Changelogs

Amid Evil Update 2241 Patch Notes (Official) – November 24, 2021

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Amid Evil update is now available to download on PC. According to the official Amid Evil patch notes, the latest update added brings a new version on DLSS and support for AMD FidelityFX Super Resolution (FSR).

Previously, a major update added new changes, fixes, and gameplay fixes.

Unfortunately, players are still experiencing several issues since the release. Today’s Amid Evil version will fix a few of these issues.

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Check out more details below.

Amid Evil Patch Notes – November 24, 2021

DLSS updated to 2.3.1 which includes better visuals + new sharpening option.

Added AMD FidelityFX Super Resolution (FSR).
You can now enable FSR + Sharpening for extra peformance during Ray Tracing or on lower spec PC’s.

Unreal engine upgrade to 4.27.1
This includes:
More general optimizations
Ray Tracing optimisations
More general stability
Unfortunately it means a large patch, however this also prepares us for the black labyrinth DLC.

Other fixes
-You can now run the game in exclusive Fullscreen in DX12.
-Final boss level visual fix when save/loading.
-Fixed up inconsistent ray traced enemy shadows.
-Fixed lifts being offset occasionally .
-Volumetric fog more optimized, should give a decent frame boost.
-Celestial claw lighting fixed, planets+suns now give off lights/shadows.
-Fixed issue with portal location UI in gateway when loading a game.
-Fixed many minor level issues.
-Other minor misc fixes.

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