Paladins Update 1.50 is now available for both console users. According to the official Paladins 1.50 changelog, the new update includes bug fixes and numerous improvements. In addition, the Paladins version 1.50 addressed a rare issue where players could select another Champions Legendary after reconnecting to a match.

Previously, a big Paladins (OB64+OB65) update was released on PlayStation 4 and Xbox One with a new Champion Moji and friends. In addition, the update also added Team Deathmatch game mode and a new TDM Map: Trade District. You can read more details about the update here.

Paladins 1.50 Changelogs [Updated]

  • Addressed an issue where players could not purchase Mastery items. More work is needed, but players can now access Mastery items by navigating to the Champion they wish and tabbing down to the Mastery items button.
  • Addressed an issue with trading Champions in Custom lobbies.

VIP

  • New additions to the VIP Store
    • Terminus Jottun Collection
    • Strix Infiltrator Collection

GENERAL/BUG FIXES

GENERAL

  • Fixed a rare case where players could select another Champions Legendary after reconnecting to a match.
  • Paladins Update 1.50 fixed a rare case where players could select a new Loadout after reconnecting to a match.
  • Fixed a rare crash instance from 32-Bit Machines.
  • Fixed an issue where the Reveal Mechanic would not properly reveal through Blinds.
    • Developer Comments: There are further inconsistencies with the Reveal mechanic that will be addressed in OB68.
  • Tutorial no longer directs players to the Chest Screen after completion.
  • Paladins 1.50 fixed an issue where players could briefly respawn invisibile in rare instances.
  • Fixed an issue where players could appear completely invisible in rare instances.
  • Fixed an issue where players could be stuck in their Stealth Mesh in rare instances.

USER INTERFACE

  • Paladins version 1.50 fixed an issue where the Death Recap would not display if a players Skill Bar was not centered.
  • Fixed an issue where the Ult Preview Sound Button on the Champions Ability page would not play.
  • Fixed an issue where some abilities had their text cut off in the Abilities tab of the Champion menu.
  • Removed the purchase button for the Frostmare Mount and Zhin Barbarian Skin.
  • Updated the Paladins logo on the Login Screen.
  • Paladins patch 1.50 updated several outdated UI descriptions.
  • Updated several outdated loading tips.
  • Added a timeout message if a loadout fails to be imported.
  • Re-enabled the option to Import decks.
  • Updated First Win of the Day text to accurately reflect the Gold earned.
  • Paladins 1.50 fixed an issue with end of match lobby, where players credits and items would not display accurately.

BALANCE

Champions

  • Lex
    • Assail (Card)
      • Gain {8|8}% -> {5|5}% Movement Speed during In Pursuit.
    • Conditioned (Card)
      • Gain {5|5}% -> {3|3}% Movement speed.
    • Inescapable (Card)
      • You gain {7|7}% -> {5|5}% Movement Speed when you are within 60 units of your Retribution target.
  • Lian
    • Divine Right (Card)
      • Gain {10|10}% -> {5|5}% Movement Speed for 2s -> 3s after using Grace.
    • Highborn (Card)
      • Gain {5|5}% -> {3|3}% Movement Speed.
    • Signet Ring (Card)
      • Gain {10|10}% -> {7|7}% Movement Speed for 3s when using Presence.
  • Moji
    • Scamper (Ability)
      • Increased cooldown from 5s -> 7s
    • Magic Barrier (Ability)
      • Increased cooldown from 7s -> 10s
  • Skye
    • Dissipate (Card)
      • Gain {15|15}% -> {10|10}% Movement Speed for 3s when entering Smoke Screen.
    • Ninja (Card)
      • Gain {8|8}% -> {5|5}% additional Movement Speed during Hidden.
    • Slip Away (Card)
      • Gain {5|5}% -> {3|3}% movement speed when Out of Combat.
    • Victory Rush (Card)
      • Gain {15|15}% -> {10|10}% Movement Speed for 12s -> 8s after getting a kill.

Check your game update and download the latest Paladins Update 1.50.