BG3 Wyrms Crossing is one of the most challenging areas in the game. This dungeon contains powerful draconic beasts and requires proper planning and strategy to conquer. This guide provides tips and tricks for overcoming Wyrms Crossing in Baldur’s Gate 3, including strategies for the boss fight, locating secret areas, recommended character builds, and more.
Key Takeaways
- Wyrms Crossing contains tough dragon enemies capable of dealing high damage. Come prepared with fire resistance and methods to avoid their breath attacks.
- Scout ahead carefully and use stealth when possible. Drawing too many enemies at once will quickly overwhelm your party.
- The optional boss fight against The Guardian presents a severe challenge. Make sure your party is at least level 4 before attempting it.
- Several secret rooms hide treasures and lore. Finding them requires thorough exploration or high Perception skill checks.
- Ranged damage dealers and spellcasters excel in this dungeon. Melee combatants will struggle against the flying draconic enemies.
Recommended Party Setup
The dragon enemies at Wyrms Crossing can easily overpower melee focused parties. Ranged damage dealers and spellcasters capable of area of effect (AOE) attacks work best here. Consider the following setups:
- Ranger– Excellent sustained ranged damage and mobility. Take the Archery fighting style.
- Rogue– Sneak Attack and Cunning Action provide good burst damage and repositioning. Go Arcane Trickster for more spells.
- Wizard/Sorcerer– AOE spells like Fireball and Lightning Bolt decimate groups of enemies. Focus on dealing the dragon’s elemental weaknesses.
- Cleric– Spirit Guardians spell damages enemies when they approach. Bless helps offset the high enemy saving throws.
- Fighter– Take the Eldritch Knight or Arcane Archer subclass for ranged combat options. Stay away from the frontlines when possible.
Make sure to cover elemental resistances through spells like Protection from Energy. Avoid having more than one melee focused character like a Fighter, Barbarian, or Paladin. The risk of being swarmed is too high.
Dealing with The Draconic Threat
Wyrms Crossing contains a variety of draconic creatures with breath weapons and frightful presence effects:
Dragonborn – Susceptible to Divine Smite, resistant to the damage type of their breath weapon. Try to bait out their breath attack before engaging.
Dragonclaw – Dangerous in groups. Focus them down quickly and watch out for their Claw grapple.
Dragonwings – Harass with ranged attacks and AOE spells. Prevent them from flying away and attacking from range.
Drake – The weakest threat. Draw them away from other enemies whenever possible. Watch out for their Pack Tactics.
Dragon – The most dangerous foe. Keep your distance and have elemental protections ready. Remove their flight capability if possible.
Dragon’s frightful presence can paralyze party members and cause them to flee. Make sure your spellcasters and ranged allies are far enough away. Melee characters will need to make frequent saving throws.
Recommended Builds and Party Members
Gale – Wizard
As a Wizard, Gale excels at AOE damage with spells like Fireball, Lightning Bolt, and Cone of Cold. Focus on dealing the weakness of each dragon type you encounter. Take crowd control options like Grease and Web to restrict dragon movement.
Wyll – Warlock/Rogue
Wyll makes for an effective ranged damage dealer. As a Warlock, he can keep enemies at bay with Eldritch Blast and place dangerous Hexes. Multiclassing into Rogue gives him Cunning Action, Sneak Attack, and useful skills.
Lae’zel – Fighter
Lae’zel can still contribute in Wyrms Crossing despite being melee focused. As a Fighter, give her a ranged weapon option through the Arcane Archer or Eldritch Knight subclass. She can use Second Wind to recover when injured.
Shadowheart – Cleric
As a Cleric, Shadowheart can buff the party with Bless and protect them with Spirit Guardians. Inflict Wounds allows her to deal high damage if she can safely engage. Guiding Bolt helps offset her poor ranged options.
Custom Rogue
An Arcane Trickster rogue with high Dexterity and Proficiency in Stealth excels here. They can scout ahead invisibly, deal sneak attack damage from range, and use spells like Find Familiar, Shield, and Absorb Elements for added utility and defense.
Custom Ranger
A ranged Ranger with the Archery fighting style performs very well in Wyrms Crossing. Take Hunter’s Mark, Hail of Thorns, and Ensnaring Strike to improve damage and control. Take Cure Wounds from the Druid spell list for emergency healing.
Surviving the Boss Fight
The Guardian is an optional but extremely deadly boss fight. It can quickly overwhelm parties under level 4. Some key tips for defeating The Guardian:
- Keep your distance, as its Frightful Presence can paralyze your entire party within 30 feet.
- It deals massive damage with its bites, tail swipes, claws, and wing attacks. Shield, Absorb Elements, and healing are essential.
- At 50% health it will take flight and strafe your party with fiery breath. Take cover in the adjacent rooms when possible.
- Bring ample fire resistance through Protection from Energy spells and potions. The breath attack will decimate the unprotected.
- Use Web, Entangle, and Earthbind to restrain it so melee fighters can engage safely.
- Utilize any ballistae, explosive barrels, or environmental advantages you can find to supplement your damage.
With proper positioning, protections, crowd control, and patience, your party can take down this deadly boss. The rewards make it well worth the effort.
Related: Baldur’s Gate 3 Harper Stash Guide
Locating the Secret Rooms
Wyrms Crossing hides several secret rooms behind complex puzzles or skill checks. These contain treasures and texts expanding on the area’s lore. Here are some of the rooms to look out for:
The Broken Stair – Requires jumping across a perilous gap or passing a DC 20 Acrobatics check. Grants access to the Ancient Armory.
The Shifting Halls – Navigate this maze-like area by closely observing the symbols and patterns on each door. Leads to the Dragon Priest’s Treasury.
The Hidden Passage – Located behind a loose brick in the room after the Pillar Puzzle. Leads to the Historic Library.
The Sealed Gateway – Open via a DC 25 Thieves’ Tools check. Holds enchanted weapons and armor.
The Ascending Ledge – Climb this steep ridge with a DC 15 Athletics check. Gives access to the Overlook, providing a view of the entire dungeon.
Take heroes with Perception, Investigation, Acrobatics, and Athletics skill proficiencies to access secrets. Inspect carvings, patterns, and unusual brickwork for potential switches and levers.
Related: Baldur’s Gate 3 House with Flowers Guide
Helpful Tips and Notes
- The Mind Flayer tadpole can read the minds of the wyrms to help locate secrets and avoid ambushes.
- Stock up on potions that boost Dexterity, Wisdom, and Elemental Resistances before entering.
- Use the dungeon’s environmental hazards like oil slicks against the wyrms when possible.
- The high grounds and ridges provide excellent positioning against melee only enemies. Use downwards attacks whenever possible.
- After significant fights, take short rests to regain resources like spell slots and limited use abilities.
- Create chokepoints with Grease and Web to limit the number of enemies that can attack at once.
FAQ – August 10, 2023
Still have questions about conquering Wyrms Crossing? These FAQs provide additional tips:
How do I beat the wyrms crossing boss fight in BG3?
A: Use ranged attacks and crowd control spells to mitigate the boss’ damage output. Kite them while your party whittles down their HP from a safe distance. Exploit terrain effects like oil slicks as well. Focus fire the boss with your highest damage dealers.
Where is the secret area in wyrms crossing in BG3?
A: Secret areas with treasure are hidden north of the settlement near geysers, in the tavern cellar behind loose bricks, and in the basement of the Mind Flayer outpost. Search thoroughly to discover them.
What are the best builds for wyrms crossing in BG3?
A: Ranged damage dealers, melee fighters, crowd control casters, and healers are all valuable. Prioritize Dexterity, Strength, Constitution, and Wisdom depending on the role. Useful subclasses include Hunter Ranger, Totem Barbarian, and Life Cleric.
What are the tips and tricks for wyrms crossing in BG3?
A: Take out ranged wyrms first. Exploit terrain effects. Use crowd control generously. Focus fire low HP targets. Keep casters safe. Kite melee pursuers. Eliminate Mind Flayers first to prevent charming and mind control.
Is wyrms crossing a difficult fight in BG3?
A: Yes, it is one of the most challenging areas. The enemies hit hard and have devastating abilities. Proper planning, party composition, positioning, and tactics are required to prevail.
What level should I be for wyrms crossing in BG3?
A: You should be at least level 4 before attempting Wyrms Crossing. The encounters contain many dangerous foes, so being under-leveled can lead to a quick defeat.
What party composition is best for wyrms crossing in BG3?
A: Bring ranged damage, melee fighters, crowd control casters, and a healer. Different combat roles allow you to effectively take on the diverse enemies you’ll face.
What spells are most effective against the wyrms in wyrms crossing?
A: Crowd control spells like Hold Person, Sleep, and Web disable dangerous groups of wyrms. Damage types like fire and acid are also quite effective against them.
What are the rewards for completing wyrms crossing in BG3?
A: You’ll earn XP, gold, magic items like weapons and armor, and powerful unique loot like the Wyrmbane Longsword. The area is also critical for story progress.
With clever party building, positioning, consumable use, and ability management, this challenging dungeon can be conquered. Stay vigilant against the mighty draconic inhabitants and uncover Wyrms Crossing’s many hidden secrets.