Amid Evil update is now available to download on PC. According to the official Amid Evil patch notes, the latest update added brings a new version on DLSS and support for AMD FidelityFX Super Resolution (FSR).
Previously, a major update added new changes, fixes, and gameplay fixes.
Unfortunately, players are still experiencing several issues since the release. Today’s Amid Evil version will fix a few of these issues.
Check out more details below.
DLSS updated to 2.3.1 which includes better visuals + new sharpening option.
Added AMD FidelityFX Super Resolution (FSR).
You can now enable FSR + Sharpening for extra peformance during Ray Tracing or on lower spec PC’s.
Unreal engine upgrade to 4.27.1
More general optimizations
Ray Tracing optimisations
More general stability
Unfortunately it means a large patch, however this also prepares us for the black labyrinth DLC.
-You can now run the game in exclusive Fullscreen in DX12.
-Final boss level visual fix when save/loading.
-Fixed up inconsistent ray traced enemy shadows.
-Fixed lifts being offset occasionally .
-Volumetric fog more optimized, should give a decent frame boost.
-Celestial claw lighting fixed, planets+suns now give off lights/shadows.
-Fixed issue with portal location UI in gateway when loading a game.
-Fixed many minor level issues.
-Other minor misc fixes.