Tekken 7 Update 5.01 Patch Notes for PS4, PC & Xbox

Tekken 7 update 5.01 details are now available for PS4, PC and Xbox. According to the official Tekken 7 5.01 patch notes, the latest update adds balance adjustments and bug fixes. Apart from this, the latest Tekken 7 version 5.01 also contains stability fixes.

Previously, a major Tekken 7 update 5.00 added Season Pass 2 including new characters like Lei Wulong and Anna Williams as well as new mechanics and individual character balance changes.

Unfortunately, since the last major patch, players are experiencing various issues with the game. Tekken 7 patch 5.01 is expected to fix all these issues. Check out more details below.

Tekken 7 5.01 Patch Notes – October 4, 2022

  • Added balance adjustments for characters.
  • Addressed game crashing issues.
  • Fixed stuttering and lag issues.
  • Added stability and performance improvements.
  • Added other minor fixes.

Balancing Changes.

All – Homing performance has been improved. Fixed where opponent’s attack from behind would land after an ukemi.

Law

  • It is now possible to perform the move during Rage / Dragon Charge. The attack startup has been changed from “26F” to “22F” only when launching a move from DragonCharge.
  • The attack startup was slow enough that the attack was often blocked after the attacker saw the move, making it an infrequently used Rage Drive.
  • In certain situations, when a wall crush was triggered, there was a guaranteed hit from the opponent’s side or back.

King

Frame disadvantage when blocking has been changed from “+/-0F” to “+3F”. It was difficult to continue attacking when opponent blocked, so the frame advantage has been increased to make it easier to attack.

Feng

  • The hit box has been reduced when attacking downed opponents. When or landed on some characters when they were in the air, could be comboed into, but we have made it harder to hit a downed opponent.
  • The behavior of the opponent on hit/counter-hit has been changed. The return was high because it was possible to confirm the opponent’s behavior before executing a move, so we have made it so that a follow-up attack is not confirmed on hit.
  • Frame disadvantage when blocking has been changed from “-12F” to “-16F”. The frame disadvantage when blocking has been increased because it is possible to execute a move while confirming the opponent’s action, which lowers the risk.

Alisa

  • Bug fix. In certain situations, when a wall crush was triggered, the attack was guaranteed from the opponent’s side or back.

Claudio

  • Bug fix. In certain situations, when a wall crush was triggered, the attack was guaranteed from the opponent’s side or back.

Lucky Chloe

  • Bug fix. In certain situations, when a wall crush was triggered, the attack was guaranteed from the opponent’s side or back.

Akuma

  • Recovery has been increased by 3F. There is no change to the frame
    disadvantage when blocking. Fixed a bug that caused to be unavoidable for some characters during wall stun.

Miguel

  • Bug fix. When Miguel absorbs an opponent’s attack and then forces opponent to block his attack, the behaviour was not as intended.

Armor King

  • The distance from the opponent on hit has been made closer. Depending on the distance at the time of the hit, the throw would sometimes not reach the opponent.

Replays saved in previous versions cannot be played after the update is applied. Thank you for your understanding.

Download free Tekken 7 update 5.01 on PlayStation 4, PC and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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