Ark Survival Ascended (ASA) Update 1.058.011 Patch Notes (v57.13)

Ark Survival Ascended update 1.058.011 (v57.13) is available to download on PS5, PC, and Xbox. According to the official Ark Ascended 1.058.011 patch notes, the latest update 57.13 introduces the Armadoggo companion, customizable BattleRigs, new weapons, and expanded Extinction content. Today’s Ark Survival Ascended PS5 version 1.058.011 also reworked mechanics, additional skins, and major bug fixes.

Ark ASA update 1.058.011 Patch Notes for PS5 – December 21, 2024

ASA update 1.056.015
ASA update 1.058.011
  • Updated various cinematic videos

Ark ASA update 1.057.013 Patch Notes for PS5 – December 21, 2024

  • Flamethrower canister now lasts longer in BattleRig Flamethrower Turret
  • Fixed unlocking on BTT Wasteland Explorer Notes
  • Fixed crafting Element-Imbued Gasoline in the Megalab
  • Fixed multiple exploits
  • Increased Nanite streaming pool to prevent assets from becoming low quality.

Ark ASA update 1.057.001 Patch Notes – December 21, 2024

New Features

Companions
  • Armadoggo
    • A versatile survival companion with abilities to dig for treasure, fetch items, and protect the player.
    • Features armor attachments for enhanced abilities.
    • Configurable cooldown for revival after fatal damage via server settings.
Vehicles
  • BattleRigs
    • Highly customizable, all-terrain vehicles with modular attachments and heavy-duty turrets.
    • Over 10,000 customization options available.
Creatures
  • Dreadnoughtus: A massive new creature exclusive to Extinction.
  • New Wild Babies: Armadoggo, Gacha, Velonasaur, Tek Raptor, Tek Stego, Tek Parasaur, and Tek Rex.

Weapons & Tools

  • Explosive Spear: A melee weapon with explosive detonation capability.
  • Extinguisher Grenade: Releases fire-suppressing gas to extinguish flames in combat.

Structures

  • Bladewasp Hive: An organic turret that deploys defensive swarms.
  • Bio-Grinder: Efficiently converts organic materials into resources like kibble.
  • Lights & Lamps: Flame-powered lights for base decoration and illumination.
  • Makeshift Megalab: Advanced crafting facility for high-tier items.
  • Tribe Tower: Monumental structure for tribal legacy and defense.
  • BattleRig Garage: Customization hub for BattleRigs.

Cosmetics & Skins

Player Character Cosmetics
  • WarPig Outfit Set: Includes hat, shirt, pants, gloves, and boots.
  • Warlord Outfit Set: Includes hat, shirt, pants, gloves, and boots.
  • Additional Hats: Crocosaurus, Motorhead, BucketFace.
Structure Skins
  • Wasteland Skins: Post-apocalyptic themes for tables, chairs, and benches.
  • Tileset Skins: Transform base structures with themed tilesets including walls, floors, and ceilings.

Extinction Updates

  • Ascension awards maximum player levels.
  • King Titan Changes: Wanders daily with spawn times based on region and server configuration.
  • Element dust/shard conversions added to Tek Replicator.
  • Gacha Changes:
    • Reduced proximity restrictions for Gacha pairs.
    • Gachas in caves now become unhappy.
    • Pegomastax can pick up Gacha crystals automatically.

Other Gameplay Adjustments

  • Increased Element rewards from bosses by 20%.
  • Endless OSDs (Legendary) now provide continuous rewards.
  • Meks spawn instantly upon crafting.
  • New hangar and barn doors for all tilesets.
  • Improved Tek Bridges.
  • SIR-5rM8 can now wear hats.

New Additions

  • Extinction’s ascension now awards maximum player levels similarly to other ascensions
  • King Titan will now appear once a day, wandering the wastes for a short period of time. Defeating him will award everyone who participated, including a chance of new cosmetic rewards
    • Default time for Unofficial servers and Singleplayer is set to spawn at 19:00:00 Local Time
    • Official server spawn times:
      • EU 19:00 UTC
      • NA 00:00 UTC
      • OC 06:00 UTC
      • ASIA 03:00 UTC
    • Unofficial server owners can override this with “WorldBossKingKaijuSpawnTime=19:00:00” in the GameUserSettings.ini under [ServerSettings]
  • Element dust/shard conversion recipes that are usually found within Extinction’s city terminals have also been added to the Tek Replicator
  • Meks are now spawned in the world immediately when crafted
  • New Hangar & Barn doors for each tileset
  • Improved Tek Bridges
  • SIR-5rM8 can now wear hats
  • Added a headshot multiplier to several creatures that did not have one previously
  • Endless OSDs (Legendary) will now award endless rewards instead of capping at around wave 13
  • Element reward from bosses across all maps have been increased by 20%
  • Pegomastax now have a toggleable ability to automatically pick up Gacha crystals in a radius that scales with its level
  • The distance that other pairs of Gacha can be near to each other without causing unhappiness has been reduced by 33%
  • Gachas will become unhappy within caves
    • Developer Note:These changes aim to address concerns about the impact of Gacha farms, particularly its tendency to encourage the use of scripts and bots for competitive advantage. This aligns with our focus on creating more opportunities for players to both defend and attack valuable targets outside of caves. We recognize the value players placed on the element income provided by Gachas and hope the Pegomastax’s new ability, reduced spacing requirements between Gacha pairs, and increased element rewards from bosses across all maps, will help offset the increased risk of maintaining Gacha farms.
    • Unofficial server owners can override this with “ForceGachaUnhappyInCaves=false” in the GameUserSettings.ini under [ServerSettings]
  • Added a config for unofficial server owners to override the cooldown for Armadoggo to reappear after taking fatal damage (in seconds), default is set to 1 hour. Must be greater than 0.
    • “ArmadoggoDeathCooldown=3600” in the GameUserSettings.ini under [ServerSettings]
  • Additional Server related params/config options for using a “usestore” save system which combines player profiles, tribe data, and the world save into one single file. Note: This is not new, but not previously documented to our knowledge and what we use on our Official Network.
    • -converttostore (imports the current player and tribe data into the .ark save file)
      • Run with -converttostore -usestore and then the next time you relaunch, you should not need -converttostore as all the data will be integrated.
      • Important to note: .arkprofile & .arktribe files are not automatically deleted after conversion so should be deleted manually if you want to save storage space.
    • -usestore (utilizes a different saving method that stores player and tribe data inside of save files)
      • Important to note: when rolling back save data simply do as normal and all the arkprofile and arktribe data will be in sync with the backup save already.

Bug Fixes

  • Fixed Bronto’s feet sometimes deforming when attacking targets from behind
  • Fixed an issue that would sometimes cause players to disconnect when accessing the inventory of a creature that has a rider
  • Adjusted the depth at which Basilo will start taking damage on The Center to fix them taking damage when at the surface at some locations
  • Fixed Karkinos being blocked by small creatures
  • Fixed creatures being carried in Karkinos’ right claw causing issues for movement
  • Fixed Megalosaurus gaining sleep debt when awake on Aberration
  • Fixed Treasure maps not showing the treasure ping location correctly
  • Fixed Treasure maps sometimes not activating
  • Fixed Treasure chests preventing inventory access of objects above it
  • Fixed Reaper King babies not damaging players correctly
  • Fixed an issue that caused different carrier traits to add their weight reduction to each other
  • Fixed Archelon cloning costs being too high
  • Fixed Thorny Dragon’s audio attenuation
  • Fixed Chibi Bulbdog’s Pumpkin being too large
  • Fixed Fire Wyvern wearing a Bone costume having invisible fire breath
  • Fixed Bone Stego costume jaw clipping
  • Fixed a KB&M issue on PlayStation that prevented items from being dragged in the inventory
  • Fixed Raptor Pin animation not displaying for some clients
  • Fixed being unable to unequip armor while near the inventory slot cap
  • Fixed player character’s legs bending oddly when on rafts
  • Fixed Photo Mode camera jitter when attached to players & creatures
  • Fixed Parasaur’s turret mode VFX not persisting when leaving render
  • Fixed an issue with Aberration’s supply crate beam VFX
  • Fixed Zeppelin spawning issue while using some languages
  • Fixed saddle clipping with Gallimimus’ saddle
  • Fixed a typo in Spear’s description
  • Fixed some text discrepancies for creature traits
  • Fixed several false positive anti-mesh locations on The Center
  • Fixed several map holes on The Center
  • Fixed several server crashes
  • Fixed several meshing exploits

Previously, a big ASA update 1.053.001 introduced a “View Traits” button, multiple fixes to the Aberration Rockwell boss fight, and various other bugs across maps and creatures. Unfortunately, since the last major patch, players have been experiencing several issues and error codes. Today’s Ark Ascended patch 1.058.011 will fix a few of these errors.

Download free Ark ASA update 1.058.011 on PlayStation 5, PC, and Xbox consoles.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
Ad