Assassin’s Creed Valhalla update 2.00 (1.010.000) is now rolling out for PS4, Xbox One, Xbox Series X/S players. According to the official AC Valhalla 2.00 patch notes, the latest update added quality of life fixes and gameplay changes. Apart from this, Assassins Creed Valhalla version 2.00 also includes general stability performance and fixes.
Previously, a major update added tweaks, fixes, and gameplay changes. Unfortunately, since the release, players are experiencing several issues. Today’s Assassins Creed Valhalla version 2.00 will fix a few of these issues.
Check out more details below.
Added in-game support for the Settlement expansion and Yule Festival -The Yule Festival is a time-limited event with several festivities to enjoy and rewards to obtain. To bring this and future festivals to life, you’ll see the arrival of the revellers just east of the current settlement.
Tweaked the NPC power level behaviour.
Added loot-able chests to the Grand Magaester’s hideout.
Addressed an issue where the Crit. Spark rune would not work when slotted into bows.
Addressed an issue where wrong weapon stats were displayed for specific items.
Performance and Stability
Graphics, Audio, Animation
Addressed an issue where fish may lay on its side during the fishing animation.
Addressed an issue where some NPCs would cut the air instead of wheat. practice doesn’t always make perfect.
Addressed an issue where NPCs that are being assassinated while being unconscious would sometimes get up during the animation.
Quests, World Events, Side Activities
Addressed an issue in A Sword-Shower in Anecastre where Aelfgar didn’t move to the assault location.
Addressed an issue that caused Tarben to follow Eivor everywhere when The Baker’s Plaint wasn’t completed. Your watch has ended, Tarben.
Addressed an issue where Fast Travel wouldn’t be available under certain conditions when returning to England after completing the Hordafylke arc.
Addressed an issue where Allies would not help Eivor opening doors at the Isle of Ely Monastery. Team work makes the dream work!
Addressed an issue with the Settlement Anomaly’s light beams that prevented players from completing the anomaly.
Addressed an issue in Well-Traveled where the objective would not update under certain circumstances.
Addressed an issue where Fenrir could get stuck underground.
Addressed an issue where Eivor would sometimes be levitating during Assault outros. No more Wingardium Leviosa for this one.
Addressed an issue in Defensive Measures where Jotuns would be able to pass through the shield after the Bring the Invaders into the Shield objective was completed. You shall not pass!
Addressed an issue in Brewing Rebellion where the cutscene wouldn’t trigger when the door was opened by an NPC by accident.
Fixed a bug in The False Ealdormancy that prevented players from completing it under certain conditions. This Hunwald ain’t loyal…
Addressed an issue in Kingdom’s End where Guthrum doesn’t leave the Hamptun Blockade area after releasing the prisoners or could randomly become inactive.
Addressed an issue in A Sword-Shower in Anecastre that prevented players from completing the quest.
Addressed an issue in The Goddess of Birth that prevented players from completing the event.
Addressed an issue in Glory Regained where players could become stuck on the platform with the horn.
Fixed a bug in View Above All where the quest objective would sometimes not update after closing the gates.
Addressed an issue in A Rivalry for the Ages where players couldn’t complete the quest under certain circumstances.
Addressed an issue in The Boar with the Golden Nose where players couldn’t complete a world event due to Lady Trotters not spawning.
Addressed an issue in Defensive Measures where players would die when returning to Asgard.
Addressed an issue in Cruel Destiny that prevented players from proceeding to the second phase of the boss fight. Quest name checks out.
Addressed an issue in Madness of the Stones that prevented players from proceeding with the quest.
Fixed a bug in Bleeding the Leech that prevented players from completing the quest.
Addressed an issue where Petra would run into the opposite direction of the Elk. See this, Petra?
Addressed an issue where players could sometimes not get back into the room with the Norns.
Addressed an issue in Giants of Fimbulwinter where Eivor could get stuck inside the quest area.
Addressed an issue in Smashing the Compass that prevented players from completing the quest.
Addressed an issue in War Weary where players couldn’t re-enter the church under certain circumstances.
Addressed an issue in War of the Collectors where the world event wouldn’t be completed under certain circumstances.
Addressed an issue in The Big Finish where the quest objective wouldn’t update further.
Fixed a bug that prevented players from entering Skyrmir’s Mitten in The Lost Cauldron.
Addressed an issue in Firing the Arrow where the quest objective would sometimes not update.
Addressed an issue where some players couldn’t progress the game anymore upon reaching England after Title Update 1.0.4.
Addressed an issue with the SteinnBjorn encounter.
Gameplay, Combat, AI
Addressed an issue that allowed players to shoot targets through walls (without using Piercing Shot).
Addressed an issue with spears not being effective to destroy windows.
Addressed a bug where the fishing hut kid was roaming Ravensthorpe instead of being at their house. You’re officially grounded.
Horses will now run away when being hurt with a torch.
Addressed an issue where Jotuns could sometimes warp into walls when shape shifting. Gidgud
Addressed an issue where monks would sometimes stand still and not perform their tasks.
Addressed an issue where hitting a horse with a Saxon boat will cause it to disappear when mounting it. Insert what.gif here
Sprint will now be interrupted by actions other than dodging.
Addressed an issue where Eivor would become invisible to AI detection when fast travelling during a dice game.
Addressed an issue where NPCs may randomly start pirouetting on a Saxon boat. Whatever floats your boat I guess.
Abilities, Perks, Skills
User Interface / HUD
Added “OFF” to Quick-Time-Event Input type in the menu. (Turning this option off will allow the game to bypass mashing actions during some boss encounters)
Addressed a bug with Alpha Animals where players wouldn’t be awarded the skill point when animals were not killed by the player.
Addressed an issue where Opals would not disappear from the map under certain conditions after collection.
Fixed an issue where Experienced Travelers would unlock locations for the wrong territory.
Addressed an issue where players wouldn’t be able to create or load a manual save anymore.
Addressed an issue where Layla’s laptop couldn’t be navigated with Focused navigation.
Addressed a bug where during Orlog (dice game), the camera is not focused on Eivor or the NPC
Fixed an issue where cinematic is not triggered after dialogue with Yanli & Rowan.
Fixed a bug where Birstan does not leave toward Colcestre after defeating the bears attacking him.
Fixed an issue where players who started their journey before the Day One Title Update may not be able to find “A Seer’s Solace” in the Quest log or cannot proceed with the quest.
Addressed a bug where player is unable to rotate items properly using mouse and keyboard in the store.
Fixed an issue where the torch can no longer be activated with “T” after using the dual swap skill with mouse and Keyboard.
Addressed a bug where raven vertical control is locked with M&K.
Fixed an issue where the cloud saves disappear when quitting to Title Screen at least two times per session.
Download free Assassin’s Creed (AC) Valhalla update 2.00 for PS4 and Xbox One.