Battlefield 6 patch 1.000.011 is available to download on PS5, PC, and Xbox consoles. According to the official BF6 update 1.000.011 patch notes, the latest update focuses on stabilizing movement, fixing major Eastwood rendering issues, improving REDSEC Battle Royale functionality, and resolving platform-specific crashes. Apart from this, today’s Battlefield 6 update 1.000.011 also includes numerous improvements enhance combat consistency, reticle customization, lighting, and mode-specific reliability.
Battlefield 6 patch 1.000.011 Patch Notes – February 2, 2026

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Fixed player movement issues, including cases of excessive sprint-jump momentum and unintended movement behaviour. This won’t impact player movement at a large scale and is meant to target those specific edge cases.
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Addressed REDSEC Battle Royale issues affecting insertions, parachute behaviour, and redeploy UI elements.
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Resolved a set of destruction-related visual and lighting issues on Eastwood that could result in lighting artifacts, blackouts, or incorrect colour rendering.
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Fixed a handful of UI, audio, and stability issues, including crashes related to challenges, minimap accuracy, unintended gadget audio playback, and platform-specific problems.
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Fixed an issue where sprint-jump momentum could behave inconsistently and grant higher or lower momentum than intended.
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Updated the Objective Ace and Winter Warning cosmetics to better align with Battlefield’s visual identity.
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Fixed an issue on Eastwood where destroying a building near the A flag could cause unintended green or purple visual effects across nearby structures.
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Fixed an issue on Eastwood where destroying a building near the B flag could cause a complete lighting blackout across the map.
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Fixed an issue on Eastwood where destroying the villa near the B flag could cause excessively bright lighting artifacts to appear.
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Fixed an issue where downed squadmates were shown on the minimap for classes unable to revive them.
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Updated legal text to reflect current policies and requirements.
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Fixed an issue where UAV Drone enemy detection audio could be heard by all teammates instead of only the operator.
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Fixed an issue on PlayStation 5 where ownership validation could fail during system lifecycle events, causing connectivity issues.
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Fixed an out-of-memory crash on Xbox Series S that could occur when loading Daily and Weekly Challenges.
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Fixed an issue where Battle Royale Initiation matches did not end after eliminating the final AI opponent.
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Fixed an issue where parachute deployment could remain linked to the jump leader after breaking off.
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Fixed an issue where players could become stuck mid-air during insertion after progressing through the pre-deploy sequence.
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Fixed an issue where the Second Chance redeploy icon could incorrectly transfer to a living teammate.
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Fixed an issue where the Second Chance redeploy timer refreshed each time the map was opened.
Summary of Major Changes
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Improved responsiveness, consistency, and sprint behavior for all melee attacks.
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Reduced jet cannon effectiveness, requiring ~40% more hits to destroy air targets.
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Multiple UI & HUD refinements, including reticle color options and clearer armor bars.
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Numerous weapon fixes, attachment corrections, and recoil/sprint consistency updates.
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Ladder, gadget, and mode-specific issues resolved across Multiplayer and REDSEC.
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Patch Notes 1.1.3.5
Vehicles
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Fixed vehicle explosions triggered by takedowns performed on enemies lying on top of them.
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Reduced jet cannon damage vs. jets and helicopters, increasing required hits by ~40%.
Weapons
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Corrected bipod attachments to show hipfire bonuses only when deployed.
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Fixed GRIM 1.50x optic cost on DB-12 (now 25 points).
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Corrected RPKM iron sight alignment with the short barrel.
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Fixed TR-7 Light Barrel muzzle velocity increase.
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Updated bipod mount input for all alternate and Southpaw presets.
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Improved knife attack speed and buffering for knives and the sledgehammer.
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Improved melee damage timing and recoil modifier consistency on controllers.
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Adjusted sprint interruption so it ends once the melee attack reaches its target.
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Firing Range dummies now take damage while getting up.
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Suppressors now show a close-range muzzle flash only.
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Aligned jump-landing movement slowdown in REDSEC with other modes.
Gadgets
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Fixed GDPIS not being destroyed by Recon Drone, Defibrillators, or Repair Tool.
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Fixed Sniper Decoy failing to hide scope glint from nearby players.
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Assault Ladder:
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Fixed issues preventing ladder entry when positioned overhead.
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Fixed unexpected soldier launches when entering ladders.
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Improved climbing animations.
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UI & HUD
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Added reticle color customization for scoped weapons and gadgets.
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Fixed home screen navigation locking to the bulletin.
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Corrected LMG reload time stats.
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Improved soldier front-end lighting quality.
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Reticle color updates now apply correctly to Thermal Scopes and supported gadgets.
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Battle Royale: fixed intermittent armor bar disappearance.
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Battle Royale: corrected Airburst Incendiary Launcher icon in loot feed.
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Gauntlet: fixed armor bar disappearing after rapid loadout edits.
VFX & Video
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Reduced shockwave force in explosion particle effects.
Map & Modes
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Gauntlet “Data Extraction”: fixed disappearing drone when drives were deposited during landing.
Previously, a major BF6 day 1 update and patch 1.000.003 added quality of life changes and tweaks. Unfortunately, players are facing various secure boot and login issues. Today’s BF6 patch 1.000.011 will fix a few of these issues.
Download free Battlefield 6 update 1.000.011 on PlayStation 5, PC, and Xbox Series X/S.
