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    Automobilista 2 Update 1.3.2.0 Patch Notes – December 31, 2021

    Automobilista 2 update 1.3.2.0 is now rolling out on PC (Steam). According to the official Automobilista 2 patch notes, the latest update added Fanatec CLS DD control sets and various quality of life changes.

    Previously, a major update added Racin´ USA Part 2, featuring 1990s american open wheelers from Reynard, Lola & Swift as well as the Cleveland Burke Lakefront Road Course & Watkins Glen International.

    Since the last patch, players are facing a number of problems with the game. Today’s Automobilista 2 patch 1.3.2.0 will fix a few of these issues.

    Check out more details below.

    Automobilista 2 Patch Notes – December 31, 2021

    GENERAL

    • Added Fanatec CLS DD control sets
    • Fixed view changing to default attached camera instead of last driving view after switching camera on session live timing boards
    • Fixed MP Opponent type spinner allowing wrap and causing class list display issues
    • Fixed missing player avatar image on profile affinity tab
    • Fixed incorrect wheel range for some controllers
    • Rate limited Fanatec rumble motor updates

    UI & HUD

    • Fixed an issue that would prevent driver profile details being saved in some instances.
    • Added user option to configure ICM auto-close time (options > gameplay > display > ICM Auto-Close)
    • Replay screen: Allowed info elements to remain visible when controls are hidden and added watched driver overview.
    • Added “Favourite Content” info to Profile screen.
    • Added “Outlap” status to session overview screen.
    • Fixed main menu replays button not opening correct profile tab
    • Fixed incorrect environment info on advanced setup screen
    • Adjusted scaling of weight distribution values
    • Added option to “unready” in pre-race screen
    • Fixed Online Opponent Settings page not showing all set classes
    • Fixed track map overlap on lobby details page

    PHYSICS

    • Revised ideal temperature & range for all tires (generally slightly lower ideal temps and wider operating windows for road, vintage & harder semi-pro level slicks & semislicks, higher and narrower on higher top level compounds)
    • Slightly reduced road & vintage tire tread velocity sensitivity
    • Revised tire carcass of F-Classic (all gens), Group C, F-Ultimate
    • Minor tire tread adjustments to Group C cars, F-Classic Gen 1 & 2, Street & Vintage tires
    • Further driveline flex adjustments & added flex to remaining driveline models that still didn´t feature it
    • Revised aero drop-off with yaw angle for all formulas, GTs & Prototypes
    • Minor default setup adjustments to Stock Car 2019, Stock Car 2020/2021, Camaro GT4-R, BMW 2002, Porsche GT1, F-Ultimate, Super V8, Porsche RSR 1974, BMW M4, GTE, GT3, GT4 & Group A cars (setup reset recommended)
    • Porsche Cayman GT4: Corrected weight distribution & adjusted default setup (setup reset recommended)
    • Super V8: adjusted gear ratios
    • Reduced FFB parking force (correcting error that increased the parking forces in a previous build)
    • Fixed incorrectly pre-warmed tires for Stock Car 2019, Copa Montana, Stock Car 2020 & 2021

    AI

    • Fixed AI issue that would result in pit entry/exit overshoots/slides
    • AI in process of retiring before making it to main racing line merge will now do so immediately instead of waiting some time and risking tangling with other AI cars
    • Adjusted AI behaviour if encountering understeer on pit entry
    • Fixed AI sometimes getting stuck on track in reverse gear
    • Revised AI pit entrance speed tweakers

    TRACKS

    • Cleveland: More details to the airport buildings, few material fixes for other buildings, added collisions for planes, trackside vehicles and structures that are visible through all the sessions; the cement wall on the exit of T8 has got some rubber battle scars; Adjusted brightness of night lighting
    • Watkins Glen: Added crowds at Turn 10; Terrace, restaurant, few more outside buildings More AIW tweaks (short layout); Rolling start P1 is now on the right hand side added small grandstand before T1, slightly corrected marshall huts; rubber marks on the tirewall at the exit of T9; updated trackside cameras
    • Salvador: Added wall at the monument chicane to avoid AI cars getting stranded on the grass island
    • Distance from start-line from which a track limit infraction would invalidate the following lap is now customized per track
    • Daytona: Moved rolling start location to exit of bus stop chicane, increase gap between grid rows
    • Monza (All layouts): Revised rolling start location; Fixed graphical issue on the tunnel
    • Long Beach: Revised rolling start location and rolling start velocity; Switch P1 to left-hand side
    • Azure 2021: Add some missing flower boxes to runoff at the chicane; Remove some out of place 2d ivy and cleanup the foliage clipping the walls at the hairpin
    • Interlagos Historic: Adjusted AI path for better pit-in behavior; Moved pit guy to minimise clipping into garage wall; Adjusted AI line to reduce corner cuts at Descida do Lago; Smoothed out an abnormal dip on the outer loop junction
    • Interlagos: Adjusted pit lane entrance path
    • Curitiba: Adjusted fastline at Entrada do Miolo / Esse de Baixa; Adjusted corridors; Move rolling start location 250m back before last corner
    • Campo Grande: Fixed garage depth causing AI to hit wall on pit exit; Adjusted AI fast line through S1,S2; Improved pit entry path
    • Kyalami: Fixed gap between grass and road ; Fix gravel traps resistance (switch sand to gravel); Corrected 3d crowd LODs
    • Speedland: Added rain blockers to indoor segment
    • Spa-Francorchamps 2020: Added rain blockers to garage building
    • Spielberg: Fix gap in pitlane mesh; Minor LOD fixes & optimization pass
    • Brasilia: Fixed garage depth causing AI to hit wall on pit exit
    • Added VR cams to Brasilia, Spielberg Vintage
    • Jacarepagua: Adjusted rolling start locations and speed
    • Jerez: Adjusted AI fat path & Fixed garage depth causing AI to hit wall on pit exit

    VEHICLES

    • F-USA: Revised & fixed driver animation issues (all models)
    • Swift 009C: Fixed cockpit windows issue
    • Reynard 98i: Fixed steering rack default position (animation). Fixed tire glitch
    • Formula Classic G3M2: Revised the driver animation, fixed driver head position
    • McLaren 720S GT3 Material: update for liveries #27 #90; New sponsors added for liveries #11 #22 #87
    • Stock Car Omega: Updated windshield textures
    • VW Polo/Virtus: Updated custom materials
    • Formula V10 Gen1: Updated driver animations.
    • Roco: Fixed left tires sidewall issue
    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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