Respawn has released Apex Legends Evolution Collection Event patch notes for PS4, PC, and Xbox One players. According to the official Apex Evolution Collection Event patch notes, the latest update added a new Town Takeover, Rampart’s Heirloom, a new twist on Arenas, and tons more updates in the Evolution Collection Event.
Read more details below.
Apex Evolution Collection Event Patch Notes
Welcome to the Evolution Collection Event. Unlock event-limited cosmetics for Wraith, Octane, Pathfinder, Fuse, Bangalore, Rampart, and Lifeline that give a glimpse into what our Legends could become with time and technology on their side. Meanwhile, our resident modder is showing those plonkers who’s in charge with the Rampart Town Takeover, Big Maude. Check out her mobile shop, parked between Lava City and the Geyser. It’s sure to be a popular POI for the rest of Emergence.
While the brick-and-mortar location might be in Battle Royale, Rampart’s bringing her entrepreneurship into the Arenas too in “Rampart’s Arenas Extravaganza,” with special discounts meant to inspire players to change up their usual loadouts. For all of her hard work, Rampart’s getting a “Problem Solver:” a brand-new Heirloom pipe wrench, complete with a gumball dispenser. Who could ask for anything more? Oh, well – how about an upgrade to Sheila? Check out the full blog below for all the details in the update.
RAMPART TOWN TAKEOVER – BIG MAUDE
After a few rough starts to her previous shops, Rampart is pulling out the big guns with the mod shop of her dreams. Finally, she’ll be able to show the Outlands—and Big Sister—what she’s always been capable of creating.
Enter Big Maude, Rampart’s custom shop (also a giant tank, what else would you expect?) located near Lava City in World’s Edge. This POI is big enough to accommodate a few teams fighting over the shop itself, and she’s also built a wonderful paintball course out front that acts as a spill off location if the drop just looks too spicy.
Inside the shop, you can use collected materials to purchase Rampart’s Custom Modded Paintball Weapons from the new Vend-it Machines. These guns cost a bit, but they come fully kitted at different tiers. This should give players a reason to rotate here mid-game if their weapons just aren’t as upgraded as they’d like.
As usual, be on the lookout for extra lore sprinkled around. Rampart’s shop is back open for business!
RAMPART ARENAS TAKEOVER
Rampart has slipped into the Arenas and is offering modded weapons at special discounts! These marked-down modded weapons replace their base version for the match, making lower tiers of that weapon unavailable. Her special deals update frequently, so be sure to check what’s available in your match and plan accordingly.
RAMPART’S HEIRLOOM: PROBLEM SOLVER
While the brick-and-mortar location might be in Battle Royale, Rampart’s bringing her entrepreneurship into the Arenas too in “Rampart’s Arenas Extravaganza,” with special discounts meant to inspire players to change up their usual loadouts. For all of her hard work, Rampart’s getting a “Problem Solver:” a brand-new Heirloom pipe wrench, complete with a gumball dispenser. Who could ask for anything more? Oh, well – how about an upgrade to Sheila?
Finally, unlock event-limited cosmetics for Wraith, Octane, Pathfinder, Fuse, Bangalore, Rampart, and Lifeline that give a glimpse into what our Legends could become with time and technology on their side.
Sheila has gone mobile!
Rampart will now be able to run around with Sheila out, and shoot while walking. The spin up is longer, and she only gets 1 magazine in this mode.
Once Sheila is out, you can put it away and pull it back out until you run out of ammo (or hit the cooldown time).
At any point, you can still place Sheila down for your teammates to use. Once placed, it has infinite reloads and acts just like the previous version. You cannot pick it back up.
VFX (similar to the pulse on Loba ult placement) added to increase visibility for when a totem is placed nearby.
Reduced jump pad horizontal distance by 10% – 15%.
Reduced the rate of Octane’s Stim regen from 1.5 to 1.0 hp/sec.
When Bloodhound pings a clue from their passive, it will now show their teammates in quickchat how long ago the event took place
Bocek Compound Bow
Draw speed slightly reduced from 0.56 to 0.54
Arrows per brick increased from 14 to 16
Arrows per inventory stack increased from 28 to 32
Reduced hipfire spread
Hipfire resets slightly faster
Shatter Caps – Bocek Compound Bow
Damage per pellet increased across all draw strengths
Short draw damage: 4 to 6
Medium draw: 7 to 9
Full draw: 11 to 12
Shatter Caps – 30-30 Repeater
ADS Strafe speed increased to shotgun strafe speed while Shatter Caps are enabled
Charged pellet damage multiplier increased from 35% to 50%
Cool-off time slightly increased
Overheat lens replacement time slightly increased
Rounds before overheat reduced at base and all Energy Magazine tiers
Base: 22 to 20
White: 24 to 22
Blue: 26 to 24
Purple/Gold: 28 to 26
Arenas price adjustments:
Base: 500 to 600
Blue: 300 to 250
Purple: 400 to 350
EVA-8 and Mozambique headshot damage multiplier reduced from 1.5 to 1.25 bringing it in line with the Peacekeeper and Mastiff.
ADS charge time decreased from 1.0 to 0.8
QUALITY OF LIFE UPDATES
Shortened the out-of-bounds timer from 30 seconds to 15.
Your timer should be reset after being respawned.
Swapping from Red to a Gold Shield with more health no longer requires a long press.
Evo Shields in deathboxes now show their health.
Early Leaver Warning has been improved to help people from accidentally leaving before their party is dead.
You now need to hold the confirm button down for a small amount of time
The highlighting is different colored than other prompts to catch your attention
Red text warning showing your leaving penalty added
Added character portraits to “detected” widget for recon characters.
Fixed a bug where Streamer mode wouldn’t anonymize the names on the scoreboard in Arenas mode
Fixed issue for when players would randomly get un-readied while matchmaking in Ranked.
Fix for Ranked Arenas: longest win streak number was incorrect for some players when viewed in the Stats screen.
Fixed cases where players would still see Ranked icons when switching over to Arenas while inspecting personal stats.
Fix for cases where the player would still see the Abandon Penalty countdown when getting other messages like RECEIVED PREMIUM CURRENCY.
Removed the red speaker icon that would show up on the upper right corner of the screen that served no purpose.
Fix for when the Playlist Selector would sometimes flicker.
Players should no longer encounter a string issue in the Timeline when they have a “;” in their username.
Fixed cases where the name of killed players was not always showing up when a player died.
Fixed a rare bug that can cause the Observer to get stuck on the Intro Screen at the start of a match.
Motherload ultimate will no longer highlight enemies far below the ring.
Increased the hitbox for Exhibit Ultimate to better match the model.
Loba can no longer glitch into Skyhook when using her tactical.
Fix cases for when Loba’s ultimate visualfx do not appear while aiming down sites.
Fixed bug that could get players stuck under the map after dismounting from Ramparts Turret on a Trident.
Fix for the times when pinging a Prowler would trigger a voice line that mentions a removed hop-up.
Switch Only – Fix for cases where players couldn’t complete training due to her Ultimate malfunctioning,
Fix for cases where it appeared that Gibraltar’s Ultimate caused dropped audio.
Fixed a bug where Wattson would start matches with 30 fences.
Fixed an exploit where players could get continuous missiles after exploiting Valkyrie’s passive/tactical as well as use the Vtol jets infinitely.
Fix for when players would still see “Amped” or “Revved up” from Sentinel or Rampage after swapping weapons.
Fix for reactive skins, “Precision Calibur” and “Attention to Detail” where part of the skins appeared stuck in place when shooting.
Various fixes on World’s Edge cleaning up some bad collisions, exploitable hiding spots, and areas where players could get stuck.
Fix for the mysterious fire show that could appear in Firing Range and cause a crash.
Fix for cases where players were able to reach farther than intended when punching an enemy player.
Private Match Fix – Observers should no longer get stuck on the intro screen for the duration of the match.
Fix for Audio fluttering that could happen when killing someone during self-revive.
Various fixes to improve overall game stability.
(PC only) You’ll no longer be able to bind forward movement to the Mouse wheel on PC. This previously enabled an exaggerated movement tech known as “Tap Strafing. See the dev note below for more context.