Battlefield 6 Update 1.000.006 Patch Notes (patch 1.1.2.0)

Battlefield 6 update 1.000.005 (1.1.2.0) is available to download on PS5, PC, and Xbox consoles. According to the official Battlefield 6 patch notes, the latest BF6 update 1.1.2.0 delivers the Eastwood map, Sabotage mode, new weapons, and sweeping aim assist, accuracy, and controller improvements. Weapon dispersion drops significantly, while vehicles, gadgets, UI, maps, and sound receive major fixes. Apart from this, today’s Battlefield 6 version 1.000.006 also includes stability and performance fixes.

Battlefield 6 Version 1.000.006 Patch Notes – November 17, 2025

Battlefield 6 Version 1.000.006
Battlefield 6 Version 1.000.006

Battlefield Update 1.1.2.0 Key Changes Summary

  • New Eastwood map added for all official modes.

  • Sabotage mode introduced as a time-limited event.

  • Aim Assist reverted to Open Beta tuning.

  • Major weapon dispersion reduction across the board.

  • Extensive bug fixes for players, weapons, vehicles, gadgets, UI, and maps.

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Battlefield Update 1.1.2.0: California Resistance

This major update brings a wave of new content, including a brand-new map and a time-limited mode, alongside significant gameplay tuning and hundreds of fixes based on your feedback.

HIGHLIGHTS: NEW CONTENT

  • NEW MAP: EASTWOOD

    • Engage in all-out warfare on a new Southern California-themed map.

    • Variations available for all official game modes.

    • Conquest on Eastwood features Tanks, Helicopters, and the Golf Cart.

  • NEW TIME-LIMITED MODE: SABOTAGE

    • A demolition-focused event mode emphasizing intense attack and defense counterplay.

  • NEW WEAPONS

    • DB-12 Shotgun: A powerful new addition to your arsenal.

    • M357 Trait Sidearm: A reliable secondary weapon.

  • NEW GAUNTLET MISSION: RODEO

    • A new vehicle-centric mission type in Gauntlet. Fight for control of multiple vehicles and earn bonus points for defeating enemies while driving.

  • BATTLE PASS: CALIFORNIA RESISTANCE

    • A new limited-time bonus path is now available in the Battle Pass.

  • NEW FEATURE: BATTLE PICKUPS (COMING SOON)

    • Powerful, limited-ammo weapons will be placed on the battlefield in specific experiences and Portal, offering a game-changing advantage.

🎮 MAJOR GAMEPLAY UPDATES

  • AIM ASSIST REVERTED

    • Aim Assist has been reset to its Open Beta tuning, providing more consistent and reliable infantry targeting across all input types.

  • IMPROVED CONTROLLER RESPONSE

    • Enhanced input latency and stick response for smoother aiming and more responsive soldier movement.

  • WEAPON ACCURACY & DISPERSION TUNING

    • Fixed unintended weapon dispersion increases.

    • Improved non-Recon sniper rifle accuracy.

    • Globally reduced dispersion across all weapon types for better consistency.

  • CHALLENGE & PROGRESSION CLARITY

    • Requirements are now easier to understand and track in the UI.

  • GADGET POLISH

    • Major polish pass on deployable gadgets, including the LWCMS Portable MortarLTLM II Portable Laser Designator, and Supply Crate systems.

📍 AREAS OF IMPROVEMENT: AIM ASSIST

After launch, we increased aim slowdown at longer ranges, which made high-zoom aiming feel less smooth. Based on your feedback and our data, we are reverting Aim Assist back to the Open Beta and Battlefield Labs values. This provides a steadier, more reliable feel and consistent muscle memory across all combat ranges. This now serves as the default, with options still available for you to customize to your playstyle.


FULL CHANGELOG

PLAYER

  • Aim Assist: Fully reset to Open Beta tuning. Related options have been reset to default to ensure consistency.

  • Fixed multiple issues with Vehicle/Infantry Stick Acceleration Presets and deadzones, particularly for PS5 controllers on PC.

  • Fixed player movement not registering until beyond 30% of stick travel.

  • Improved joystick aiming input behaviour.

  • Added a short sprint “restart” animation when landing from small heights.

  • Added new death animations for sliding and combat-dive states.

  • Fixed a diving loop when entering shallow water.

  • Fixed issues preventing vaulting out of water and takedown initiation.

  • Fixed bugs with grenade poses, weapon switching during revives, and invisible weapons when vaulting.

  • Fixed the Assault Class extra grenade ability not granting two grenades on spawn.

  • Fixed bouncing on object edges and broken ragdolls in various situations (ladders, ledges, vehicles).

  • Fixed numerous camera clipping issues in first-person and third-person.

  • Fixed the ‘Mission Focused’ Rush trait incorrectly applying to all teammates.

  • Fixed incorrect prone aiming on slopes and misaligned victim positions during takedowns.

  • Improved combat-dive animations in first and third person.

  • Improved vault detection in cluttered environments.

  • Increased double-tap window for Danger Ping from 0.2s to 0.333s.

  • Fixed hit registration failing after exiting vehicles.

VEHICLES

  • Fixed camera reset on the GDF-009 AA Stationary Gun.

  • Fixed clipping gunner weapons in IFV seats.

  • Fixed the M1A2 SEPv3 tank turret wreckage sound.

  • Fixed IFV MR Missiles doing excessive damage to heavy vehicles.

  • Fixed instant 180-degree turn after exiting a vehicle.

  • Fixed the oversized hitbox on the UH-79 Helicopter and passenger placement issues.

  • Fixed unintended aim-assist from Attack Helicopter gunner missiles.

WEAPONS

  • Dispersion Tuning Pass: Dispersion has been globally reduced.

  • Fixed clipping issues with Canted Reflex and Canted Iron Sight optics.

  • Fixed underbarrel attachment alignment and sight/barrel misplacements.

  • Fixed magazine icon and naming errors.

  • Fixed the SV-98 damage stat error with the 5 MW Red attachment.

  • Fixed slug ammunition despawning too quickly from shotguns.

  • Fixed zoom transition on the SU-230 LPVO 4x scope.

  • Increased weight of long-range performance for automatic weapons (benefiting PW7A2 and KV9).

  • Reduced recoil and variation for LMR27, M39, and SVDM for better long-range reliability.

GADGETS

  • Friendly soldiers can now damage and detonate certain friendly gadgets.

  • Fixed Class Ability activation issues.

  • Fixed auto-deployment of Motion Sensor after kit swap.

  • Fixed broken M320A1 Grenade Launcher ground model.

  • Fixed C-4 pickup and interaction issues.

  • Fixed CSS Bundle line-of-sight blocking and supply “pip” indicator.

  • Fixed M15 AV Mine premature detonation and a proximity placement exploit.

  • Fixed MP-APS smoke propagation between friendlies.

  • Fixed XFGM-6D Recon Drone physics allowing vehicle pushing.

MAPS & MODES

  • Added the new time-limited event mode: Sabotage.

  • Added the new map “Eastwood”.

  • Fixed black-screen spawn issue with Deploy Beacon in TDM, SDM, Domination, and KOTH.

  • Fixed matchmaking logic to prevent late-stage match joins.

  • Reduced opacity of excessive environmental smoke across multiple maps.

UI & HUD

  • Added a message when attempting to change stance without space.

  • Downed players now appear in the kill log in modes with a crawling state (e.g., Strikepoint).

  • Fixed incorrect icons and health bar colors.

  • Fixed missing tooltips in tutorials and mission briefings.

  • Kill-confirmation now displays if a victim bleeds out after you damage them.

  • Non-squad friendlies now display a “Thank you!” subtitle after being revived.

SETTINGS

  • Added a new option for auto-sprint when pushing the stick fully forward.

  • Added a new keybinding to instantly swap to the knife (contextual takedowns require the standard melee button).

AUDIO

  • Added new sound effects for Double Ping and refined ping hierarchy.

  • Added new soldier movement and gunfire sound effects.

  • Fixed multiple Voice Over issues for revives, supplies, and reloads.

  • Fixed missing reload sounds with one bullet remaining.

  • Fixed looped ambient sounds and incorrect debris impacts.

  • Polished music transitions between menus and matches.

PORTAL & EDITOR

  • New Sandbox Map: A level playing field for builders to create experiences.

  • The Golf Cart vehicle is now available for use in experiences.

  • Added Fort Lyndon to available map segments.

  • New scripting functions for music control: mod.LoadMusic()mod.UnloadMusic()mod.PlayMusic()mod.SetMusicParam().

  • Fixed RayCast() to properly detect terrain.

SINGLE PLAYER

  • Fixed AI squadmate responsiveness to revive orders and commands.

  • Fixed loss of grenade functionality in the “Moving Mountains” mission.

  • Addressed excessive bright flashes and visual effects.

  • Resolved infinite loading screens, shader stutters, and mission transition issues.

  • Fixed party invites during campaign loading screens.

HARDWARE

  • Fixed an issue where framerate was incorrectly capped to 300 FPS with Nvidia cards.

REDSEC

  • VEHICLES: Fixed the Golf Cart setting off PTKM-1R gadgets in Gauntlet.

  • UI & HUD: Added level display to Training Path; fixed missing soldiers in pre-game lobbies.

  • AUDIO: Fixed squadmate death sound effect triggering for non-teammates.

Previously, a major BF6 day 1 update and patch 1.000.003 added quality of life changes and tweaks. Unfortunately, players are facing various secure boot and login issues. Today’s Battlefield 6 patch 1.000.006 will fix a few of these issues.

Download free Battlefield 6 update 1.000.006 on PlayStation 5, PC, and Xbox Series X/S.

Pramod Singh
Pramod Singhhttps://updatecrazy.com
Pramod tracks the latest and upcoming games across all platforms. Whether it’s AAA blockbusters or experimental indie releases, he breaks down release dates, features, and trends.