7 Days to Die Alpha 20.1 b6 Update Patch Notes – January 29, 2022

    7 Days to Die update 20.1 b6 is now available to download on PC (Steam). According to the official 7 Days to Die Alpha 20.1 patch notes, the latest update brings a fix to the crash several users experienced since A20.1 b5. 7 Days to Die console update is now available yet. 7 Days to Die PS4 and Xbox update will roll out at a later date.

    Recently, a big update was released which added quality of life improvements and fixes.

    Since the last patch, players are experiencing a number of issues. Today’s 7 Days to Die patch 20.1 will fix a few of these issues. Read more details below.

    What is new in 7 Days to Die Patch Notes?

    Currently, this update is available for PC players. 7 Days to Die PS4 and Xbox One update 2022 will roll out later.


    • AI destroy area is canceled when damaged by an entity


    • Updated colliders and xml on all arrow slits to work like iron bars
    • Yes Arlene, it’s time to take the Christmas tree down! Removed Christmas themed items from loot.
    • Updated bombshelter_02 based on feedback.
    • Improved AI destroy area trigger percents/distances, stun handling and capped spread to allies
    • TerrDestroyedWoodDebris now harvests 1,2 wood instead of 3 to be better aligned with the cost of frame shape blocks
    • Mmetal_weak to Mmetal on stoves to match other appliance HP pools
    • Increased the max HP from 5 to 100 on lootable backpacks, duffle bags, sports bags, and purses to help prevent premature loot loss
    • Disabled graphics jobs
    • Added quick exit keyrack to POI oldwest_business_13.


    • Using action_teleport_landclaim with no landclaims down causes null reference spam.
    • Arrow slit AI exploit (“Zombie Forcefield”. Other shapes/rotations can/will allow setups like this, but they are not nearly as convenient)
    • Falling ragdoll ground hits did not do damage or AI handling
    • Imposter issues on rwg_tile_downtown_t
    • Missing textures, Added food helper piles to kitchens, adjusted sleeper volumes based on player feedback in downtown_filler_12.
    • Lot_industrial_14 sand pile made of sandstone.
    • In POI house_old_bungalow_09 bed frame clipping through window trim.
    • Origin shifting before the player spawns
    • Gameevent teleport can now teleport relative to player facing.
    • Only Usable property for twitch actions can now be set to VIPs.
    • Updated missing paint on attic ceiling corners in house_burnt_01
    • Updated missing paint on attic ceiling corners in house_old_bungalow_06
    • Having a full inventory and equipping a tool or weapon deletes currently selected hotbar item
    • Player bedroll and vehicle locations are displayed in the console
    • Deleted two utility poles in the trader tile to remove an exploit
    • Occasional NullRef’s when decapitating wolves, mountain lions and deer as client on dedicated server
    • Door near loot room was unlocked in POI oldwest_business_13.
    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

    Latest Articles