AC Valhalla Patch 4.01 Notes (AC Valhalla Version 4.01)

AC Valhalla patch 4.01 is now rolling out on PC, PS4, and Xbox One. According to the AC Valhalla 4.01 patch notes, the latest update added a new Level Scaling setting, new skills, a new updated skill tree, and more. Apart from this, AC Valhalla version 4.01 also includes a long list of bug fixes and gameplay changes.

This new AC Valhalla The Siege of Paris expansion pack (DLC) will be available on 12th August with a download size of around 10GB.

Previously, a big patch added new features and changes. Recently, a hotfix was also released with various quality of life improvements.

Unfortunately, since the patch, some players are experiencing issues with the game. AC Valhalla version 4.01 will address a few of these issues.

Read AC Valhalla patch notes details below.

AC Valhalla 4.01 Patch Notes (Hotfix) – August 23, 2021

  • Addressed a bug where the game shows the “failed to save the game issue” message when navigating Francia.

AC Valhalla 4.00 Patch Notes

NEW CONTENT

The Siege of Paris – Expansion 2
Added support for The Siege of Paris, preparing the game for the expansion release on August 12. (a separate download is required on release day.)

Sigrblot Festival

  • Sigrblot Festival is a new time-limited event from July 29-August 19.
  • Partake in new festivities and quests to receive exclusive festival rewards (including a one-handed sword!!)

Players must reach England and complete one of the first two narrative arcs (Grantebridgescire OR Ledecestrescire) and be at least Settlement Level 2 to participate in the Sigrblot Festival.

Level Scaling

  • We added a new menu option to the game to adjust NPC levels to your liking. You may choose from the following options:
    • Off = Scaling is turned off; enemies appear exactly as prescribed in the region description.
    • Default = Lower enemies are brought up to 50 power levels under the player’s level (How the game is intended to be played).
    • Constant = Enemies will be at least the same power level of the player.
    • Harder = Enemies will be 30+ power levels above the player.
    • Nightmarish = Enemies will be 60+ power levels above the player.
  • Note: Boss encounters and game modes will not be impacted by this as they have their own intended difficulty settings.

Skill Tree Update

  • The Skill Tree has improved visibility for new skills added throughout the post-launch.

Added an option that will auto-acquire all the skill nodes required to reach the currently highlighted node (if you have enough skill points available).

New Skills

RAVEN
• Light Fingered: Eivor will now automatically pick up nearby loot with a quick flick of the wrist (without having to press the interact button). • Thrill of War: Gain adrenaline as long as you remain in conflict.

BEAR
• Heidrun Slam: Press R2 while sprinting to knock enemies back with a powerful knee slam. • Idunn’s Heart: Passively regenerate recent health loss after a short delay.

WOLF
• Survival Instinct: When at less than a third of health, hold -> for partial healing (Exchange adrenaline for health). • Wolf Warrior: Your damage increases the lower your health.

GAME IMPROVEMENTS

WRATH OF THE DRUIDS – EXPANSION 1

Addressed:

  • Fixed a bug where priest’s body would be missing in Flann Over Ireland.
  • Addressed an issue where cage cannot be opened to free the prisoners in Tuam caves.
  • Addressed an issue where only minor runes inside chests in Ireland.
  • Fixed a bug where Shelf not movable in Cashelore.
  • Cutscene didn’t start when sieging the church in The Scourging of Snakes.
  • Addressed a bug where player couldn’t confirm kill on The Ash.
  • Fixed a bug where Missing sound and subtitles within Wrath of the Druids.
  • King’s Pass not collectible if the Raid is not also completed at the same time.
  • Addressed a bug where player couldn’t collect the prison key in Courting the Kings.
  • Fixed a bug where Barid vanished in Flann Over Ireland.
  • Thorstein teleported back to the cave in the Snaring Thorstein.
  • Couldn’t progress when the Puca was killed in Into the Fog.

MAIN GAME

Quests, World Events, and Side Activities

Addressed:

  • Fixed a bug where Infinite Loading screens during various quests.
  • Addressed a bug where player couldn’t complete War of the Collectors, Aelfred’s Jewels, Saint Faith, The Lost Drengir of Ragnar Lothbrok, Lamb Chops, Splitting Hares world events.
  • Faravid wouldn’t get on the horse in This Son of Jorvik *This Son of Jorvik indeed*
  • Fixed a bug where Catching the fish with weapons wouldn’t count towards quest objective in Bloody Path to Peace.
  • Addressed a bug where player couldn’t fight Leofrith in Heavy is the Head.
  • Sigurd didn’t follow Eivor in A Brother’s Keeper. *More like A Brother’s Leaver*
  • Fixed a bug where Objective didn’t appear in Twists and Turns *this is how the turn tables*
  • Addressed issues interacting with Petra in the settlement.
  • Eivor died upon arrival in Hordafylke in The Road to Valhalla.
  • Addressed an issue where Hunter House world event didn’t trigger.
  • Fixed a bug where Hunter & Warlock NPCs missing for The Plight of the Warlock.
  • The Banshee world event couldn’t be started or completed.
  • Addressed a bug where players couldn’t progress in the Mistress of the Iron Wood world event.
  • Addressed a bug where the player couldn’t interact with the seer in Of Blood and Gods.
  • Fixed a bug where Reaching Hunwald’s house didn’t update the Homecoming quest objective.
  • The boss didn’t take damage at the start of Extended Family.
  • Hunwald was un-interactable during the Salve for a Fresh Wound.
  • Addressed an issue where Map marker appeared out of bounds in Fiery Ambush.
  • Fixed a bug where Addressed a bug where player couldn’t interact with Soma or Guthrum in Holy Day.
  • Players desynced at the start of the fight in King Killer.
  • Addressed a bug where the player couldn’t confirm kill in the Reaver of the South.
  • Addressed a bug where the player couldn’t complete The Lost Drengir of Ragnar Lothbrok.
  • Fixed a bug where Guthrum didn’t move in Kingdom’s End.
  • Addressed a bug where player couldn’t collect the key from a body during Pilgrimage to St. Albanes.
  • Fixed a bug where Edmund was missing in Puppets and Prisoners.
  • Addressed a bug where player couldn’t confirm kill against Gotafrid Fair-Robes & Nokkfylla Shine-Eye.
  • Addressed an issue where NPC with the coin didn’t spawn or targets didn’t appear for the arrow challenge in Firing the Arrow.
  • Stuck between Binding Fate and Of Blood and Gods. *A Binding Fate, indeed*
  • Fixed a bug where black screen during Baker’s Plaint.
  • Addressed a bug where player couldn’t interact with Halfdan in War in the North.

Graphics, Audio, and Animation

Addressed:

  • Various graphics and lighting issues.
  • Various animation and clipping issues.
  • Various issues with missing SFX.
  • Various issues relating to Audio Menu Narration.

River Raids, Jomsvikings, Raids

Addressed:

  • Appropriate rewards not being provided after completing a Raid.
  • Rations not healing the proper amount of health for Jomsviking.

Mastery Challenge

Addressed:

  • Ability to access restricted areas in Mastery Challenge.
  • Guards could be unreachable in Mastery Challenge.
  • Player being detected from a stealth bush in the Wenlocan Raven trial.
  • Addressed an issue where reduced the possibility of doubling Armor sets that were acquired from the Store after completing the Mastery Challenge onboarding quest.
  • Addressed an issue where unlocked medals remaining after loading an older save game.
  • Trouble entering stealth mode in some bushes.

Gameplay, Combat, and AI

Addressed:

  • Addressed an issue where fire weapons not setting NPCs or combustibles on fire.
  • Addressed an issue where enemies not taking proper damage from level 2 Incendiary Powder Trap ability.
  • NPCs no longer attacking if they were ambushed by a snake. Snake 1, Human 0
  • Extended flail combo dealt more damage than intended.
  • Sickle Combo Attacks didn’t register properly.
  • Addressed various issues with the Viking Salute ability.
  • Fixed various issues causing the extended flail combo to do more damage than intended.
  • Ostara items missing following Title Update 1.2.2.1.

World

Addressed:

  • Addressed instances where Eivor, NPCs, or the long ship would get stuck.
  • Fixed instances with misplaced or floating objects or textures.

User Interface/HUD

Addressed:

  • Fixed numerous UI/HUD issues.
  • Fixed numerous localization issues.
  • Trouble exiting Photo mode using the ESC button.
  • Addressed some icons not adapting for color-blind modes.
  • Silver Booster not applying correctly when looting low value items.

System

  • Benchmark is not functional when the game path contains non-ASCII symbols.

Performance and Stability

  • Improved performance and stability.

Download free AC Valhalla update 4.01 on Sony PlayStation 4 and Microsoft Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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