UFC 3 1.09 Patch Notes for PS4 and Xbox One, Read What’s New & Fixed

UFC 3 update 1.09 is now available for players on PlayStation 4 and Xbox One. The new UFC 3 patch 1.09 has added changes to the gameplay, fighters, and ratings as well as fixes for several issues that popped up with the recently released update, including crashing, game client, and UI bugs. In addition, UFC 3 version 1.09 update also includes various performance and stability improvements. Check out the full details below.

Recently, a major update was released with 5 new fighters. In addition, UFC 3 version 1.08 update also added an all-new set of diving punch animations which increased the responsiveness of diving on an opponent after a KD or KO.

UFC 3 update 1.09 Patch Notes

Updates:
– Added three new fighters; David Branch in Middleweight; Tai Tuivasa in Heavyweight; Zabit Magomedsharipov in Featherweight
– UFC 3 update 1.09 added Combined Weightclasses to Fight Now modes
– Added a strike range modifier for AI recording & playback behaviors in Practice Mode

Career Mode:
– UFC 3 1.09 added gameplay sliders to Career Mode
– Added Career Fight History

Gameplay Additions:
– Added signature Justin Gaethje Rolling Thunder kick
– Added signature Wanderlei Silva hooks
– UFC 3 version 1.09 added signature Zabit Magomedsharipov trip as an R1 modified clinch entry
– Added strikes to cage takedown positions
– Added a new cage seated finish the fight position
– UFC 3 1.09 added a new single collar attempt animation
– Added ability to stay down during an active knockdown by pressing down on the Right Stick
– Added ability to grapple with your opponent as they get up from an active knockdown by pressing towards them with the Left Stick
– Added reaching straight punches to the body and head that can be thrown from kick range by first flicking forward with the Left Stick
– UFC 3 update 1.09 added lead hook block counter to head hook that lands to lead side, body hook that lands to either side
– Added uppercut block counter to blocked body hooks
– Added new pivot lunges
– Added ability to block while lunging
– UFC 3 version 1.09 added ability for an attacking fighter to stop tracking their opponent when a side lunge evades a forward moving strike
– Added new damage logic to account for large angles created when evading forward moving strikes with lunges
– Added lead body kicks following body punches (Muay Thai level 3 combos)
– UFC 3 patch 1.09 added rumble to takedown and clinch attempts when using haptic feedback setting

Gameplay Tuning:
– Major lunge evades overhands to the outside
– Improved the responsiveness of chaining lunges and throwing strikes out of lunges
– Intercepting a back lean with a straight will force a push back hit reaction
– Single collar punches to the head can now knockdown or knockout an opponent
– Slightly reduced the range of standing & forward overhands
– UFC 3 update 1.09 reduced stamina tax of body strikes that force a push back hit reaction (Teep Kick for example)
– Removed stamina tax of auto lunges that trigger when blocking a straight kick to the leg
– Removed feints from total strikes thrown in post-fight stats
– UFC 3 1.09 removed minor duck
– Fixed a bug where haymaker couldn’t be evaded by a side slip
– Fixed a bug where knees that redirected to the head could cause body health events
– Fixed a bug with the contact detection of lead elbows
– UFC 3 update 1.09 fixed a bug with the sub side control which could not allow the hip-out getup to complete
– Fixed a bug with two slam takedowns that could cause damage to the wrong fighter
– Fixed certain takedowns and diving punches from counting incorrectly in the post-fight stats

Gameplay AI Additions:
– Added new outside, range-based counter striking behavior to AI
– UFC 3 version 1.09 added new behavior to certain AIs to elect to not getup right away when on their back
– Adjusted many AI behavioral tendencies based on player feedback
– Expanded AI’s behavioral diversity
– Expanded AI’s knowledge of cage clinch positions, and the ability to move between them

Gameplay AI Tuning:
– Greco Roman AI can now instantly perform clinches when opponent’s back is to the cage
– Ground and Pound AI can now instantly perform takedowns when opponent’s back is to the cage
– UFC 3 1.09 improved AI’s ability to block strikes and capitalize on grapple advantage while grappling
– Improved AI’s ability to enter and make use of stacked guard from ground as well as tower scenarios
– Improved AI’s ability to use the push-off strike
– Improved AI’s awareness of more complex evasion directions for certain strike scenarios
– Improved AI’s choice of strikes when advancing from range and throwing punches
– UFC 3 update 1.09 reduced the frequency of grapple-initiation techniques based on AI difficulty
– UFC 3 version 1.09 fixed a bug that caused AIs with special straight punches, such as Nate Diaz and Connor McGregor, to not dive on their opponent as often

Ultimate Team:
– Added a Sets shortcut on multiple screens
– UFC 3 1.09 added an option to skip the pack opening sequence for Bundles

UFC 3 update 1.09 is now available for download on PS4 and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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