Bloodhunt December Update Patch Notes for PC & PS5

Vampire: The Masquerade – Bloodhunt December update is now available on PS5 and PC(Steam). According to the official Bloodhunt patch notes, the latest update contains a lot of cool new things and fixes. Unfortunately, since the release, players are experiencing fps drop and performance issues. Today’s Bloodhunt version 1.006 will address a few of these issues. Check out more details below.

What is new in Bloodhunt December 12 Update? – December 12, 2022

THE VENTRUE WARDEN ARCHETYPE

The Warden is now joining the fight, using their ability to dominate minds to control their enemies.

This new Archetype also comes with a new power, Shackles, which lets you anchor your enemies into a spot, mentally chaining them to a small area of their current location. Enemies are still able to move, but if they stray too far, they will get punished with damage and a brief period of slowed down movement.

Using this power on mortals charms them for the duration at a reduced cooldown rate of 50% of the ability.

A NEW FULL, PERMANENT* BATTLE PASS

Vanity comes back with a vengeance in our free Nemesis Pass! Jam-packed with 100-tiers with our most visually appealing apparel yet. Vampiric paraphernalia adapted for self-worship so you can clad your vampire in regal darkness. Ranging from delectably stylish Toreador haute couture to latex royal decadence.

  • 8 Outfits
  • 7 Masks
  • 6 Eyewear
  • 8 Makeups
  • 5 Piercings
  • 4 Tattoos
  • 10 Emotes
  • 12 Player Avatars
  • 12 Player Banners

*(A permanent Battle Pass means that it no longer has a visible expiry date. This (among other reasons) is to prevent any future potential misunderstandings about when a new update might arrive.)

On top of this, we have made improvements to the store and the amount of content within. Let’s look at those.

NEW WEAPON: DUAL DAGGERS

These are small but deadly daggers that have a swift attack and apply poison on each hit which deals lingering damage over a few seconds.

These daggers are also throwable, giving you a bit of range to put pressure on your enemies as you close in on them! There is no limit to how many times they can be thrown, but there is a cooldown once thrown.

WEAPON BALANCING

  • Dual Crossbows fire rate decreased
  • Tommy Gun max spread has been reduced

AIM ASSIST BALANCING

GAMEPAD IMPROVEMENTS

  • Bloodhunt now supports D-Pad Navigation on the controller
  • Bloodhunt now supports DualSense touchpad swipe actions to quickly use consumables on PlayStation 5

PRAGUE MAP CHANGES

New or changed locations

  • Graveyard 

The restoration tent has been removed! Graveyard has been updated with new layout and an expanded high-tier loot area.

  • Party Boat

The Harbour location has been expanded with the addition of a party boat to help players approach the area from more angles.

  •  Maia’s Red Light Haven

The Terrace location has been updated with additional platforms and paths for a more engaging and balanced space.

  • Disco Church

Reworked the DJ platform to provide a cleaner and clearer gameplay space. We also adjusted the girders to make it easier to climb between the floors and out of the church. Additionally, we added a new basement corridor for flanking and hiding to make the space more interesting and balanced.

  • Old Town Square

Updated layout with a farmers’ market to help players traverse the square a bit more safely and make end fights there more interesting.

  • Entity Locations

Some Entity checkpoints have gotten updated layouts to balance, and an improved look for world-building.

  • Elysium

New music has been added in Kirill’s bar and Omnis’ hovel. These new tracks are featured on the recently released soundtracks available on major streaming music platforms.

New weather scenarios

  • Different cloud, light and color conditions add variety to the sky and environment with each session. Weather will be randomized between 4 scenarios: Blood moon, Cloudy yellow sky, Cloudy full moon, and Storm clouds.

NARRATIVE CONTENT

New dialogue has been added for all the characters in Elysium. Conversations will unlock some additional Journal entries. Also, we have added some additional Octahedrons providing clues as to what is going on narratively.

UX AND INTERFACE ART IMPROVEMENTS

Most of the interfaces in the game have received major overhauls to improve the overall user experience. The common denominator for these improvements is to make the visual representations of what is going on in the game follow a more user-friendly logic, all whilst also looking visually more pleasing.

Improvements have been made to the following screens:

  • Map
  • Settings
  • Inventory
  • Victory and Defeat screens
  • Store
  • Loading screens
  • Quests and challenges
  • Various Team UI
  • Customization
  • In-game item selection
  • Social
  • And more

As there are many improvements in each category, we will not go into detail but suffice to say, we believe this will help emphasize the important information in the game.

TDM (TEAM DEATHMATCH)

Players on the same team and not in your coterie in TDM now have a blue highlight around their player model. This will help players to easier differentiate friend from foe in Team Deathmatch games.

AMD FSR UPDATED TO 2.1

AMD FSR 2.0 has been updated to AMD FSR 2.1, along with various improvements to the upscalers, for example, reduced ghosting and better character and item outline rendering.

The new descriptions for these settings also give information on which resolutions are not suitable for certain upscaler modes. You will find these descriptions on your graphical settings in-game.

BUG FIXES

  • Resolved an issue with matchmaking where sometimes a player would be matched against players of a significantly different skill level even though there were better matches available. You should now more consistently face more players on a similar skill level
  • Various performance improvements
  • Sometimes when you were pressing the ready button several times in a row, the game would display a waiting timer, but did not actually place you in a queue for a match (and subsequently meant that you missed that match). This is no longer an issue.
  • Some pesky quests that did not display as completed, will now correctly do so. Yay!
  • Fixed Bullet VFX issue where the origin was incorrect and looked as if bullets came from behind the character model

MOVEMENT IMPROVEMENT

  • Resolved several environmental bugs across Prague, resulting in a lot smoother traversal and less chance of getting stuck

Download free Bloodhunt version 1.007 on PS5 and PC.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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