Changelogs

Bright Memory Infinite Update Patch Notes (Official) – November 12, 2021

Bright Memory Infinite update (Nov 12, 2021) now available to download on PC (Steam). According to the official Bright Memory Infinite patch notes, the latest update brings quality of life fixes and improvments.

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Since the last patch, players are experiencing problems with the game. Today’s BMI patch will fix a few of these issues.

Check out more details below.

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Bright Memory Infinite Patch Notes – November 12, 2021

  • Optimized overall memory consumption during “Close Call” to minimize possibility of crashes. (Optimization will be an ongoing process)
  • Optimized overall memory consumption during the event where the revived Giant King appears to minimize possibility of crashes. (Optimization will be an ongoing process)
  • Fixed issue where Reliquaries are not accurately displayed at the start of certain checkpoints.
  • Fixed issue where the bullets fired by enemies on hovercrafts go through walls.
  • Fixed issue where running along the wall during “Changes” will cause player to go through the wall.
  • Fixed issue where BGM does not restart after dying at the end of “Changes”.
  • Fixed issue where character model does not disappear in the final scene of “Changes”.
  • Fixed issue where vehicle can get stuck during the car chase segment in “Close Call”.
  • Fixed issue where Reliquaries can be destroyed by Light Blade skills.
  • Reduced enemy HP for the “Hell” and “Revenge” difficulty levels.
  • Temporarily removed the dodge function triggered by pressing the movement keys twice.
  • Removed unnecessary objects generated by setting Raytracing to “High”.
  • Other minor bug fixes.
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