Ark Survival Ascended (ASA) Update 1.086 Patch Notes (v1.086.012)

Ark Survival Ascended update 1.086 (v1.086.012) is available to download on PS5, PC and Xbox. According to the official Ark Ascended 1.086 patch notes, the latest update improves late-game progression with repeatable milestones, reduces taming requirements, and enhances creature mobility.

Additionally, the latest Ark Ascended patch 1.086 (v86) also delivers meaningful performance gains during large structure interactions and resolves multiple mission, transfer, and boss encounter problems to create smoother and more reliable gameplay overall.

Ark ASA update 1.086 Patch Notes for PS5 – May 1, 2026

Summary of Key Updates

  • New repeatable global milestones now provide scaling XP for high-level progression 🚀
  • Major performance improvements when loading outposts and destroying large structure networks ⚙️
  • Creature and traversal changes improve mobility, including backward movement and teleport abilities 🦇
  • Ossidon taming requirements reduced, making the process faster and more accessible 🎯
  • Multiple boss fight, mission, and transfer issues resolved to stabilize gameplay stability 🛠️

Gameplay Changes, Balance & QoL

  • On Lost Colony: Ruins of the Ascendant Cavern, Cavern of the Whispering Needle and Cavern of the Sapphire Cascades have had their entrances reduced in size
    • Note: These entrances were very open and easily accessible, particularly for larger creatures, so this change is intended to improve PvP viability and make them more defensible
  • Equipment Traits can now be upgraded in the Megalab:
    • 10 lower-tier Equipment Traits can be combined to create 1 of the next tier
    • Note: We’ve seen that lower-tier traits were not particularly valuable on their own, so this change allows them to build toward something more meaningful
  • Added Repeatable Global Milestones after completing all standard Global Milestones:
    • These provide an ongoing source of XP for players who have completed all Milestone progression
    • A rotating selection of higher-tier Milestone tasks can now be completed repeatedly
    • XP rewards scale with player level to remain relevant at higher levels
    • Completing a Repeatable Milestone while mounted will also grant a portion of the XP to the ridden creature
  • Gigadesmodus can now walk backwards
    • Note: As it functions as a semi-ground mount during ability use, it felt unnecessarily clumsy to control without this, so this should make handling feel much smoother
  • Malwyn now has access to a traversal teleport ability
    • Note: Malwyn was feeling noticeably immobile compared to other creatures in its size bracket, so this should help it better keep up
  • Solwyn’s Ice Bridges can now be placed near enemy structures
    • On PvE, Ice Bridges can be destroyed via the MUW to help prevent griefing
    • Note: Placement was feeling overly restrictive, especially on PvE servers with dense structure coverage, so this should open up more practical usage
  • Ossidon Taming: Reduced number of creatures required to roll up during taming by approximately ~30% (greater reduction at lower levels)
    • Note: Taming required too much setup and area clearing beforehand, so this should make the process more approachable without removing the challenge entirely
  • Player characters can now perform a larger jump while stuck or sliding on an incline, to help get unstuck in certain situations
    • Note: Getting stuck in terrain has been a long-standing frustration, so this should help resolve some of the more common cases where players get trapped
  • Gloon’s chargelight can now be toggled remotely using the player “Clap” emote, similar to other charge pets
  • Added Boss Teleporter crafting functionality to Lost Colony loot crates as an alternative way to start the boss fight
  • Added the option to disable custom proportions when wearing cosmetics
  • Tribe Tower Element bonus now correctly applies during the Lost Colony boss fight
  • Prevented Template Building on Platform saddles with the Clipboard & Hammer on Official PvP Servers
    • Unofficial server owners can toggle this in GameUserSettings.ini with PreventTemplateOnSaddle=True

General Bug Fixes

  • Fixed cases where Milestones could become stuck in a completed state
  • Fixed cases where Milestone cosmetics would not remain unlocked
  • Fixed an issue causing server transfers to fail after auto-dropping incompatible items
  • Fixed an issue causing player profile data to bloat during server transfers
  • Reduced the client stall when loading into a Lost Colony Outpost for the first time
  • Fixed server stall when starting Lost Colony Outpost missions
  • Fixed a large performance hit when destroying heavily snapped structure networks
  • Fixed enemies becoming stuck inside structures during the Lost Colony boss fight
  • Fixed erroneous anti-mesh triggers in parts of the Lost Colony boss fight arena
  • Fixed a specific stuck spot in the Lost Colony boss fight arena
  • Fixed being able to possess sleeping Thralls during the Lost Queen boss fight
  • Fixed instances where Lost Colony Outpost enemies would get stuck or fall into the mesh during missions
  • Fixed instances where Lost Colony Outpost enemies would fail to return to the mission area
  • Fixed being unable to quick-mount a dino after placing structures in an Outpost Defense mission
  • Fixed Lost Colony mission timers displaying incorrectly in SinglePlayer
  • Fixed tamed Thralls reverting to “Follow” behavior on server restart
  • Fixed Possessed Thralls using AI weapons when whistled to attack
  • Fixed Veilwyns having difficulty pathing in water
  • Fixed inability to use weapons correctly while grabbed by Aureliax
  • Fixed an overspawn of Armadoggo on Extinction
  • Fixed an issue where creatures would not die from blood loss if a Medical Stand was on their platform
  • Fixed Scout not correctly consuming Red Element Dust when deployed
  • Fixed losing the Scout when punching while using binoculars
  • Fixed passengers occasionally falling into the mesh when dismounting a Grand Tortugar
  • Fixed players getting stuck on top of Cryofridges when placed as flooring
  • Fixed structures losing collision when applying steampunk cosmetics
  • Fixed Titanosaur platform saddle displaying duplicate meshes
  • Fixed Rhyniognatha force-landing after picking up structures inside a Vacuum Compartment
  • Fixed Tek Replicator not being craftable within a Tek Replicator
  • Fixed gamepad inability to toggle FPV/TPV on Gigadesmodus
  • Fixed inability to toggle tooltips in the Garage UI
  • Fixed gamepad input not correctly switching UI mode in the main menu
  • Fixed Lost Colony Ceiling & Ground Lights casting light in the wrong direction
  • Fixed Lost Colony Ceiling Lights floating after their supporting structure is removed
  • Fixed respawn SFX not aligning correctly with respawn animation
  • Fixed some sound effects failing to play after painting your character
  • Updated Glider description to match its functionality as an accessory
  • Fixed Pheromone Dart crafting only producing a single item when crafting multiple
  • Adjusted HDR dropdown behavior in the UI on Steam
  • Fixed ClubARK sometimes appearing as a Premium Mod
  • Improved underwater detritus visuals across multiple maps
  • Fixed Aberration ascension cutscene being overexposed
  • Semi-translucent UI elements are now hidden when using AMD Frame Interpolation to prevent artifacts
  • Fixed multiple mesh holes on Lost Colony
  • Fixed trees visually respawning when leaving render range on Lost Colony (client-side)
  • Added missing Lost Colony voice line when spotted by a Watcher
  • Xbox:
    • Fixed shadows behaving incorrectly on Lost Colony
    • Fixed occasional player blinking issue
  • Xbox/PS5:
    • Fixed green overlay in Whisperwind Crag area on Lost Colony
    • Fixed interactable snow VFX burst occasionally remaining on screen
    • Fixed an issue that caused low FPS on Lost Colony when looking up towards the sky
  • PS5:
    • Fixed texture corruption on characters, creatures, and structures
    • Fixed inability to delete structure templates using the Clipboard & Hammer
  • Fixed a crash that could occur while dynamically downloading mods
  • Fixed a client crash that could occur during Scorched Earth ascension in SinglePlayer
  • Fixed several exploits

Astraeos Official Release v0.1.2

Added

  • Added Grand Tortugar Saddle to Easy and Medium OSD loottable

Changes

  • Astral creatures can’t be knockbacked anymore
  • Adjusted Weather changes

Fixes

  • Fixed that some Astral creatures could be picked up by flyers
  • Fixed Dinos spawning on top of Aberration fertile cave
  • Fixed Meshholes
  • Fixed Dinos randomly dying in underwater caves
  • Fixed Pearl replication issues
  • Potential fix for bees in the bee cave spawning in mesh

Previously, a big ASA update 1.083.003 introduced Pyranthos, new bosses, numerous creatures, a weather and lighting overhaul, fresh caves, and major OSD rebalancing.. Unfortunately, since the last major patch, players have been experiencing several issues and error codes. Today’s Ark Ascended version 1.086.000 will fix a few of these errors.

Download free Ark ASA update 1.086 on PlayStation 5, PC, and Xbox consoles.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.