Age of Darkness Final Stand Factions Update Patch Notes

Age of Darkness Final Stand update 0.7.0 for PC players is now available to download. According to the official Age of Darkness patch notes, the latest update separated three heroes – Edwin, Vizargo and Aelis – into three distinct factions – The Order, The Volatists and The Rebellion respectively.

Unfortunetly, since the last patch, players are still experiencing problems with the game. Today’s Age of Darkness patch 0.6.1 will fix a few of these issues. Check out more details below.

Age of Darkness Patch Notes

The Order, the faction to which Edwin Everard belongs, is ancient. They’ve learned through experience that one way to conquer is simply to outlast. This manifests through where they gain the majority of their benefits:

  • Siege units train faster
  • Siege units cost less
  • Siege units deal more damage.

To get them to the late-game in good health, ALL of their emboldened units get:

  • More health
  • More health regeneration

Their starting lineup becomes a well-rounded pair of archers, pikemen and soldiers.

What you WON’T see in this update are some of the economic requirements and benefits. Those are still being tested and implemented, but will broadly feature:

  • Higher unit costs than other factions
  • Slower early economic development
  • Better defensive structures
  • Much higher power cap
  • Less reliance on expansion

Aelis Syren is the leader of the Rebellion, a group of underdogs facing overwhelming odds. To survive, they must be mobile and tactical. To that end, Rebellion Archers and Arbalests get:

  • More damage
  • More movement speed
  • More range
  • Lower upkeep.

To ensure they can press the advantage, ALL emboldened Rebellion units get:

  • More movement speed
  • More damage
  • More health regeneration (but not as much as the Order)

In this update, they’ll also start with an additional archer. In future updates, you’ll see changes to the economic and infrastructure side. Broadly speaking, the Rebellion will:

  • Be more reliant on expanding their base
  • Require more houses
  • Get greater benefits for exploration
  • Get better use of the Trade Bazaar
  • Have some of the most tactically versatile units

The Volatists, led by Vizargo Oriah, are all about aggression and rapid expansion. Their melee units get:

  • More attack speed
  • More movement speed
  • Lower upkeep
  • Lower training time

Though the Volatists are human, they don’t let fear control them – they embrace it. Horrified units get:

  • Much more damage
  • Less movement speed penalty.

Their two starting archers are being swapped out for three pikemen. With these troops and the benefits they receive, you’ll be surprised just how fast you can tear across the map in those first few nights.

In a future update the Volatists will:

  • Become reliant on Dark Essence for the core of their economy
  • Favour unit quantity over quality
  • Treat units as disposable.
  • Have greater access to Dark Essence and units, structures and mechanics that require it

Download free Age of Darkness patch 0.7.0 on PC(steam).

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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