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    7 Days to Die Update 20 (b238) Patch Notes – December 21, 2021

    7 Days to Die patch 20 (b238) is now available to download on PC (Steam). According to the official 7 Days to Die patch notes, the latest update added new gfx console commands, changes, and bug fixes.

    Recently, a big update was released which added a new farming area, dozens of crops to grow, and crafting recipes to create

    Since the last patch, players are experiencing a number of issues. Today’s 7 Days to Die patch 20 will fix a few of these issues. Read more details below.

    What is new in 7 Days to Die December 21 Update Patch Notes?

    Added 

    • gfx be console command
    • gfx lodbias console command
    • Chunks add LODGroup to window block entities when spawned
    • Block entity minimum cull for FPS boost

    Changed 

    • Fixed an issue that would allow drones and drone mods to be found too early
    • Increased Medium and decreased Ultra Object Quality

    Fixed

    • UpdateLightOnAllMaterials running unneeded Update
    • Clients do not see zombies on fire unless facing them
    • Mutated Feral and Radiation versions are spawned at the same gamestage as the standard
    • Molotov and Timed Charge now have proper use anims
    • Heavy FPS drop in city centers
    • Exception when trying to bind cursor up/down/right to any action in the controls UI section
    • Hammer of Sledge Turrets disappears when it touches the screen edge
    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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