Automobilista 2 Update 1.6.4.3 Patch Notes – March 21, 2025

Automobilista 2 update 1.6.4.3 is available on PC(Steam). According to the official Automobilista 2 patch notes, the latest update improves particle effects, tire treads, and thermodynamics for enhanced realism. AI calibration and track adjustments optimize performance. Vehicles receive cockpit, lighting, and mechanical fixes. Additionally, today’s Automobilista 2 patch 1.6.4.3 also addresses UI Slider step issues introduced in recent builds.

Previously, a major Automobilista 2 update added a new killer mechanic, a new survivor mechanic, a new survivor item, unlocked FPS, and much more. Unfortunately, players are still facing problems with the game. Today’s AMS2 patch 1.6.4.3 will fix a few of these issues.

Read more details below.

Automobilista 2 Update 1.6.4.3 Patch Notes – March 21, 2025

GENERAL

  • Fireworks no longer require particle detail setting ‘HIGH’
  • Fixed firework plumes rendering at lower resolutions when the particle detail setting is set to ‘Medium’
  • Fixed coarse water spray droplets creating outlines around geometry
  • Further Increased initial water puddle size scalars
  • Further reduced intensity of undercar shadow in storm weather

PHYSICS

  • Tread adjustments for StockV8, Stock 20/21, Stock Omega 1999, Stock Opala 1986, SuperV8 Oval variants
  • Further minor tread adjustments to F-V12, F-V10 Gen2, F-3, F-Trainer, GTE, GT4, G55 Supercup, STT & wet compounds for all modern GT & Proto classes
  • Further tire tread adjustments to wet & all weather compounds
  • Further thermodynamic adjustments to GTP, LMP2, GT4, G55 Supercup tires
  • Minor revisions to GTP tire compound wear properties
  • Further adjustments to slick performance on a wet surface
  • Caddilac DPi: Further adjustment to 6th gear ratio
  • STT: Added adjustable steering lock (default now 40deg) (SETUP RESET RECOMMENDED)
  • McLaren 720S GT3 EVO: Minor aero & default setup (SETUP RESET RECOMMENDED)
  • AI
  • Further adjustments to AI cold tire effects for GTP, LMP2, GT3, GT4, G55 Supercup classes
  • Further adjustments to AI lateral movement rates for GTP, LMP2, GT3, GT4, G55 Supercup & BMW Procar
  • Adjusted AI launch performance in the wet for GTP, LMP2, GTE, GT3, GT4, GT Open, Lambo ST, G55 Supercup classes
  • Daytona SC Course: Redone AI fast line for better & more consistent AI performance; Revised AI corridors through Bus Stop chicane & T1 to reduce chances of incidents in those corners
  • Adelaide (both versions): Disabled legacy AI speed boosts that made AI cars excessively fast on these tracks
  • Adjusted AI throttle application for GTE, GT3
  • AI wet weather calibration pass for F-V12
  • AI calibration pass for Old Stock, GT4, G55 Supercup; Super V8 & StockCar Brasil classes in ovals & speedways

TRACKS

  • Adelaide STT: Corrected the concrete pit lane apron physical material that was set to gravel
  • Hockenheim STT: Adjusted the location of ramp 1
  • Monza STT: Updated ramp layout, removing ramp 3
  • Spielberg STT: Updated ramp 3 location
  • Daytona: Updated apron road material to correct excessive dust being kicked up by cars driving over it

VEHICLES

  • BMW M6 GT3 and BMW M8 GTE: Smoothed cockpit parts
  • Porsche 992 GT3-R: fFxed display pit speed value
  • Opala Old Stock: Fixed black side mirrors in exterior view
  • McLaren 570S GT4: Updated front and rear lights; fixed black side mirrors in external view
  • Lamborghini Huracan ST Evo2: Added RVM camera
  • Sprintrace: Removed the redundant shift lever
  • Audi R8 GT4: reworked rear lights; added blurred rims inner spokes : Adjustded rpm lights range
  • Fixed CTD when loading Stock Car V8 2019 oval variant
  • Fixed damage normal maps not displaying correctly

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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