Aragami 2 update 1.02 (1.0.27808.0) is now available to download on PS4 and Xbox One. According to Aragami 2 1.02 patch notes, the latest update added new changes, fixes, and gameplay optimizations. Apart from this, Aragami 2 patch 1.02 also includes performance improvements.
Recently, the game was released with mostly positive reviews. Unfortunately, players are still experiencing several issues with the game.
Today’s Aragami 2 version 1.02 will fix a few of these issues. Read more details here.
New: Players can now pause the game when playing single player.
New: Game now enters slow motion when opening the Ability / Item Wheel.
New: Added new tutorials to introduce enemy types and special objectives.
New: Added keybard mapping screen.
New: Added Setting to disable automatic target lock when attacking.
New: Added setting automatically target a parried character.
New: Added setting to toggle Slow Motion when using the power wheel.
New: Added Setting to disable HUD for Available Actions.
New: Added player noise visual feedback to enemy awareness HUD.
New: Added idle player animations for blacksmith and dye shop.
New: Added some current mission info in Status Screen.
New: Medals that can’t be obtained due to mission clauses or special objectives will not be shown in mission results or in the mission board.
New: Player is now able to review the Ability Tree from the Status Screen (Pause Menu).
New: Added button and key shortcuts to swap to next/previous item/power
Fix: Player stuck in vault loop when vaulting just after grabbing a body.
Fix: Parry failing to trigger while staggered or blocking enemy attacks.
Fix: Enemies block shurikens / kunais even when unaware of the player position.
Fix: Player can throw corpses through walls.
Fix: Unconscious enemies dying when being dropped to the floor from low heights while grabbed.
Fix: Player can glitch through player house early in the story.
Fix: Enemy fire area attacks hitbox hitting players jumping.
Fix: Target Lock targetting enemies very far away from the character and/or failing to target close enemies.
Fix: Assassination targets and special objectives affecting player detection events, making it impossible to obtain certain medals like no kills / no detections.
Fix: Player stuck in a fall pose when performing an aerial elimination.
Fix: Healing VFX shouldn’t trigger when at full health.
Fix: Player clipping through the floor/wall when vaulting.
Fix: Player could get stuck on top of a rope trigger.
Fix: Hard Landing would sometimes teleport the player to another position.
Fix: Citizens and Slaves were spawning in T-Pose.
Fix: Player could use Shadow Powers and items on Akai and Nobu.
Fix: Multiple multiplayer fixes.
Fix: Multiple mission scripting fixes affecting M00, M03, M18, M22, M23, M40, M51 among other missions.
Fix: Improvements to cutscene visual fidelity.
Fix: Removed constant wind affecting player cloth in Kakurega Village.
Fix: While carrying a body and on top of other bodies, interactions can become unavailable.
Fix: Improved Combat Jump behaviour.
Fix: Sync issues with combat music.
Fix: Sync issues when grabbing enemy bodies, and bodies getting stuck suspended in the air.
Change: Stamina and Vitality are now infinite in Kakurega Village.
Change: Changes to Enemy Citizen Animations.
Change: Increased enemy peripheral vision.
Change: Removed body inverse kinematics in player dialogues.
Change: Updated outdated Tutorial videos.
Change: Mesmerize can now be used in combat.
Change: Changes to interaction system so that items can be interacted even if they end up out of view.
Change: Momentum will now trigger on alerted enemies if they are in range of the original target.
Change: Rebalance of enemy hearing in relation to player movement.
Change: Scorcher fireballs have now more movement attraction toward players.
Download free Aragami 2 update 1.02 on PlayStation 4, PC, and Xbox One.