ARK 1.81 PS4 Patch Notes Released, Read What’s New and Fixed

ARK update 1.81 patch notes forPS4is now available. According to the official ARK 1.81 patch notes, the new ARK Survival Evolved 1.81 update has added a long list of fixes as well as stability and performance improvements. Additionally, the ARK version 1.81 also includes fixes for issues related to crashing, UI bug, stuttering/lag, framerate drop, and more.

The previous bigupdatewas released with ARK: Extinction. Unfortunately, since the last patch, many players were experiencing a number of performance issues. Today’s ARK 1.81 patch is expected to fix all these errors. Check out more details here.

ARK Update 1.81 for PS4 Patch Notes

Titans
– Titan beta/gamma health fix
– Transmitter UI no longer shows Titan is downloadable during two hour download limit
– Titans should no longer consume food in singleplayer
– Increased rate of starvation by approximately 3x
– Prevented all Titans from basing on any character
– All Titans now do significant dmg to OSD shield / crates
– Made improvements to issue where Desert Titan would randomly fly away
– Fixed stat reset when downloaded on a server
– Wild Titans now deal 5x dmg to tamed Titans
– Accumulated damage during Titan boss fight now determines quality of titan tame (was previously health at tame time)
– Added min/hour display to cooldown timer, set CD for bosses to 6 hours. (Both initial spawns and repeated summons)
– Titans tame time – reduced to 1~ day tame same server
– Set food to 0 once they get downloaded to another server
– Health regen turned off after 1 hour post tame

Desert Titan
– Desert Titan node health fix
– Improved Desert Titan basing
– Prevented stasis on dedicated for flocks
– Changed lightning recharge time to 8 seconds (from 5)
– Prevented lightning from hitting through walls
– Reduced lightning attack range by 33%

Ice Titan
– Added failsafe for ice aura when tamed
– Removed ice block that was obstructing Ice Titan fight

Forest Titan
– Fixed vine attack not showing on low fps servers
– Speculative fix for Titan falling through floor

Cryopod
– Fix forXPexploit
– Disabled ability to cryo rafts and motorrafts
– Disabled ability to cryo Cryosick dinos
– Cryo sick dinos take 10x damage

Gacha
– Fix for Gacha’s sad effects not playing properly
– Fixed bug where taming didn’t decay over time
– Fixed bug where taming didn’t reset when a different player/tribe started taming
– Fixed bug where taming was always at 100% effectiveness
– Set Gacha to have a lower chance of dropping an item when wild
– Adjusted Gacha loot to skew towards lower quality rolls being more common
– Increased Gacha affinity gained per level to match other dinos of similar size
– Reduced the max quality of generated items to a more appropriate amount
– Adjusted how much food Snow Owl pellets give
– Fixed issue with disappearing saddle
– Fix for double inventory
– Fixed bug where punching Gacha’s make them eat faster
– Fixed bug where baby Gacha’s make crystals
– Made Gacha’s corpse last longer, and also added the chance to harvest stone

Velonasaur
– Fixed issue with spines floating after a dino mesh is harvested too quickly.
– Fixed stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability.
– Fix for Velonasaur being able to ground boss flyers
– Fix for Velonasaur stamina drain not working on tamed.
– Fix for Velonasaur breath getting stuck
– Reduced the activation radius for minigun mode to help issue with turret mode not always activating when it seems like it should
– If Velonasaur doesn’t have a rdier, minigun aoe and minigun mode can no longer be used while based on a platform saddle
– Attempt to fix issues with Velonasaur constantly draining stamina when minigun or aoe are interrupted at unintended times
– The speed flyers are grounded by Velonasaur is now based on health stat. Large high level flyers will now be grounded slower.
– Fix infinite stamina glitch when you force a Velonasaur to poop while shooting

Megatharium
– Fixed harvest component so that Megatheriums can harvest berries and thatch from bushes

Managarmr
– Now requires half second pass before allowing another forward dash after jumping.
– Adjusted ice breath to not be usable directly behind you on the ground.
– Fixed Managarmr laying carno eggs
– Fixed issue with damage calculation
– Fixed issue with FOV calculating incorrectly when user has a non-default FOV setting.
– Baby Managarmr now only does his moves while following
– Increased Managarmr stamina usage for chained jumps
– Fixed Managarmr dashing when encumbered.
– Fixed Managarmr jumping and diving while encumbered
– Fixed exhale vfx appearing while dead.
– Attempts to fix issues with Managarmr getting stuck
– Fix issue with baby Managarmr jumping around like crazy
– Attempts to fix issues with ice bream being inaccurate on server as well as added debugging for the issue.
– Reduced IK interp speed in hopes of fixing issue with Managarmr leaning over ledges too quickly
– Added hat sockets to Managarmr

Snow Owl
– Fix bug that caused players to go into a weird state after being affected by its ice bomb
– Snow Owl encapsulate healing amount is now based on the Owl’s base health instead of the healed dino’s base health
– Set Owls to not ‘poop’ so frequently so they are a more rare resource
– Disabled Freeze against players inPVE. Owl can apply encapsulate buff to enemy players to heal, but cannot freeze them
– If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates
– Set owls to not regainhpwhen killing corpses
– Fixed state where you could attack while encapsulated
– Encapsulate frozen time reduced

Element Vein
– Enabled Element Veins
– Updated elementnode harvest components to not be harvestable with anything other than metal tools
– Element harvest values adjusted to fit our desires
– Lost corrupt dinos now teleport to the path
– Changed priority selection for points and difficulties
– Changed auto-destruct time to 1 hr
– Fixed edge case where events would stop spawning

Meteors
– Re-enabled!
– Meteors will no longer kill dinos inside of the city or the domes

Enforcer
– Hid blank buff that appeared when blinking with an Enforcer
– Enabled Scouts and Enforcers to be crafted in the city terminals
– Attack range increased on left/right/double attacks

Orbital Supply Drops
– Fixed issue with certain OSD mode networks
– Fixed issue where crate could respawn in the same location after crate landed
– Crate smoke effect no longer renders as separate transparency. Works with atmospherics now.
– Fixed hard crates giving Element
– Lost corrupt dinos now teleport to the path
– Changes to priority selection for points and difficulties
– Changed auto-destruct time to 1 hr
– Fixed edge case where events would stop spawning

Kibble
– Fixed incorrect name descriptions on small and extra small kibbles

Tek
-Added tek engrams unlocked to be unlocked by Titan deaths

Dropped Items
– Decreased dropped item interpolation to help with through the world cases (more to do here)

Gasbags
– Made Gasbags like their favorite taming food again

Mek
– Fix for Mega Mek regaining health
– Set Mek pistol to be unable to damage metal or tek
– Increased damaged to Mek when in siege mode
– Disabled shield retracting when Mek is still flying upward
– Fixed issue with Mek shields preventing the buffs/debuffs from applying
– Prevented shield from deploying within range of enemy turrets
– Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets
– Adjusted Mek charge-up for siege to be quicker
– Adjusted Mek drag weight to match their size
– Auto-colorize Mek backpacks with the Mek’s colors
– Can now shoot pistol while not aiming
– Fixed issue where Mek would be pushed in siege mode
– Disabled hit react in siege mode
– Icon now shows level
– Unmounting a Mek in tight spaces will no longer eject a player out of the map
– Spyglass use disabled while in Mek
– Fix for Mek damage bug that was caused by low server FPS

Scout
– Scouts no longer drop eggs
– Enabled Scouts and Enforcers to be crafted in the city terminals
– Fixed terminal crafted scouts being overpowerered
– Scout can no longer be cryo’d.
– Attempts to fix issues with Scouts tracker appearing on players when it shouldn’t be.

Enforcer
– Fixed issue with third-person view

Tek Bridge
– Removed bug that caused vaults to float when a bridge was disabled
– Vaults no longer block bridges
– Fixed placement for allied tribes

Anky
– Anky’s no longer harvest berries with their primary attack
– Anky’s alt attack no longer harvests stone

Robots
– Level is now shown on unassembled Enforcer and Mek blueprints (instead of just the crafted items)

Gasbags
– Prevented Gasbags from launching or floating when encumbered

Gravity Grenade
– Now untargetable by turrets after exploding so turrets don’t waste ammo on it
Corrupt Dinos
– Can no longer be carried

Dino Leash
– Added smaller radius for breeding

Extinction Map
– Set max Override Difficulty to 5
– Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos
– Updated Wasteland cavern water spawner volumes
– Fixed various map holes
– Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island
– Map streaming fixes
– Water plane fixes
– Fixed some floating resources
– Fixed teleporting between domes breaking their effects
– Dome streaming fixes
– Updated drag weight values for dinos that did not have it set so they’re not all pick-up-able by a Ptera (Gacha, Gasbags, etc)
– Deleted unneeded LODs
– Dino spawn fixes
– Foliage fixes
– Fixed holes in the map
– Prevented structures from building near Ice Titan fight
– Set City Terminals to have 60 slots instead of 20
– Can no longer tame cave creatures
– Can no longer fly in artifact caves

Aberration Map
– Enabled transfer of all Extinction Expansion Pack dinos to Aberration (except Snow Owl)

All Maps
– Fixed Supply Drops

General
– UI no longer lists the Helena Walker notes twice
– Improvements to dome PP
– Added support for buffs structures to DebugMyTarget.
– Fix rare crash related to cryo
– Disabled flying in artifact caves

Translation
– Chinese strings added
– Reenabled Mek deployment
– Reenabled Enforcer deployment
– Fixed missing geometry on the Center

Other Fixes in ARK Update 1.81

  • ARK version 1.81 fixed crashing issues.
  • Fixed stuttering and lag issues with ARK update 1.81.
  • Added performance and stability improvements.
  • ARK 1.81 fixes for the server that caused connection issues.
  • Fixed some glitches with ARK 1.81.
  • Fixed framerate drop issues.
  • Various minor bug fixes and changes.

ARK update 1.81 on PS4 is now available for download.

Pramod Singh
Pramod Singhhttps://updatecrazy.com
I am passionate about Web development and networking. When i am not hacking away on my computer, i enjoys exploring new places, watching movies and biking.
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