Blade & Sorcery update 11.2 is now available to download on PC. According to the official Blade and Sorcery patch notes, the latest update added quality of life changes and bug fixes.
Previously, a major update added some minor tweaks and changes to the game. Unfortunately, players are still experiencing several issues since the last major patch.
Today’s Blade & Sorcery patch 1.11 will address a few of these errors. Read more details below.
Blade & Sorcery Patch Notes – August 17, 2022
- Fixed culling issue in library room
- Fixed invisible colliders in Ruins
- Fixed External View Lock not working on Nomad and PC
- Fixed low ocean quality splashes appearing way above the ocean surface
- Fixed some holder functions being inaccessible for modders
- Fixed dungeon debug data (seed and room name) not showing if the level is loaded from the console
- Fixed not being possible to reload the same dungeon level, using its seed, if the level was loaded from the console
- Fixed some locomotion issue in dungeon room LostCove
- Fixed wrong rotation handling of the Falchion
- Fixed handle length on greatswords
- Fixed some lighting issues with the new blood
- Fixed new messages spawning from the last message object anchor position
- Leather Nerf ; Made Stabbing/Slashing/Axing easier on Leather
- Fixed gravity bubble shader issue
- Fixed some canyon navmesh issues
- Fixed Arcwire (lightning staff use) decapitating when gore is not allowed
- Fixed potion decals flashing too large
- Added cosmetic slash and blunt collision effects to leather
- Added cosmetic slash effects to plate armor
- Fixed map board options text not resizing
- Reduced force needed to show blunt impact on armors
- Added loading progression
- SetPhysicModifier methods can now take a negative gravity value, to allow antigravity
- Fixed weird item lighting in Hallway_01
- Fixed holes in Transi_Courtyard
- Fixed walking in to the Dungeon area of Citadel sometimes being invisible
Download free Blade & Sorcery update 1.11 for PC (Steam).