Blue Prince update 1.007 (version 1.007.000) is now available to download on PS5 and PC. According to official Blue Prince 1.007 patch notes, the latest update fixes key bugs, including a PlayStation save rollback issue and collider soft locks. Experiments were adjusted for balance, cinematics like Boat Ride are now skippable, and regional spelling variations were accepted for certain puzzles. Apart from this, Blue Prince patch 1.007 also includes stability fixes.
Blue Prince PS5 version 1.007 Patch Notes – May 22, 2025

Patch 1.04.5 Changelog:
- Fixed the rollback bug that was interfering with saving the game on PlayStation for some users
- Fixed a bug occasionally preventing players from entering the highest rank due to a rogue collider.
- Fixed a bug that could cause you to lose steps when investigating the east sealed antechamber door while in a gymnasium.
- Fixed a potential collider softlock that could occur after digging up treasure in the Cloister.
- Fixed a potential collider softlock that could occur after digging up treasure in the Closet.
- The experiment “Gain 1 Key, 1 Gem or 1 Gold (selected at random)” has been changed to “Gain 1 Key, 1 Gem, or 1 Die (selected at random)”
- Unified all instances of “Christoph” to a consistent spelling.
- Typo fixed in Glossary entry for “Directory”.
LATE GAME SPOILER CHANGELOG BELOW – Read at own risk
- Boat Ride cinematics can now be once again skipped (this had been disabled because of a soft lock that has also now been fixed.)
- Lever pull cinematics can now be skipped.
- Added additional safety checks to address reported soft locks some users reported encountering in the Casino.
- The 7-letter title in the Gallery now accepts an overlooked regional spelling as a valid solution
- Boudoir Safe now accepts one alternate regional solution.
- Safes now remain open on subsequent days after unlocking them.
- A bug has been fixed in Maid’s Chamber and Servant’s Quarter that would occasionally cause payroll to not spawn.
- A bug has been fixed in an upgraded guest bedroom that was causing a one-time trigger to occur multiple times.
EVEN DEEPER SPOILER CHANGELOG BELOW
- Edited the wording of “Question 33” to provide more clarity. The solution remains unchanged.
- Cleaned up the mathematical symbols of “Question 46” to provide more clarity. The solution remains unchanged.
- Unified Date formatting in terminal logs for consistency.
- Repositioned a (Blue Tents) memo in a ‘found floorplan’ to fix a bug causing it to occasionally not appear. (no content change)
- The experiment that “lowers water” will now be replaced with an experiment variation that “raises water” if there is not currently any water to lower.
- The experiment “Each time you view your map, lose 10 steps and then” has been changed to “The next 10 times you view your map, lose 10 steps and then”
- The experiment “Gain 1 Key for every 40 steps you have” has been changed to “Gain 1 Key for every 30 steps you have”
- The experiment “Gain 1 Key, 1 Gem or 1 Gold (selected at random)” has been changed to “Gain 1 Key, 1 Gem, or 1 Die (selected at random)”
- On Day One, the trunk in the bedroom will no longer only appear after the first draft.
Recently, the Blue Prince version 1.02 added quality of life changes and fixes. The upcoming Blue Prince update 1.007 will address a few of remaining issues.
Download free Blue Prince patch 1.007 on PS5 and PC(Steam).