A new Bloons TD Battles 2 update 1.0.6 is now available to download on iOS, Android & Steam. According to the official Bloons TD Battles 2 patch notes, the latest update added new features, fixes, and gameplay changes. Apart from this, the Bloons TD Battles 2 update 1.0.6 includes stability fixes.
Previously, a major update was released which added new Boss Bloons and Paragon Towers.
Unfortunately, since the last patch, players are facing various bugs and gameplay changes. Today’s Bloons TD Battles 2 update 1.0.6 will address a few of these issues. Read more details below.
The Hotkeys screen is now divided into categories for easier navigation
Tower Mastery and Hero Reward costs increased
Win Streaks will give additional trophies up until you reach 85 trophies (previously 50)
To make matches fairer for new players, certain tiers of upgrades are now restricted in lower arenas. You may still use any upgrades you have unlocked in private games no matter which arena you are in.
The “Docks” map will no longer appear in games that take place in ZOMG Superdome or Hall of Masters. The map will still be usable in private games even if you are in those arenas.
Round 11 – Increased number of white bloons from 16 to 25
Round 12 – Increased number of blue bloons from 20 to 60
Round 13 – Increased number of zebra bloons from 4 to 12 and moved them forward 2 seconds
Round 15 – Replaced round entirely with one containing black, white and zebra bloons
Round 16 – Increased number of purple bloons from 10 to 20
Round 17 – Increased number of rainbow bloons from 6 to 18
Round 19 – Increased number of ceramic bloons from 2 to 6, increased the duration of the wave by 2 seconds and moved it forward by 6 seconds
Round 21 – Removed regrow property from all bloons, increased number of rainbow bloons from 6 to 20 and number of camo rainbow bloons from 5 to 10
Round 22 – Replaced all zebra bloons with rainbow bloons
Round 23 – Increased number of fortified ceramic bloons from 6 to 10
Round 24 – Increased number of camo regrow purple bloons from 30 to 60 and the number of fortified ceramic bloons from 3 to 6. All bloons moved forward 12 seconds.
Round 25 – Increased number of fortified lead bloons from 8 to 20 and the duration of the wave from 4 to 6
Round 31 – Removed regrow property from all bloons
Increased the rate at which MOAB class bloon health and speed increases from round 31 onwards
BAD base health reduced from 14k to 12.5k
Spaced pinks eco 1.7->1.8
Spaced whites eco 1.9->1.8
Grouped purple eco 2.5->2.7
x4x Super Monkey Fan Club attack cooldown of monkeys 0.06->0.05
x5x Plasma Monkey Fan Club attack cooldown of monkeys 0.03->0.025
5xx Ultra Juggernaut price $15k->$13.5k
xx5 crossbow master base damage 6->9
x3x bionic boomerang price $1600->$1450
x4x turbo charge price $4000->$4200
4xx MOAR glaives price $3200->$3400
xx4 MOAB press price $2900->$3200
5xx glaive lord orbital glaives damage bonus to fortified bloons +2->+5
x5x moab eliminator moab bonus damage +100->+130
Metal Freeze upgrade replaced with Cold Snap ($350) – Allows Ice Monkey to freeze and pop lead and camo bloons
x4x glue strike effect damage buff to glued bloons increased from +1 -> +2
5xx bloon solver price $22k->$19k
520 inferno ring with super range crosspath – meteor base pierce 1->2
502 inferno ring with even more tacks crosspath – meteor damage 700->1000
x4x Supply Drop price $5400->$5800, initial cooldown of ability 10s->20s