Black Ops 6 update 1.074 is available to download on PS4, PC, and Xbox One. According to the official BO6 update 1.74 patch notes, the latest Season 4 introduces three new Iceland-based multiplayer maps, a tactical Team Elimination mode, new weapons and attachments, Grief mode in Zombies, and broad weapon tuning. Additionally, BO6 version 1.074.000 also fixes enhance map flow and mode reliability.
Black Ops 6 update 1.74 Patch Notes – May 29, 2025

Black Ops 6 1.74 Patch Notes
Major Highlights:
- Three new multiplayer maps set in Iceland, including a CIA black site and a cliffside ambush.
- New mode: Team Elimination adds dog tag-based life mechanics.
- Four new weapons, including LC10 SMG and FFAR 1 AR.
- Zombies Grief mode returns, plus new ammo mod and GobbleGums.
- Weapon balancing and attachment overhauls for smoother gameplay.
New Multiplayer Maps
Shutdown (6v6)
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Set in an Icelandic hydroelectric plant.
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Key areas: Central Turbine, Sluice, Transformers, Atrium, Parking, Red Container high ground.
Fugitive (6v6)
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CIA black site prison in remote Iceland.
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Vertical traversal with climbing and ziplines.
Blitz (6v6, 2v2)
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Cliffside road ambush in Iceland.
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Combat on the road, cliffside terrain, and near a waterfall.

New Multiplayer Mode
Team Elimination
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Limited team lives per round.
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Dog tags:
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Enemies collect to confirm kills.
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Allies collect to deny kills.
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Win by wiping out enemies or having more lives at round end.
New Weapons (Multiplayer & Zombies)

LC10 – SMG (Battle Pass)
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Full-auto, high accuracy and range.
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Moderate fire rate, slow handling.
FFAR 1 – AR (Battle Pass)
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Full-auto, high fire rate.
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Great CQC damage, high recoil, slow handling.
Essex Model 07 – Marksman Rifle (Event Reward)
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Lever-action, high damage.
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Slow fire and handling; customizable levers.
Grim Reaper – Scorestreak (In-Season)
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Semi-auto launcher with 4 rockets.
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High damage, lost on death.
New Attachments
G-Grip (Battle Pass)
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Vertical grip + blue laser.
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Improved stability, recoil, and spread control.
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Blocks laser attachments.
Stryder .22 Burst Mod (Event Reward)
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Converts to 3-round burst.
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Higher fire rate, altered damage profile.
SVD Full Auto Mod (Event Reward)
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Converts sniper to full-auto.
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Faster output, better recoil.
TR2 CQB Auto Conversion
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Converts to SMG-like MR using handgun rounds.
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Fully auto, compact MR.
Zombies Update
Grief Mode Returns (4v4)
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S.A.M. vs Richtofen teams.
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Capture zones to debuff enemies.
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Respawns every 3 rounds.
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No direct player damage.
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Maps: Liberty Falls, Terminus, Citadelle des Morts, The Tomb, Shattered Veil.
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Restrictions: Wonder Weapons & select GobbleGums.
New Zombies Features
Dark Ops Challenges
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Hidden Calling Cards + XP.
New Ammo Mod – Shatter Blast
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Explosive bullet damage with armor-breaking potential.
Augments
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Major: Big Game, Blast Chain, Blast Repair.
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Minor: Blast Zone, Blast Boost, Blast Wave.
🍬 New GobbleGums
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Explosive Flourish (Epic): Reload triggers explosions (2 min).
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Flavor Hex (Legendary): Random Ultra GobbleGum.
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Rainburps (Whimsical): Enemies belch rainbow bubbles (3 min).
General Updates & Fixes
Multiplayer Map Fixes
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Firing Range: S&D spawn fixes, water alignment.
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Nomad: Rendering and geometry fixes.
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Dealership: Fixed collision issues.
Multiplayer Mode Fixes
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Free For All: Improved spawns.
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Infected: Fixed loadout issue for first infected.
Weapon Balancing
Global Attachment Adjustments
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Marksman Foregrip: Boosted recoil reduction.
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Heavy Stock & Combat Stock: Improved flinch resistance.
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CHF Barrels (ARs): Recoil penalty reductions.
Assault Rifles
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XM4, AK-74, AMES 85, GPR 91, Model L: Recoil/handling/balance tweaks.
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AS VAL, Krig C, Cypher 091, Kilo 141, CR-56 AMAX: Damage & recoil tuning.
SMGs, Shotguns
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Buffed flinch resistance and recoil via attachments.
LMGs
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Improved mobility and ADS speed.
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PU-21, XMG, GPMG-7, Feng 82: Movement & flinch buffs.
Marksman Rifles
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Burst MRs: Faster cooldowns and adjusted recoil.
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AEK-973, SWAT 5.56, DM-10, TR2: Handling and balance enhancements.
Special Weapons
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D1.3 Sector: Fixed projectile behavior in water.
Bug Fixes
SCORESTREAKS
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Fixed lingering fire disappearing prematurely after Napalm Strike.
AUDIO
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Restored missing voice lines for multiple Operators.
UI
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Enhanced Death Recap:
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Now shows contextual death factors:
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Live Ping: Enemy had you pinged
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UAV/HARP: Revealed on minimap
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Unsuppressed Weapon: Position exposed by gunfire
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Body Shield: Position revealed via captured teammate
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Sleeper Agent: Killed by enemy infiltrator
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Scout Pulse: Eliminated by Scout Pulse user
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Prox Alarm: Position detected by tactical equipment
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Signal Lure: Position revealed by your own Field Upgrade
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Fixed contextual menu exploit in Weapons tab that improperly accessed Fire Mod skins
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Corrected progress display for Non-Prestige Challenges
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Resolved unresponsive Fire Mod Attachment skins UI
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Fixed Scoreboard showing incorrect 8-round win limit (actual limit: 6 rounds)
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Eliminated persistent “YOU ARE ELIMINATED” screen bug
STABILITY
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Theater Mode: Temporarily disabled due to replay loading issues
RANKED PLAY
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New Restrictions:
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SMG: C9 banned
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Tactical: Flashbangs banned
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Seasonal Reset:
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Bronze/Silver: Retain previous rank
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Gold/Platinum: Reset to Gold I/Platinum I
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Diamond+: Reset to Diamond I
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Loss Protection:
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First 3 losses of season incur no SR penalty
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Daily Loss Forgiveness: 1 protected loss per day
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Access Requirements:
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Returning players: Win 10 matches to qualify
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New players: Win 50 multiplayer matches
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Season 4 Rewards:
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Weapon Charms: Earn rank-specific charms (Gold-Iridescent/Top 250)
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Calling Cards: Unlock for Silver+ ranks and Top 250 placement
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Top 250 Champion: Exclusive card for #1 player
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“Pro Reissue AMES 85” Blueprint: Win 10 matches
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100 Wins Decal: Win 100 matches
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ZOMBIES
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Map Fixes:
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Terminus: Corrected ramp lighting in Boat Race quest
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Citadelle des Morts:
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Fixed repeatable Guardian boss fight via save files
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Adjusted post-boss amulet positioning
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Mode Fixes:
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Prevented split-screen lobby returns after pausing
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Weapon Balancing:
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Pistols:
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Stryder .22: +100% PaP damage, +80 ammo, -40% penetration falloff
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9mm PM: +50% PaP damage, +100% PaP range, +40 ammo, -20% kick, -40% penetration falloff
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Grekhova: +150% damage, -30% range (close-range focus)
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Marksman Rifles:
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Tsarkov 7.62: +50% PaP crit damage, +50% ADS speed, -80% kick
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DM-10: +60% PaP crit damage
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TR2: +40% damage, +90% crit damage, -40% kick
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Attachment Fixes:
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Fixed Belt-Fed ammo refill bugs
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Blueprint Fixes:
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Corrected Death FX playback
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Prevented “Game Over” blueprint reverting to defaults after reload
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Gunsmith:
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Fixed magazine info display errors
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Perk Fixes:
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Quick Revive: Now properly slots first
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Elemental Pop: Fixed PaP GS45/D1.3 incompatibility & Electric Cherry/Brain Rot conflict
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Equipment Buffs:
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C4: 70→250 damage
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Frag: 150 mid-damage
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Semtex: 250 inner-damage
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Field Upgrades:
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Aether Shroud: Fixed zombie targeting & post-revive melee bugs
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Dark Flare: Fixed Helmeted Zombie immunity
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Support Items:
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Death Machine: 350 ammo
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Mutant Injection: Fixed animations & Exfil cinematic
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War Machine: Corrected unlock requirements/descriptions
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Mangler Cannon: Fixed arm alignment
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GobbleGum Fixes:
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Prevented 1-ammo Death Machine/War Machine after Support Group use
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Blocked ziplines immediately after Anywhere but Here
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Improved Power-Up positioning logic
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Fixed zombie spawn freeze after Time Out user quits
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Power-Ups:
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Fixed Wunderwaffe crawler creation during Insta-kill
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Mystery Box:
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Expanded weapon pool
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Increased Seasonal weapon drop rates
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Fixed incorrect rarity displays
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UI Fixes:
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Added missing Exfil timers
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Fixed Pack-a-Punch/Wonder Weapon UI conflicts (Shattered Veil)
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Corrected Der Wunderfizz perk pricing updates
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Fixed “Staff of Ice” spelling errors
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Polished subtitles
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Graphics:
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Improved Special Round fog transitions for late joiners
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Fixed spectator black screen during fast travel
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Stability: General crash fixes
Previously, a major Modern Warfare 3 patch 1.35 added new weapons, map changes and quality of life improvements. Unfortunately, players are still experiencing several issues. Today’s BO6 version 1.74 will address a few of these issues.