Astroneer Update 1.18 Patch Notes for PS4 and Xbox One

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Astroneer update 1.18 patch notes released for PS4 and Xbox One players. According to the official Astroneer 1.18 changelog, the latest Automation Update 002 added new switches, new platforms, updated modules, and more. Apart from this, Astroneer version 1.18 also includes stability and performance improvements.

Previously, a big Automation update added a long list of bug fixes. A minor hotfix was also released recently.

Unfortunately, many players are still experiencing a number of issues while playing the game. Today’s Astroneer update 1.18 will fix a few of these issues.

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Check out more details below.

What is new in Astroneer 1.18?

New

New

New Items: Automation Update added a bunch of new items to improve your production lines and support more complex activation logic.

Power Switch: Toggles the flow through a single power line

  • Printed on: Small Printer
  • Resource Cost: 1 Copper
  • Byte Cost: 750

Count Repeater: When activated a specified number of times, also activates any targeted items

  • Printed on: Small Printer
  • Resource Cost: 1 Zinc
  • Byte Cost: 1000

Delay Repeater: When activated, also activates any targeted items after a specified delay

  • Printed on: Small Printer
  • Resource Cost: 1 Zinc
  • Byte Cost: 1000

Motion Sensors: New Platforms that sense when a player or vehicle passes through them! Also the original sensor items have caught up with their newer siblings!

Medium Sensor Arch: Activates targeted items when certain objects pass through its sensor zone

  • Printed on: Large Printer
  • Resource Cost: 1 Quartz, 1 Zinc
  • Byte Cost: 500

XL Sensor Hoop A: Activates targeted items when certain objects pass through its sensor zone

  • Printed on: Large Printer
  • Resource Cost: 2 Quartz, 2 Zinc
  • Byte Cost: 750

XL Sensor Hoop B: Activates targeted items when certain objects pass through its sensor zone

  • Printed on: Large Printer
  • Resource Cost: 1 Quartz, 3 Zinc
  • Byte Cost: 1000

Medium Gas Canister: Hold 160 units of a single atmospheric resource

  • Printed on: Small Printer
  • Resource Cost: 1 Silicone, 1 Glass
  • Byte Cost: 2,000 Bytes

Bug Fixes

  • Fixed a crash that occurred when driving up a ramp to the surface of Sylva.
  • Fixed a crash that occurred when the player pressed Y to switch or to deploy the Drone while the camera was still moving.
  • Astroneer 1.18 fixed an issue which caused the Drone to end up in an incorrect state when saving the game while the drone is deployed.
  • Adjusted the Gearhead hat cosmetic item so it no longer blocks some of the headlight for the Radiated Suit.
  • Adjusted the Hydration Deflector hat cosmetic item so it no longer blocks some of the headlight for the Flight, Retro, and Swift suits.
  • Astroneer PS4 update 1.18 adjusted the Cog Visor cosmetic item so it no longer appears too dark at night or underground.
  • Dynamite placed into slots can now be appropriately detonated by the “use” interaction or actuation.

Read full Astroneer changelog here.

Download free Astroneer patch 1.18 on PlayStation 4.

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