Bright Memory: Infinite Update Patch Notes – November 24, 2021

Bright Memory Infinite November 24 update released on PC (Steam). According to the official Bright Memory Infinite patch notes, the latest update brings various adjustments and fixes to the game.

Since the last patch, players are facing a number of problems with the game. Today’s Bright Memory: Infinite patch will fix a few of these issues.

Check out more details below.

Bright Memory Infinite Patch Notes – November 20, 2021

  • Addressed a bug where the the defend action cannot be activated while crouching or on top of stairs.
  • Addressed a bug where Giant King enters pagoda and stops attacking player.
  • Addressed a bug where the enemies enter into the objects at the end of “The Primordial Flood”.
  • The Six-armed Emperor now has a new axe attack.A lightning damage area will appear when the Six-armed Emperor’s axe hits the ground.
  • Adjusted the Six-armed Emperor’s lightning damage.
  • Adjusted the attack speed of the Six-armed Emperor’s eagle.
  • Adjusted the speed at which the Six-armed Emperor’s bell will fall.
  • Addressed a bug where the Six-armed Emperor’s bell can fall through the ground.
  • Addressed a bug where players can obtain more Special Ammo than the maximum limit by changing weapons.
  • Addressed a bug where unlocked skins can become locked again.
  • Adjusted the entry location of enemy soldiers in the reed field in “Surrounded” so that they now appear from outside of the reed field.
  • Addressed a bug where enemy soldiers in the reed field can fall through the ground in “Surrounded”.
  • Addressed a bug where player can accidentally leave the mission area in the area before reaching the Feng Yu Bridge in “Surrounded”.
  • Addressed a bug where player can climb onto the building roof from the corner of the building.
  • Addressed a bug where the enemy who discovers the player can get stuck in the rock during the sneaking mission in “Surrounded”.
  • Addressed a bug the grass in “Closed Call” can block the Light Blade attack.
  • Adjusted the timing of Shelia’s dialogue during the cutscene in “Close Call”.
  • Addressed a bug where player can get stuck in the fences and other objects during the car chase battle in “Close Call”.
  • Addressed a bug where DLC skin on Shelia’s arm is not displayed when summoning vehicle in “Close Call”.
  • Addressed a bug where player can receive damage even when blocking the anchor-wielding ancient soldier’s attack.
  • Player can now fire weapon immediately after reloading.
  • Adjusted the melee weapon model in the Six-armed Emperor cutscene.
  • Addressed a bug where activating the Shock Punch attack can cause player to move through walls.
  • Addressed a bug where the Tian Yu Emperor can lose sight of Shelia when she is on top of the stone statue.
  • Addressed a bug where the “Dodge” button icon on the left is not displayed with the correct icon.
  • Addressed a bug where the damage count for Aerial Slash was incorrect.
Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

Latest Articles