Ark Survival Ascended update 1.063.002 (v63.7) is available to download on PS5, PC, and Xbox. According to the official Ark Ascended 1.063.002 patch notes, the latest ARK 63.7 update introduces Deinotherium, Wasteland DLC content, and significant balance changes to Tesla Coil, Wind Turbine, and Skeleton Trophy Pieces. Today’s Ark Survival Ascended PS5 version 1.063.002 also includes over 100 bug fixes for creatures, BattleRig, and Astraeos DLC, alongside performance optimizations and new QoL features.
Ark ASA update 1.063.002 Patch Notes for PS5 – March 28, 2025

Ark ASA 63.7 Summary
- Deinotherium Added: Now available on The Island, Scorched Earth, The Center, Extinction, and Astraeos.
- Bob’s Tall Tales – Wasteland DLC Updates: New BattleRig attachments and Wasteland-themed skins added.
- Gameplay Balance Updates: Wind Turbine rework, Tesla Coil adjustments, and new QoL features like boss cooldown displays.
- Extensive Bug Fixes: Overhauls for BattleRig, Maeguana, Armadoggo, and more.
- Astraeos DLC Fixes: Cyclops boss improvements, terrain fixes, and performance optimizations.
New Additions:
- Deinotherium has been added to The Island, Scorched Earth, The Center, Extinction, and Astraeos
- Bob’s Tall Tales – Wasteland DLC Additions:
- BattleRig Cannon Turret
- BattleRig Sludge Dumper
- BattleRig Mine Dropper
- Wasteland Vault Skin
- Wasteland Small Storage Box Skin
- Wasteland Large Storage Box Skin
Gameplay Changes
- Added an option for PC users to toggle TPV Mouse Smoothing found under Settings > General > Camera
- Skeleton trophy pieces now stack
- Skeleton trophy pieces are now grindable in an Industrial Grinder, providing a random amount of Keratin
- Reduced the amount of skeleton pieces dropping by approximately 50%
- Wind Turbine has been redesigned for gameplay balance:
- They now take decay damage over ~14 days, stopping at 10% health
- At 10% health they cease providing power until repaired
- Increased the encroachment check radius for structures around a Wind Turbine, any structures placed too close to the Wind Turbine will block it from being powered
- Wind Turbine will no longer provide power while placed underwater
- Tesla Coil balance changes:
- Increased ammo consumption per shot to 5 Crystal (Up from 1), bringing sustained fire duration more in line with a heavy turret
- Bright mode when set to “Players only” will no longer stun and dismount the player directly when they are riding a creature
- Charged mode damage has been reduced by 65% to players and increased by 20% to dinos
- Creatures with carts attached can now be picked up/grabbed
- Creatures that are based on a cart will fall off if the cart-attached creature is picked up
- Boss cooldowns are now displayed on the Boss Teleport engram
- Added an indicator on the Tek Teleporter screen for Teleporters set to public
- Armadoggo’s Spykit attachment can now be toggled permanently instead of a limited time activation
- For tamable Titans, delayed despawn logic checks by 60 secs after creation and unstasis, to allow players to get back into targeting range and prevent instant despawning
- “Favorite server” session list changes (beta)
- Fixed Favorite servers disappearing from the session list after a server update
- Favorite servers display on the session list even when offline, and can be refreshed individually
- Improved speed of UI rendering (beta)
- Added option to select no frame generation
- Added option to select FSR Upscalar option
- Added Quality mode drop down for FSR
Gameplay Fixes
- Fixed the issue that caused creatures to sometimes appear as level 1
- Fixed cases of Steam clients sometimes not registering DLC Ownership (BTT, Fantastic Tames)
- Fixed the Dragon boss on The Island sometimes aggroing to structures/dinos above its arena
- Speculative fix for Wild Managarmr will sometimes get stuck mid-air on server
- Fixed Managarmr jumping forward on server restart
- Fixed training option appearing on unconscious Managarmr
- Fixed a server stall related to carts
- Fixed various ways Photo Mode could be used to see through terrain
- Fixed Purple OSD can be ended and looted by enemy tribes on PVE
- Fixed King Titan Loot can be taken by enemy tribes on PVE
- Fixed using the Zeppelin to transport wild dinos to grief other players on PVE
- Unlocked the Santiago notes on Aberration and Extinction
- Fixed an issue that caused creatures to take full damage from turrets when hit in parts that should reduce damage
- Speculative fix for King Titan sometimes appearing invisible to players
- Fixed Bio Grinder not creating any kibble from wyverns
- Fixed Fasolasuchus not remaining buried after a server restart
- Fixed Mek MDSM shield not losing durability on hit
- Fixed Maeguana getting levels in Oxygen stat
- Fixed Maeguana’s vertical swimming behavior causing the dino to tilt its body horizontally
- Ark ASA update 1.063.002 fixed missing icons for Maeguana’s “Enable/disable Nursing” and “back button” option
- Fixed missing texture/VFX while gliding along the surface of the water on a Maeguana
- Fixed a Maeguana skinning issue on its wings/nail while walking/running/Idle
- Fixed other player’s Maeguana appearing jittery during flight
- Fix for Maeguana’s animation sometimes stalling during landing after a small jump
- Fix for Maeguana’s tongue sticking out below its jaw while unconscious
- Fixed Maeguana’s equipped torch saddle location
- Fixed Maeguana’s belly flop attack harvesting inconsistency
- Fixed Maeguana not gliding if holding down sprint before jumping on server
- Fixed baby Gigantoraptor feathers constantly moving when seated in a Maeguana saddle
- Fixed shoulder-mounted Pyromanes not teleporting into boss fights if the player is mounted
- Fixed some attachments showing in FPV during pet animations
- Added gamepad support for removing custom skins from individual armor pieces
- Fixed multiple cases of carts attached to creatures would sometimes sink into the mesh
- Fixed a case of carts floating/vibrating when foundations were placed on them
- Fixed supply crates not spawning in the Skylord cave on The Island in SP
- Fixed the player character’s legs rotating to one side when gliding straight down with the Glider
- Fixed feet jitter when doing small movements while gliding
- Fix for Rockdrake’s inability to glide when jumping out of water
- Fixed the camera pushing into the ceiling while riding a climbing dino on a ceiling upside down
- Fixed Explosive Spear fuse SFX persisting after being shot down by a turret
- Fixed equipped Chibis appearing visible in SP too early when Armadoggo teleports to the player
- Fixed Armadoggo in companion mode disappearing if server restarts while client is dead and in respawn UI
- Fixed an issue that could cause Armadoggo in companion mode to die permanently if the player was logged out
- Fixed Armadoggo’s saddle erroneously appearing when Armadoggo attempts to teleport an invalid location near the player
- Fixed a visual issue when riding a Basilisk with an Armadoggo companion
- Fixed a bug that could cause the player to have duplicate Armadoggo companions.
- Fixed Scout remaining deployed in SP when reloading the save
- Fixed Velonasaur visually sliding while pooping
- Fixed a case where BattleRig could become stuck inside the garage after removing/adding attachments
- Fixed BattleRig ability to destroy redwood trees on Extinction
- Fixed BattleRig’s turret user to sometimes fall through the mesh
- Fixed rendering players in a BattleRig sometimes showing the players standing
- Fixed sometimes getting pushed under the mesh when dismounting a BattleRig
- Fixed a case that caused crafting in the BattleRig Garage to sometimes not replicate on the client
- Fixed BattleRig’s Garage abnormally high decay timer
- Fix for BattleRig’s sometimes getting stuck in the mesh and unable to move
- Fixed players appearing invisible to others in a BattleRig with a cosmetic applied
- Fixed the driver position in the seat when BattleRig is first replicated to others with a costume applied
- Fixed BattleRigs appearing to sink into the mesh upon reloading SP/MP
- Fixed BattleRig launching up into the air when a turret is equipped and a secondary driver attempts to drive
- Fixed a crash when inside a BattleRig and using genescanner
- Fixed blueprint quality does not increase damage dealt and durability on BattleRig attachments
- Fixed BattleRig turrets not reducing durability when fired
- Fixed Photo Mode having collision with BattleRigs
- Fixed a case that caused corrupted dinos to stand still during Dreadnoughtus taming
- Fixed inconsistent tail location on Enforcer based on distance
- Fixed Nameless spawning when near Z plants on Aberration
- Fixed a case where SIR-5rM8’s weight would display as 0 on server when leaving render
- Fixed SIR-5rM8 getting confused with resource variants such as Scrap Metal/Metal Ingots
- Fixed SIR-5rM8’s dock station floating when destroying the structure it is placed on
- Fixed a visual issue with the Turtle’s right eye
- Fixed a case that caused a tamed Velonasaur to shoot infinitely
- Fixed Iguanodon not fitting through open Barn Doors
- Fixed a visual issue with Mek footprints appearing through foliage and structures
- Fixed Meks losing its items and inventory component when deployed from a dead Dreadmare
- Fixed Power Ranger’s Megazord Beam VFX getting cut off when firing through the surface of water
- Improved the animation of the Power Ranger’s Giga tail sweep attack when it has the Dinozord skin equipped
- Fixed a transparent material on the Tek Rifle
- Fixed Footprint dust particles not lining up with player’s footsteps correctly
- Fixed a visual issue in Extinction’s Ice Cave when entering and exiting
- Fixed placing cosmetics in the hotbar appearing as blueprints and cannot be removed
- Fixed a visual jitter when using Frame Generation and being based on a creature’s platform saddle
- Fixed Rex textures appearing grey when hit with resin by a Rhyniognatha
- Fixed client dismounting a buried basilisk becoming invisible for rendered clients
- Fixed Deinosuchus HUD elements being misaligned, overlapping and/or clipping
- Fixed King Titan not targeting the MegaMek correctly during the boss fight
- Fix for camera breaking when entering tiny spaces
- Fix for Tusoteuthis soaking turrets through the mesh with its tentacles
- Fixed Ice Titan sliding or getting stuck when spamming all its attacks
- Fixed Scrap Golem’s ability to disguise as a rock
- Fixed Element Imbued gasoline displaying incorrect fuel timers on structures
- Fixed Element Imbued gasoline applying regular gas time
- Fix for Swamp fever cough audio persisting after taking antidote and even respawn
- Fixed Gravity Grenades bouncing too frequently
- Removed the additional HomoDeus cosmetics unlocking when completing the Extinction’s Alpha Ascension boss fight
- Fixed Excitable Trait not affecting Deinosuchus’ giga-bite attack cooldown
- Fixed Pegomastax playing a Dodo SFX when picking up Gacha crystals
- Fixed baby flyers never attempting to land after being forced to fly when entering water
- Fixed new SP saves not spawning dinos correctly on Aberration
- Fixed some gamepad support in the Mod UI not working correctly
- Various Mod UI fixes
- Fixed Xbox only issue of invisible rocks that appeared on Scorched Earth and Astraeos
- Fixed Xbox only issue that caused a crash when running Astraeos with GamePass
- Fixed several exploits
Astraeos DLC Changes & Fixes:
- Redesigned the teleport platform in Cyclops boss arena to avoid boss stucking
- Cyclops now spawns in the middle of the boss arena to avoid boss stucking
- Replaced many materials with more optimized ones to increase performance and reduce memory usage
- Adjusted Cyclops Size
- Fixed Rain effects in some caves
- Fixed Cyclops not getting reduced sword damage
- Fixed Cyclops not showing animation for all clients
- Fixed Cyclops doing weird animation deforming
- Fixed Cyclops unmounting with 360° and normal hit attack
- Fixed Physics & Color filter issues in brute cave
- Fixed Missing Grass
- Fixed Brute cave spawns
- Fixed Meshholes
- Fixed Northern deepsea gets 6x damage
- Fixed Dinospawns in mesh
- Fixed Supplydrops spawning in mesh
- Potential fix for Lightning Rockdrakes spawning under the mesh
- Potential fix for bossfight teleport leads to losing creatures
- Fixed the World teleporter VFX/SFX on Astraeos lingering after exiting the teleport radius
- Fixed the World Boss on Astraeos message displaying the incorrect boss name
- Fixed inability to glide with Maeguana in some areas on Astraeos
- Fixed missing Medusa icon
Previously, a big ASA update 1.053.001 introduced a “View Traits” button, multiple fixes to the Aberration Rockwell boss fight, and various other bugs across maps and creatures. Unfortunately, since the last major patch, players have been experiencing several issues and error codes. Today’s Ark Ascended patch 1.063.002 will fix a few of these errors.
Download free Ark ASA update 1.063.002 on PlayStation 5, PC, and Xbox consoles.