loss of save games on PS4 (Sadly, lost save games unfortunately can’t be restored)
Gameplay Fixes
  • ‘Perfect stopping position’ when bus kneeling is on should now be more consistent (previously, the kneeling of the bus often prevented this from happening)
  • NPC drivers will now despawn when they cannot walk to their seat to prevent them from blocking the view in the bus cockpit
  • Passengers no longer suddenly spawn in the bus if another player is driving the bus or if the bus is not on a route
  • When taking over a bus from the depot, it no longer spawns with passengers and puts you directly into the driver seat
  • Fixed a bug where the length and duration of a route was not calculated correctly
  • District names are now only shown once per route
Multiplayer Fixes
  • Player is now assigned the correct route when joining a convoy
  • Joining a convoy should no longer get the camera stuck on the previous bus
  • Ambient assignments didn’t show their reward text on clients, now they are shown for both server and client
  • Locked decals are now locked for everyone in a multiplayer session
  • Driven buses, routes and drive events now also show up for clients on the payday screen in multiplayer
  • Improved stability of the back part of bendy buses in multiplayer
UI Fixes
  • Removed empty notification text when trying to activate cashier mode while driving, the camera will also no longer bounce weirdly in this situation
  • General settings options now display the correct tooltip when hovering over them
  • Fixed display of route duration while creating/editing a route
  • Fixed texture of the selection square during bus and character customization. Compared to the white block, it should now look nicer
  • The ramp button in the action menu should now be highlighted correctly
  • Moved the NPC (Non-Player-Character) and NPV (Non-Player-Vehicles) spawn rate settings to the company/session settings as they could crash the game when changed in the main menu
Buses

Fixes

  • Fixed bendy bus joints. This prevents them from breaking apart when a player walks through them
  • Fixed some seat adjustment issues. Previously, you had to use numpad keys – not every keyboard has those, so now it’s the arrow keys (this can now also be rebound in the controls settings)
  • Fixed wraps on the interior monitors for the MAN Lion’s City CNG Articulated
  • Fixed floating stickers in a Scania bus
  • Fixed wiper animation of MAN Lions City 18C
  • Fixed bus LED displays showing the name of the next station twice
  • Fixed a bug with Mercedes-Benz CapaCity Buses where the rear matrix display did not properly show the route info but only the route number

Improvements

  • Improved steering curve on MAN Lion’s City A26 and Setra S 418 LE Business
  • Added texture to the eCitaro interior lights
  • Increase the intensity of lights in the eCitaro, and improved their performance
General Visual Fixes & Improvements
  • Tweaked “Very High” Shadow Quality a bit, so it looks better than “High”
  • Reduced stretching floors of rooms behind some windows
  • Fixed material of certain rocks when viewed from a distance
  • Improved visual quality of some far away assets and fixed some that were broken
  • PS4 only: Tweaked the quality of some trees when viewed from a distance
Map Fixes

Angel Shores

  • Tutorial no longer gets blocked if the player closes the door before Mira unboards
  • GPS in Mission #2 now always leads to the correct paint shop
  • Made the first voice-over in Mission #2 conditional to prevent it from playing, even when the mission was already partially done
  • Reworked UI Tutorial of Mission #7 “Source and Sink” to make it more stable
  • During the mission “Hop Off”, Mira can no longer get stuck in mid-air if the player doesn’t complete the mission goals as intended
  • Made the Transit Station glass panels transparent again
  • Fixed flying grass at multiple places
  • Moved foliage into the correct sub-tile, which should result in less pop-in
  • Removed some of the landscape holes where people got stuck
  • Fixed player being stuck on an NPC bus de-spawning in depot

Seaside Valley

  • Detection for the first objective of the mission “Take off” now works correctly
General Improvements
  • Improved memory usage of missions

Download free Bus Simulator 21 update 2.07 on PlayStation 4, PC, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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