Assassin’s Creed Mirage update 1.05 is available to download on PC, PS4, PS5(1.005.000) and Xbox One. According to the official AC Mirage 1.05 patch notes, the latest update adds version fixes and quality of life improvements. Today’s AC Mirage patch 1.05 (version 1.005.000) also includes gameplay performance improvements.
Recently, the game was released with positive reviews. Unfortunetly, since the last patch 1.03, players are still experiencing the issues. Today’s Assassins Creed Mirage version 1.0.5 will address a few of these issues.
Read the full details below.
AC Mirage 1.05 Patch Notes
GENERAL
Addressed:
- Added an option to enable/disable Chromatic Aberration.
- Whilst wearing the Fire Demon outfit, players would not receive the correct number of shards after assassinating any ISU Hunter.
- Basim now has an equal chance to play any of his take down animations during front executions.
- Fixed issues with store rewards.
- Fire Eater enemies hitbox is now properly considering one shot kills with the throwing knife when breaking the oil jar on their back.
QUESTS
Addressed:
- “Speak with Ali”– Ali is no longer stuck.
- “Follow the Fiery Trail”– Removed blockers from investigation objective.
- “Nehal’s Calling”– Player can now access the final clue.
GRAPHICS, UI AND ANIMATIONS
- Numerous visual improvements on environment, VFX and weapons.
- Fixed multiple NPC navigation, animation, and interaction issues.
- Fixed clothes corruption on NPCs.
- Various animation fixes, including unnatural leg movements for Basim.
- Fixed a FOV pop after a cinematic when FOV settings have been modified by the player.
- Fixed NPC rendering from short distance.
- Store page display improved.
- Reward notifications appear properly when opening medium chests.
- Key icon & quest objective now remains above the head of NPCs in Eagle Vision.
- Highlight on NPCs lasts for a shorter amount of time in Eagle Vision.
- Cinematics should now run properly after credits.
AUDIO
- Option added to enable/disable background music during call to prayer.
- Fixed animal sound effects.
COMPATIBILITY
- Improved OWO Haptic Suit support.
- Fixed number of active monitors for laptop players.
STABILITY
Addressed:
- Multiple stability improvements.
MISC
- Fixed time tracking for hours played on PS5.
- Offline achievements now transmit to 1st party.
- Fixed issue with Japanese PS5 button mapping.
- The refresh rate option in the settings now displays the correct value.
- Master Assassin Upgrade #1 and Master Assassin Upgrade #2 are now displayed in the in-game Store.
- Update to game credits.
- When loading into the game, the main menu music will no longer infinitely loop and will transition smoothly.
CAUTION SPOILERS AHEAD!
Addressed:
- “Fight Roshan”– Player can no longer skip this objective.
The following changes were added previously.
GAMEPLAY
Addressed:
- Elevators would kill Basim.
- Shards were not properly awarded.
- End Game rewards are now properly awarded after finishing the game.
- Enemies now properly take damage from falling.
- Auto-loot skill now works properly on all enemies, regardless of how the player kills them.
- Players will not lose control of Basim after Fast Traveling.
- Enemies parry reaction time is properly slowed down using the “Dagger of Time” perk.
- The “Sand Sword” perk now properly heals Basim when killing an enemy.
- While wearing the “Sand Outfit” Basim now won’t be killed if taking two fatal damage from two separate enemies at the same time.
UI
Addressed:
- Quest markers no longer disappear after performing a save/load action.
- English language option now properly appears only once in menus
- Instances of misplaced or wrong UI displayed.
WORLD
Addressed:
- NPC on boats will continue to sail and not stay stationary.
- NPC’s drinking animation fixed.
- Removed invisible collision for some objects in Baghdad.
QUESTS
Addressed:
- NPC detection has been improved during the Gilded Butterfly quest.
- Forty Thieves quest items rewards are not visible in game.
- Eavesdrop lines now properly play.
- Baghdad Bound– Could not interact in the Harbiyah Bureau if the investigation board was opened too quickly after the Dialogue Scene.
- Den of the Beast– Could not interact with Ali properly in the “Speak with Ali” objective.
- To Catch a Demon– Could not interact with the Tool Wheel or World Map if detected by enemies while interacting with clues.
- Gilded Butterflies– Fighting during the “Great Auction” would break the quest flow.
- The Great Symposium– Fixed blockers for the “Find Frazil the Great Scholar” objective.
- The Serpent’s Nest– Dialogues now trigger correctly for Basim.
GRAPHICS, ANIMATION, AND PERFORMANCE
Addressed:
- Numerous graphics, environment or VFX improvements.
- Multiple stability improvements.
- Enemies and bosses having anormal poses.
- Unnatural animations for Basim and/or Nehal.
- Refresh Rate settings will now display proper information.
- Animations for takedowns are more polished.
- Placeholder lines/dialog appearing for too long are now removed.
- Fixed conditions in which cinematics were not displaying carried objects.
- Setup optimization for ultrawide and multiscreen modes.
- Settings are now persistent on Luna.
MISCELLANEOUS
- Improved OWO Haptic Suit support.
- PS4 update history will now be populated.
Download free AC Mirage update 1.05 on Sony PlayStation 4, PlayStation 5, PC and Microsoft Xbox One.