Battlefield V (5) update version 1.31 patch is now rolling out on PlayStation 4, PC and Xbox One. According to the official Battlefield V 1.31 patch notes, the latest update added a brand new map – Solomon Islands. This brand new Jungle environment is made by the original creators of Argonne Forest, and Operation Locker. Solomon Islands features plenty of intense choke points and deep flanking routes, all seamlessly connected by a winding river that runs throughout the length of the map. Apart from this, the new BFV update 1.31 also added three new Weapons to Unlock – the Type 11 LMG, the Model 37 Shotgun, and the M2 Carbine. There’s also 2 new gadgets to play with – the M1A1 Bazooka and the long awaited Lunge Mine.
Previously, a major update 5.2 was released with a long list of quality of life improvements. Apart from this, the last update also added balance changes for weapons – including a specific focus on Pistols.
Unfortunately, since the last update, many players are still experiencing several issues when trying to play the game. Today’s BFV update 1.31 update is expected to fix a few of these issues.
New Map: Solomon Islands, available on Conquest, Breakthrough, Squad Conquest, and Team Deathmatch
New Weapons: Type 11 LMG, Model 37, M2 Carbine (available via Chapter Rank Rewards)
New Gadgets: Lunge Mine, M1A1 Bazooka, (available via Chapter Rank Rewards)
Removed the impact of track disable on initial acceleration. This allows for tanks with disabled tracks to escape; however, medium and high speed performance are still heavily impacted.
Increased the critical angle from 10 to 20 degrees to better match the visual feedback of having a good angle on an opponent. It was too difficult to tell if you were going to get a critical hit, this increases the margin.
Increased the range of the AA and AT HMGs to match the coax.
Fixed Panzer 4 AT round only having 4 shells.
Maps and modes
Mercury – Players spawning on tanks will no longer unintentionally end up on foot.
Operation Underground – Fixed a rare bug that could stop the attacking team from spawning on Breakthrough.
Outpost – The player no longer remains stuck if the tower is destroyed while the player plants it.
Wake Island – Decreased the number of tanks to improve map balance on Breakthrough.
Wake Island – Players will now be able to deploy even if their squad gets wiped during the last sector on Breakthrough, while playing as the US.
Weapons & Gadgets
Grease gun – We’ve made some subtle tweaks to the Suppressor audio to better separate it from the experience when firing the weapon unsuppressed.
AP Mine – Fixed an issue that was causing the AP mine to not do damage to infantry in Firestorm.
The following changes have been applied to the bolt action rifles muzzle velocity on the Recon class:
Ross Rifle: From 600 to 750
Type 99: From 600 to 750
We’ll be performing a more substantive pass on our Weapon Balance in our next update for Assault, Medic, and Support. Thank you for all of your feedback on this topic.
UI & Others
Spotted enemies are no longer represented as arrows on the minimap and do not show the direction (they’re now back to diamond shapes).
An option to modify the strength of snap zoom has been added for players on Console.
Fixed a bug that was causing the “Vehicle Buster” combat role to not unlock for some players.
Fixed a bug that would show the Deploy screen visible on squad screen after leaving pre-round.
Fixed the incorrect wording in the Type 2A Mastery IV assignment.
Online server connectivity improvements that in some rare cases could drop a player from a server 30 seconds after joining it.
Battlefield V update 1.31 for PS4 is now available for download.